The Effect of Video Game Exercise on Dynamic Balance and Gait in Individuals With Huntington's Disease
NCT ID: NCT01735981
Last Updated: 2021-08-09
Study Results
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View full resultsBasic Information
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COMPLETED
NA
24 participants
INTERVENTIONAL
2008-06-30
2012-06-30
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NON_RANDOMIZED
CROSSOVER
TREATMENT
SINGLE
Study Groups
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video game exercise
Video game exercise using Dance Dance Revolution
Video game exercise using Dance Dance Revolution
use of the video-game, Dance, Dance Revolution as an exercise to improve gait and balance
hand-held video game
hand-held video games
control
hand-held video game control
Video game exercise using Dance Dance Revolution
use of the video-game, Dance, Dance Revolution as an exercise to improve gait and balance
hand-held video game
hand-held video games
Interventions
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Video game exercise using Dance Dance Revolution
use of the video-game, Dance, Dance Revolution as an exercise to improve gait and balance
hand-held video game
hand-held video games
Other Intervention Names
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Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
18 Years
79 Years
ALL
No
Sponsors
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Anne Kloos
OTHER
Responsible Party
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Anne Kloos
Associate Professor Clinical Health and Rehabilitation Sciences
Principal Investigators
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Deb Kegelmeyer, DPT, MS
Role: PRINCIPAL_INVESTIGATOR
Ohio State University
Anne Kloos, PT, PhD
Role: PRINCIPAL_INVESTIGATOR
Ohio State University
Locations
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The Ohio State University Atwell Hall
Columbus, Ohio, United States
Countries
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Other Identifiers
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2008H0109
Identifier Type: -
Identifier Source: org_study_id
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