Evaluation of a Computer Game Based Rehabilitation System for Assessment and Treatment of Balance and Gait Impairments in Individuals With Parkinson's Disease.
NCT ID: NCT03232996
Last Updated: 2020-03-25
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
30 participants
INTERVENTIONAL
2017-11-01
2019-08-01
Brief Summary
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Detailed Description
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All the 30 participants from the previous objective will be requested to take part in our objective 2. Objective 2 research protocol will be an 8- week (twice per week) training program of DT balance and DT walking exercises.
Each session will be 45 minutes long. A basic computer game based exercise program will be designed for each participant depending upon their functional status. Every Participant will receive orientation and training about CGBRS, motion mouse and video-games. For initial sessions, relatively slow and large target movements will be selected for the computer games. Game speed, amplitude, mouse sensitivity, and difficulty will be progressed as tolerated for each participant.
Participants will be asked to stand on a stationary treadmill, in front of a LED monitor which will be placed 1 meter away from the treadmill. The treadmill has front and side hand rails so is a convenient place to perform the DT balance activities. The participants will also be fitted with a safety harness. The participants will be asked to wear a head band which is instrumented with the motion sense mouse. Thus, hands-free head rotations will be used to interact with the computer games selected for the DT rehabilitation program. Six to eight computer games will be selected for each participant from a collection of over 60 purchased from Big Fish Games (www.bigfishgames.com). The computer games involve goal-directed visuospatial executive cognitive activities including visual search and tracking of multiple targets, movements of different speeds to interact with game targets with varying movement precision, the presence of distracters, matching and puzzle game.
Participants will play the computer games under the following conditions: -
* While standing on a fixed surface (warm -up duration for 5 minutes)
* While Standing on a compliant sponge pad to increase balance demands (duration - 10 minutes)
* While walking on a treadmill at a predetermined comfortable speed for an interval of 2-3 minutes with 1-2 min rest periods (duration of the treadmill walking component will be 20 minutes.
Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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Experimental Group
Computer Game based balance and walk rehabilitation
Computer game based balance and walking rehabilitation for individuals with Parkinson's Disease
All the participants will take part in an 8 week (twice per week) computer game based exercise program for dual task balance and dual task walk training. Participants will be standing in front of LED monitor. They will be asked to wear a head band which will be instrumented with motion sense mouse. Thus, hands-free head rotations will be used to interact with the computer games selected for the DT rehabilitation program. Participants will play few interactive computer games during - Normal standing (fixed surface), Standing on a compliant sponge pad and then while walking on a treadmill.
Interventions
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Computer game based balance and walking rehabilitation for individuals with Parkinson's Disease
All the participants will take part in an 8 week (twice per week) computer game based exercise program for dual task balance and dual task walk training. Participants will be standing in front of LED monitor. They will be asked to wear a head band which will be instrumented with motion sense mouse. Thus, hands-free head rotations will be used to interact with the computer games selected for the DT rehabilitation program. Participants will play few interactive computer games during - Normal standing (fixed surface), Standing on a compliant sponge pad and then while walking on a treadmill.
Eligibility Criteria
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Inclusion Criteria
* In disease stage 2 - 3 (classified by Hoehn and Yahr scale)
* Montreal cognitive assessment (MoCA) scores to be 25 or higher
* Able to walk at least 50 meters without any assistance.
Exclusion Criteria
* Clinically diagnosed dementia or any clinically significant cognitive impairments.
* History of neurological disorder other than PD, which could affect the performance of the participant
* Orthopedic disorders which can affect gait or balance for the participant
* Any unstable medical condition which majorly includes cardiovascular impairments.
55 Years
70 Years
ALL
No
Sponsors
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University of Manitoba
OTHER
Responsible Party
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Principal Investigators
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Tony Szturm, Ph.D.
Role: PRINCIPAL_INVESTIGATOR
Professor
Locations
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College of Rehabilitation Sciences, University of Manitoba
Winnipeg, Manitoba, Canada
Countries
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References
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Bhatt M, Mahana B, Ko JH, Kolesar TA, Kanitkar A, Szturm T. Computerized Dual-Task Testing of Gait Visuomotor and Cognitive Functions in Parkinson's Disease: Test-Retest Reliability and Validity. Front Hum Neurosci. 2021 Jul 15;15:706230. doi: 10.3389/fnhum.2021.706230. eCollection 2021.
Other Identifiers
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H2017:225
Identifier Type: -
Identifier Source: org_study_id
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