Comparison Between Traditional Vestibular Rehabilitation Therapy And Virtual Reality In Management Of Patients With Chronic Dizziness

NCT ID: NCT07210840

Last Updated: 2025-10-07

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

NOT_YET_RECRUITING

Clinical Phase

NA

Total Enrollment

40 participants

Study Classification

INTERVENTIONAL

Study Start Date

2025-11-01

Study Completion Date

2027-12-01

Brief Summary

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Chronic dizziness is a common and often debilitating condition, especially among older adults. It typically presents as a persistent sensation of unsteadiness, spinning, or motion lasting weeks or months. Most cases stem from vestibular system disorders, such as vestibular neuritis, benign paroxysmal positional vertigo (BPPV), Menière's disease, and bilateral vestibulopathy \[1,2\]. Symptoms may persist beyond the acute phase due to the brain's incomplete adaptation or maladaptive behaviors, like avoiding movement. Psychological factors, such as anxiety and stress, can worsen or prolong symptoms \[3\].

While many vestibular disorders resolve over time, some patients experience chronic symptoms due to poor central compensation or fear-based movement avoidance \[2\]. Chronic dizziness significantly impacts daily life-leading to imbalance, increased fall risk, reduced mobility, and emotional distress. Proper management is crucial to improving safety, independence, and quality of life \[4\].

Initial treatments may include medications or maneuvers like the Epley technique for BPPV. If symptoms persist, Vestibular Rehabilitation Therapy (VRT) is often recommended. VRT is a personalized exercise program aimed at enhancing the brain's ability to adapt, habituate, or compensate through substitution \[6-8\].

Recently, Virtual Reality (VR) has emerged as an innovative tool in vestibular rehab. It provides engaging, interactive environments for practicing balance and visual-vestibular tasks. Studies suggest that VR is feasible, well-tolerated, and effective, particularly for patients with persistent or visually-induced dizziness \[9,10\].

Detailed Description

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Conditions

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Chronic Dizziness

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

TREATMENT

Blinding Strategy

NONE

Study Groups

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Group A

Traditional Vestibular Rehabilitation Therapy

Group Type ACTIVE_COMPARATOR

Traditional Vestibular Rehabilitation Therapy

Intervention Type PROCEDURE

Customized vestibular exercises (gaze stabilization, balance, habituation, gait training).

Group B

Virtual Reality treatment

Group Type ACTIVE_COMPARATOR

Virtual Reality treatment

Intervention Type PROCEDURE

Exercises delivered via a VR system simulating balance tasks and environments

Interventions

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Virtual Reality treatment

Exercises delivered via a VR system simulating balance tasks and environments

Intervention Type PROCEDURE

Traditional Vestibular Rehabilitation Therapy

Customized vestibular exercises (gaze stabilization, balance, habituation, gait training).

Intervention Type PROCEDURE

Eligibility Criteria

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Inclusion Criteria

* • Adults aged 18-70 years.

* Patients diagnosed with chronic dizziness (duration \>3 months) due to peripheral vestibular disorders (e.g., vestibular neuritis, BPPV, unilateral vestibular hypofunction).

Exclusion Criteria

* Presence of central vestibular disorders (e.g., multiple sclerosis, cerebellar ataxia,

* stroke).
* Patients in acute phase
* Presence of severe visual impairment
* Presence of motor disabilities that prevent safe participation in rehabilitation exercises.
* Cognitive impairment or psychiatric illness that decrease ability to follow instructions
Minimum Eligible Age

18 Years

Maximum Eligible Age

70 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Assiut University

OTHER

Sponsor Role lead

Responsible Party

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Noran Kamal Gaber Hamdan

residant doctor at Assiut university hospital

Responsibility Role PRINCIPAL_INVESTIGATOR

Other Identifiers

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TVRT vs Virtual Reality Dizzin

Identifier Type: -

Identifier Source: org_study_id

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