Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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NOT_YET_RECRUITING
NA
50 participants
INTERVENTIONAL
2025-09-30
2027-12-31
Brief Summary
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Participant Population: The study will enroll 50 patients with shoulder musculoskeletal disorders will be enrolled
Main Questions:
* How does the integration of Virtual Reality (VR) in rehabilitation programs impact the usability of the system for patients with shoulder musculoskeletal disorders?
* To what extent does the sense of presence experienced by patients using VR systems influence their motivation and adherence to rehabilitation exercises?
* How do patients with shoulder musculoskeletal disorders perceive the co-presence in VR rehabilitation scenarios, and how does it affect their overall treatment experience?
Participant Tasks:
* Shoulder Physical Examination
* Instructions to the patient on exercises to be performed using Oculus and selection of customizable settings on the VR app
* Execution of the protocol developed for shoulder rehabilitation in a virtual environment
* Evaluation of the usability of the VR system, sense of presence, and co-presence through different validated scales
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Detailed Description
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Traditionally, rehabilitative therapy relies on manual interventions by physiotherapists, which, while beneficial, can be hindered by logistical challenges, including limited accessibility to treatment facilities and professional availability. Additionally, at-home unsupervised exercises often suffer from low adherence due to reduced motivation and lack of engagement.
Technological advances in recent years have led to the development of novel rehabilitation strategies, particularly in virtual reality (VR) systems, which hold promising applications in musculoskeletal rehabilitation. VR provides a patient-centered, customizable approach that can adapt exercises to the individual's needs, making rehabilitation more engaging and accessible, especially for patients facing physical barriers to in-person care. Additionally, VR technology enables precise tracking of patient movements, offering an objective alternative to traditional assessments reliant on subjective observation and clinical scales.
Despite these advancements, the integration of VR into rehabilitative protocols for MSDs remains underexplored. This clinical study aims to assess the usability, sense of presence, and co-presence of VR systems in patients with shoulder musculoskeletal disorders across four rehabilitation phases. Evaluating these factors through validated questionnaires will provide critical insights into optimizing patient engagement and satisfaction, which are key to enhancing therapeutic outcomes and aligning rehabilitation interventions with patient-specific needs.
Conditions
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Study Design
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NA
SINGLE_GROUP
OTHER
NONE
Study Groups
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Patients with shoulder musculoskeletal disorders
The study will involve 50 adults with shoulder musculoskeletal disorders. Eligible participants are those over 18 with significant shoulder pathologies, excluding individuals with neurological conditions, infections, inflammatory diseases, major previous shoulder surgeries, or pregnancy. After obtaining informed consent, baseline demographic and anthropometric data will be collected. Patients will be assessed by a clinician across four rehabilitation phases: T1 (0-4/6 weeks), T2 (6-12 weeks), T3 (12-20 weeks), and T4 (beyond 20 weeks). Each phase includes a shoulder examination followed by a 30-minute VR-based rehabilitation session, customized to the patient's physical characteristics.
Shoulder Physical Examination
shoulder physical examination is conducted to assess the patient's musculoskeletal condition and to track progress throughout the rehabilitation phases
Shoulder Rehabilitation in a Virtual Environment
The rehabilitation protocol for shoulder disorders is executed using a Virtual Reality (VR) system, where patients perform customized exercises tailored to their physical characteristics.
Usability assessment and presence and co-presence evaluation
The usability of the VR system, along with the sense of presence and co-presence during rehabilitation, is assessed using validated scales
Interventions
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Shoulder Physical Examination
shoulder physical examination is conducted to assess the patient's musculoskeletal condition and to track progress throughout the rehabilitation phases
Shoulder Rehabilitation in a Virtual Environment
The rehabilitation protocol for shoulder disorders is executed using a Virtual Reality (VR) system, where patients perform customized exercises tailored to their physical characteristics.
Usability assessment and presence and co-presence evaluation
The usability of the VR system, along with the sense of presence and co-presence during rehabilitation, is assessed using validated scales
Eligibility Criteria
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Inclusion Criteria
* Patients aged 18-75 years
* Patients who have signed informed consent
Exclusion Criteria
* Patients who do exhibit impediments that could hinder the use of VR devices
18 Years
75 Years
ALL
Yes
Sponsors
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Fondazione Policlinico Universitario Campus Bio-Medico
OTHER
Responsible Party
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Umile Giuseppe Longo
Professor
Locations
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Fondazione Policlinico Universitario Campus Bio-Medico
Rome, Italy, Italy
Countries
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Central Contacts
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Other Identifiers
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PNC0000007 - CUP: B53C22006980
Identifier Type: OTHER_GRANT
Identifier Source: secondary_id
234.24 CET2 cbm
Identifier Type: -
Identifier Source: org_study_id
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