Benefits of Exergames on Neurocognitive Functions in Adults Suffering From Depression
NCT ID: NCT06536530
Last Updated: 2025-07-17
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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NOT_YET_RECRUITING
NA
150 participants
INTERVENTIONAL
2027-01-31
2029-03-31
Brief Summary
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Detailed Description
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Cognitive Functions will be evaluated in three different moments: before the training intervention, after the intervention, and three months after finishing the training intervention.
Researchers will collect cognitive-behavioral and neural information (event-related potentials), and performing analysis of variance to compare the outcomes of the diverse groups at the three different time points, scientists will analyse the benefits of exergames on cognition.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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Exergame-Based Training
Participants train with exergames (video games that include cognitive and physical training simultaneously), The training regime consists of 40-50 min sessions, two sessions per week, for a total of eight weeks of individual training.
Exergame-Based Training
40-50 min sessions, two sessions per week, for a total of eight weeks.
Cognitive-Based Training
Participants will train only with cognitive video games. The training regime consists of 40-50 min sessions, two sessions per week, for a total of eight weeks of individual training.
Cognitive-Based Training
40-50 min sessions, two sessions per week, for a total of eight weeks.
Wait-List
Participants will not train with any program and they will not assist to any specific session.
Wait-List
Participants will not train with any program and they will not assist to any specific session or intervention
Interventions
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Exergame-Based Training
40-50 min sessions, two sessions per week, for a total of eight weeks.
Cognitive-Based Training
40-50 min sessions, two sessions per week, for a total of eight weeks.
Wait-List
Participants will not train with any program and they will not assist to any specific session or intervention
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
* \<20/60 vision with or without correction
* Inability to complete the activities
* Communication problems
18 Years
65 Years
ALL
No
Sponsors
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MAP Institute
OTHER
Responsible Party
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PhD Prof. Eloisa Ruiz-Marquez
Principal Investigator
Central Contacts
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References
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Ruiz-Marquez E. Neurophysiology of executive cognitive functions under depression. Explor Neurosci. 2025;4:100696. https://doi.org/10.37349/en.2025.100696
Ruiz-Marquez E. Protocol for measuring the benefits of exergames on executive functions under depression through a randomized multi-arm controlled experiment. Explor Neurosci. 2024;3:564-83. https://doi.org/10.37349/en. 2024.00068
Ruiz-Marquez, E. (2023). Protocol for measuring the benefits of exergames on executive functions under depression through a randomized multi-arm controlled experiment. Preprint. Open Science Framework.https://doi.org/10.31234/osf.io/m7s2t_v1
Ruiz-Marquez, E. (2025). Neurophysiology of executive cognitive functions under depression. Preprint. Open Science Framework. https://doi.org/10.37349/en.2025.100696
Ruiz-Marquez, E.,(2024). MUDgame. Measuring the Benefits of an Exergame-based intervention on Neuro-Cognitive Functions in adults suffering from Depression. A Randomized Multi-Arm Controlled Experiment. Project. Open Science Framework. https://doi.org/10.17605/OSF.IO/YBDCT
Ruiz-Marquez, E. (2023). MUDgame. Measuring the Benefits of an Exergame-based intervention on Neuro-Cognitive Functions in adults suffering from Depression. A Randomized Multi-Arm Controlled Experiment. Preregistration. Open Science Framework. https://doi.org/10.17605/OSF.IO/Z4S9Q
Other Identifiers
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z4s9q
Identifier Type: -
Identifier Source: org_study_id
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