Cognitive Exergame Training on Dual-Task Cost and Balance Stability in Older Adults
NCT ID: NCT05395676
Last Updated: 2022-05-27
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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UNKNOWN
NA
40 participants
INTERVENTIONAL
2022-04-11
2023-09-30
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NON_RANDOMIZED
PARALLEL
TREATMENT
NONE
Study Groups
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Cognitive dual task training (CDT) Group
The CDT group (n = 20) will participate in games on Xbox one consoles that require a higher cognitive demand compared to those of the BDT group. The training sessions will include five different games that require participants to stand and use their hand reach function to interact with different cognitive (i.e. dual-tasking) skills, such as working memory, problem solving, Stroop effect, planning, attention and response time.
Exergame home training programme
Each training programme (Xbox or Wii Fit) is aimed at improving the following issues: improper weight shifting and reduced dual tasking. The participants will be guided in the first sessions to familiarize themselves with the exercises. Then, they will be allowed to exercise independently at home. Allowing enough practice time before collecting data helps minimize practice effects. practice effects are confounding factors that can affect the results and make it difficult to identify whether the improvement in outcome is due to the training or not. The duration of the training programme will be approximately 30 minutes. Each game will be played three times (the duration for each game is approximately one minute).
Balance dual task (BDT) training Group
The BDT group (n = 20) will participate in the conventional training programme on Wii consoles that have been used by previous studies (Barcala et al. 2013; Chao et al. 2015; Kannan et al. 2019), to improve balance performance. The training sessions will include five different games that require participants to stand and use their weight shift to control the game while maintaining balance.
Exergame home training programme
Each training programme (Xbox or Wii Fit) is aimed at improving the following issues: improper weight shifting and reduced dual tasking. The participants will be guided in the first sessions to familiarize themselves with the exercises. Then, they will be allowed to exercise independently at home. Allowing enough practice time before collecting data helps minimize practice effects. practice effects are confounding factors that can affect the results and make it difficult to identify whether the improvement in outcome is due to the training or not. The duration of the training programme will be approximately 30 minutes. Each game will be played three times (the duration for each game is approximately one minute).
Interventions
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Exergame home training programme
Each training programme (Xbox or Wii Fit) is aimed at improving the following issues: improper weight shifting and reduced dual tasking. The participants will be guided in the first sessions to familiarize themselves with the exercises. Then, they will be allowed to exercise independently at home. Allowing enough practice time before collecting data helps minimize practice effects. practice effects are confounding factors that can affect the results and make it difficult to identify whether the improvement in outcome is due to the training or not. The duration of the training programme will be approximately 30 minutes. Each game will be played three times (the duration for each game is approximately one minute).
Eligibility Criteria
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Inclusion Criteria
* Individuals with no sign of aphasia
* Individuals with a manual muscle test score of ≤5/5
* Individuals who can perform a full range of movement (ROM) against gravity
* Individuals who can stand for five minutes without the use of an assistive device
Exclusion Criteria
* Individuals with any lower limb injury or balance disorder within the last 12 months that has affected their physical activity
* Individuals with cognitive impairment such as dementia
* Individuals who score over 13 points on the Short FES-I
65 Years
85 Years
ALL
Yes
Sponsors
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Loughborough University
OTHER
Responsible Party
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Ahmet Begde
Principal Investigator
Principal Investigators
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Ahmet Begde
Role: PRINCIPAL_INVESTIGATOR
Loughborough University
Alaa Algurafi
Role: PRINCIPAL_INVESTIGATOR
Loughborough University
Matthew Pain
Role: STUDY_DIRECTOR
Loughborough University
Glen Blenkinsop
Role: STUDY_DIRECTOR
Loughborough University
Eef Hogervorst
Role: STUDY_DIRECTOR
Loughborough University
Locations
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Loughborough University
Loughborough, Leicestershire, United Kingdom
Countries
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Central Contacts
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Facility Contacts
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Ahmet Begde
Role: primary
Other Identifiers
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5832
Identifier Type: -
Identifier Source: org_study_id
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