Effects of Feedback on Learning of a Motor Sequence Task
NCT ID: NCT04270448
Last Updated: 2021-07-20
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
54 participants
INTERVENTIONAL
2020-02-05
2021-04-30
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
BASIC_SCIENCE
NONE
Study Groups
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Control
Practice of a joystick based motor sequence task. Participants receive feedback that they have completed the practice trials in that block of practice.
Motor Sequence Task
Participants will be seated at a laptop with the right hand on a standard joystick. The movement of the joystick will move a cursor on the computer screen. Targets will appear on the laptop screen as a circle in one of twelve spatially distinct locations. The learner must move the joystick "cursor" to inside the target before the next target will appear.
Performance Feedback
Practice of a joystick based motor sequence task. Participants receive feedback on their response time to complete the trials in the practice block.
Motor Sequence Task
Participants will be seated at a laptop with the right hand on a standard joystick. The movement of the joystick will move a cursor on the computer screen. Targets will appear on the laptop screen as a circle in one of twelve spatially distinct locations. The learner must move the joystick "cursor" to inside the target before the next target will appear.
Performance plus Positive Feedback
Practice of a joystick based motor sequence task. Participants receive feedback on their response time to complete the trials in the practice block plus positive social comparative feedback.
Motor Sequence Task
Participants will be seated at a laptop with the right hand on a standard joystick. The movement of the joystick will move a cursor on the computer screen. Targets will appear on the laptop screen as a circle in one of twelve spatially distinct locations. The learner must move the joystick "cursor" to inside the target before the next target will appear.
Interventions
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Motor Sequence Task
Participants will be seated at a laptop with the right hand on a standard joystick. The movement of the joystick will move a cursor on the computer screen. Targets will appear on the laptop screen as a circle in one of twelve spatially distinct locations. The learner must move the joystick "cursor" to inside the target before the next target will appear.
Eligibility Criteria
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Inclusion Criteria
* Right-hand dominant
Exclusion Criteria
* musculoskeletal issues that limit upper extremity movement
18 Years
40 Years
ALL
Yes
Sponsors
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University of South Carolina
OTHER
Responsible Party
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Jill Stewart, PT, PhD
Associate Professor
Locations
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University of South Carolina
Columbia, South Carolina, United States
Countries
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Other Identifiers
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Pro00095119
Identifier Type: -
Identifier Source: org_study_id
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