Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
46 participants
INTERVENTIONAL
2018-01-16
2018-06-04
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NA
SINGLE_GROUP
PREVENTION
NONE
Study Groups
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EVO
All children receive 4 weeks of EVO 5 days/week for 20 minutes per day in a stepped wedge design.
EVO Cognitive Remediation Game
EVO (formerly called Neuroracer) is a neuroscience-inspired plasticity trainings in the form of a video driving game that uses adaptive algorithms and dual-tasking paradigms to target the CCN. Work from our group (Project:EVO) recently showed that 4 weeks of EVO training is associated with increased neural recruitment in brain regions associated with CNN, superior improvement in cognitive control performance (i.e., working memory, sustained attention) when compared to an evidence-based psychotherapy (Problem-Solving Therapy), and improved depression outcomes similar to Problem-Solving Therapy among older adults (Areán, Hallgren, Jordan, Gazzaley, Atkins, Heagerty, \& Anguera, 2016; Journal of Medical Internet Research).
Interventions
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EVO Cognitive Remediation Game
EVO (formerly called Neuroracer) is a neuroscience-inspired plasticity trainings in the form of a video driving game that uses adaptive algorithms and dual-tasking paradigms to target the CCN. Work from our group (Project:EVO) recently showed that 4 weeks of EVO training is associated with increased neural recruitment in brain regions associated with CNN, superior improvement in cognitive control performance (i.e., working memory, sustained attention) when compared to an evidence-based psychotherapy (Problem-Solving Therapy), and improved depression outcomes similar to Problem-Solving Therapy among older adults (Areán, Hallgren, Jordan, Gazzaley, Atkins, Heagerty, \& Anguera, 2016; Journal of Medical Internet Research).
Eligibility Criteria
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Inclusion Criteria
* Physical ability to use a touchscreen iPad
* Cognitive ability to assent, complete questionnaires, and play EVO game
* English speaking child, English or Spanish speaking parent
* Child has legal parent/guardian (i.e., not a ward of the state)
Exclusion Criteria
* The child is identified by parent or school as diagnosed with a physical disability (i.e., unable to use hands or fingers) that would preclude use of a touchscreen iPad and appropriate engagement with EVO
* The child is identified by parent or school as unlikely to engage for 20 minutes with EVO
* Child unable to read or understand English
* Parent unable to read or understand English/Spanish
* Child is in public (i.e., child welfare) custody
ALL
Yes
Sponsors
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University of Washington
OTHER
Responsible Party
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Pat Arean
Professor, School of Medicine: Psychiatry And Behavioral Sciences
Principal Investigators
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Patricia Arean
Role: PRINCIPAL_INVESTIGATOR
University of Washington
Locations
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University of Washington
Seattle, Washington, United States
Countries
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Other Identifiers
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STUDY00003107
Identifier Type: -
Identifier Source: org_study_id
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