JUEGA: A Fun Study for Hispanic/Latino Adolescent Girls
NCT ID: NCT02578147
Last Updated: 2019-10-02
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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TERMINATED
NA
552 participants
INTERVENTIONAL
2015-09-30
2018-12-31
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
NONE
Study Groups
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Mighty Girls
Girls in this group complete 3 different activities after school: 6 classroom sessions, 4 DRAMA-RAMA game play sessions, and 4 short game experience surveys. Classroom sessions are 1 hour long, 3 days a week for 2 weeks. Topics include: goal setting, choices and their effects; defining what makes a behavior risky; learning how to not get talked into doing risky things by friends (e.g., going to a party at a house where parents are not home); and learning to be critical of TV shows and other media that make it seem like lots of teens are having sex. These sessions teach girls skills and strategies that help them score game points in DRAMA-RAMA. These are important skills and strategies that they can use in everyday life to make wise choices. Classroom sessions are designed to be fun.
Mighty Girls
Game Girls
Girls in this group take part in activities that can be done from home or anywhere they have Wi-Fi access: 4 Science Valley game play sessions and 4 short game experience surveys. Science Valley is a web based game in which girls explore a virtual world and experiment with objects in this world using a computer, tablet or cell phone. Girls will play this game for about 20-30 minutes. There are no classroom sessions required to be able to play Science Valley. Science Valley is designed to be fun and to give girls a chance to build skills important to doing well in school: her problem solving and critical thinking skills. Girls will be given a link to use to access Science Valley on the internet. At the end of the game, they do a short game experience survey that asks questions about how easy, how hard, how fun etc. it was to play Science Valley. This survey will appear on the screen at the end of the Science Valley game play session.
Game Girls
Interventions
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Mighty Girls
Game Girls
Eligibility Criteria
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Inclusion Criteria
* enrolled in 7th grade at a participating school
Exclusion Criteria
11 Years
14 Years
FEMALE
Yes
Sponsors
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National Institute of Nursing Research (NINR)
NIH
University of Miami
OTHER
Responsible Party
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Anne E. Norris
Professor
Principal Investigators
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Anne E Norris, PhD
Role: PRINCIPAL_INVESTIGATOR
University of Miami
Locations
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School of Nursing and Health Studies
Coral Gables, Florida, United States
Countries
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Other Identifiers
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20140697
Identifier Type: -
Identifier Source: org_study_id
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