Effects of Playing Video Games on Energy Balance

NCT ID: NCT01013246

Last Updated: 2011-08-10

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

22 participants

Study Classification

INTERVENTIONAL

Study Start Date

2009-11-30

Study Completion Date

2010-12-31

Brief Summary

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The aim of this study is to examine the effects of playing video games on various components of energy balance and substrate metabolism as well as on glucose homeostasis and relevant hormonal systems that might be involved in the underlying mechanisms.

Detailed Description

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Conditions

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Obesity

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

CROSSOVER

Primary Study Purpose

PREVENTION

Blinding Strategy

NONE

Study Groups

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Video game play

Group Type EXPERIMENTAL

1-hour video game play

Intervention Type OTHER

FIFA 2009, a football video game played on Xbox 360

Interventions

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1-hour video game play

FIFA 2009, a football video game played on Xbox 360

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Male adolescents between 15 and 19 years of age
* Normal weight (5th percentile to less than the 85th percentile)

Exclusion Criteria

* Smoking
* Unstable body weight (±4 kg) during the 6 months preceding testing
* Regular physical exercise (\>3 hours/week)
* Excessive intake of alcohol (\>7 drinks/week)
* Substance abuse
* Metabolic disease (e.g. thyroid disease, heart disease, diabetes, etc.)
* Medication that could interfere with the outcome variables
* Eating disorder
* High restraint eating behavior (score ≥8 for cognitive dietary restraint in the Three-Factor Eating Questionnaire)
* Irregular eating schedule (e.g. skipping breakfast)
* Unfamiliar with the use of video games
* Unable to comply with the protocol
Minimum Eligible Age

15 Years

Maximum Eligible Age

19 Years

Eligible Sex

MALE

Accepts Healthy Volunteers

Yes

Sponsors

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University of Copenhagen

OTHER

Sponsor Role lead

Responsible Party

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University of Copenhagen

Locations

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University of Copenhagen

Copenhagen, , Denmark

Site Status

Countries

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Denmark

References

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Chaput JP, Visby T, Nyby S, Klingenberg L, Gregersen NT, Tremblay A, Astrup A, Sjodin A. Video game playing increases food intake in adolescents: a randomized crossover study. Am J Clin Nutr. 2011 Jun;93(6):1196-203. doi: 10.3945/ajcn.110.008680. Epub 2011 Apr 13.

Reference Type DERIVED
PMID: 21490141 (View on PubMed)

Other Identifiers

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B268

Identifier Type: -

Identifier Source: org_study_id

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