Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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RECRUITING
NA
100 participants
INTERVENTIONAL
2024-12-13
2026-02-28
Brief Summary
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1. What is the level of critical thinking disposition, metacognitive awareness and clinical competence of nursing students of enrolled nurse in higher diploma education in Hong Kong?
2. What is the relationship of clinical competence is related to critical thinking disposition and metacognitive awareness among nursing students of enrolled nurse in higher diploma education in HK?
3. What are the effects of "Gamification-Enhanced Problem-Based Learning" and lecturing approach on critical thinking disposition, metacognitive awareness and clinical competence among nursing students of enrolled nurse in higher diploma education in Hong Kong?
Participants will receive five sessions of "Gamification-Enhanced Problem-Based Learning" for five weeks.
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Detailed Description
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The problem-based learning was gamified by designing five levels of authentic clinical cases with increasing difficulties were developed for the program to reflect the clinical situations in real life. Pre-reading materials, which are relevant to the clinical cases, will be given to the participants through an online learning platform one week before each session to support students' learning. The participants, randomly allocated in a group of 4-6 individuals, will work collaboratively to solve the clinical case presented. The process of problem-based learning will be facilitated by a nurse educator. Participants will be allowed to use digital devices e.g. iPad for online resources. Within the one-hour time limit, participants have to put their thinking into action through role-play in the nursing laboratory. The participants will randomly pick their roles e.g. patient's daughter, nurse-in-charge, wound care nurse, observer etc. A patient simulator will be act as a patient to ensure consistency for each group. Relevant medical equipment will be provided to further enhance the immersive experiences. A 20 mins debriefing session will be conducted to consolidate their learning and provide feedback. After completion of a case, a digital badge will be issued to the participants through the online learning platform.
The time used to solve each case will be recorded and converted into score, displaying in leaderboard each week in the online learning platform. The fastest group will be the winner of the program and a certificate of champion will be issued. For those participants who completed all cases will also be awarded a certificate of completion.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
OTHER
SINGLE
Study Groups
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Gamification-Enhanced Problem-Based Learning
Five weekly gamification-enhanced problem-based learning program
Gamification-Enhanced Problem-Based Learning
An educational intervention combines principles of problem-based learning (PBL) with game design elements including scores, leaderboards, digital badges, challenges, immersive experiences, feedback and rewards into problem-based learning.
Lecture
Conventional teaching (didactic lectures) delivered by PowerPoint presentation
Conventional didactic lecture (usual practice)
A didactic teaching approach in which course content is delivered to nursing students primarily through PowerPoint presentation by lecturer.
Interventions
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Gamification-Enhanced Problem-Based Learning
An educational intervention combines principles of problem-based learning (PBL) with game design elements including scores, leaderboards, digital badges, challenges, immersive experiences, feedback and rewards into problem-based learning.
Conventional didactic lecture (usual practice)
A didactic teaching approach in which course content is delivered to nursing students primarily through PowerPoint presentation by lecturer.
Eligibility Criteria
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Inclusion Criteria
* year 2 nursing students from full-time program;
* education level post-secondary school or above;
* consent given to participate voluntarily in this study;
* participants who could read and write Chinese.
Exclusion Criteria
* repeater.
18 Years
ALL
No
Sponsors
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The University of Hong Kong
OTHER
Responsible Party
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Principal Investigators
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Wing Yee Tun, MNurs
Role: PRINCIPAL_INVESTIGATOR
Hong Kong Sanatorium & Hospital
Locations
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School of Nursing, Hong Kong Sanatorium & Hospital
Hong Kong, , Hong Kong
Countries
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Central Contacts
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Facility Contacts
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Other Identifiers
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UW 24-673
Identifier Type: -
Identifier Source: org_study_id
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