Acute Effects of Aerobic Exercise and High-intensity Interval Exercise With Immersive Virtual Reality

NCT ID: NCT07101341

Last Updated: 2025-11-19

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

NOT_YET_RECRUITING

Clinical Phase

NA

Total Enrollment

45 participants

Study Classification

INTERVENTIONAL

Study Start Date

2026-01-31

Study Completion Date

2026-12-31

Brief Summary

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This study aims to compare the acute effects at the cardiovascular (heart rate, blood pressure) and physiological (lactate) levels, as well as the perception of effort and fatigue, of four exercise modalities, one based on the traditional aerobic training methodology, another based on high-intensity interval training (HIIT), another consisting of aerobic exercise performed in conjunction with an immersive virtual reality (VR) application, and a last one consisting of exercise with HIIT-type parameters but also performed in conjunction with an immersive VR application.

All participants will complete one session of each of the four exercise modalities, analyzing the variables studied in each for subsequent analysis and comparison.

Detailed Description

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Conditions

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Acute Effects of Exercise in Healthy People Health Adult Subjects

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

CROSSOVER

Primary Study Purpose

TREATMENT

Blinding Strategy

DOUBLE

Investigators Outcome Assessors

Study Groups

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Traditional aerobic exercise

Group Type EXPERIMENTAL

Traditional aerobic training

Intervention Type PROCEDURE

5 minutes of warm-up at increasing intensity up to 60% of maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cool-down at decreasing intensity (30-60% HRmax)

High-intensity interval training

A single session of exercise

Group Type EXPERIMENTAL

High Intensity Interval Training (HIIT)

Intervention Type PROCEDURE

5 minutes warm-up at increasing intensity up to 60% maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax)

Aerobic exercise applied with reality virtual

A single session of exercise

Group Type EXPERIMENTAL

Aerobic training performed with a immersive virtual reality application

Intervention Type PROCEDURE

5 minutes of warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cooling at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses and an immersive virtual reality application

High-intensity interval training applied with virtual reality

A single session of exercise

Group Type EXPERIMENTAL

High Intensity Interval Training (HIIT) performed with a immersive virtual reality application

Intervention Type PROCEDURE

5 minutes warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses for an immersive virtual reality application

Interventions

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Traditional aerobic training

5 minutes of warm-up at increasing intensity up to 60% of maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cool-down at decreasing intensity (30-60% HRmax)

Intervention Type PROCEDURE

High Intensity Interval Training (HIIT)

5 minutes warm-up at increasing intensity up to 60% maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax)

Intervention Type PROCEDURE

Aerobic training performed with a immersive virtual reality application

5 minutes of warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cooling at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses and an immersive virtual reality application

Intervention Type PROCEDURE

High Intensity Interval Training (HIIT) performed with a immersive virtual reality application

5 minutes warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses for an immersive virtual reality application

Intervention Type PROCEDURE

Eligibility Criteria

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Inclusion Criteria

* Healthy people between 18 and 35 years old

Exclusion Criteria

* Current or recent injury that affects training
* Condition that prevents exercise (decompensated heart disease, decompensated respiratory disease, significant mobility difficulties, etc.)
* Visual problems that prevent exercise with virtual reality headsets
Minimum Eligible Age

18 Years

Maximum Eligible Age

35 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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University of Valencia

OTHER

Sponsor Role lead

Responsible Party

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Adrián Escriche Escuder

Assistant professor

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Adrian Escriche-Escuder, PhD

Role: PRINCIPAL_INVESTIGATOR

University of Valencia

Locations

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Faculty of Physiotherapy, University of Valencia

Valencia, Valencia, Spain

Site Status

Countries

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Spain

Central Contacts

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Adrian Escriche-Escuder, PhD

Role: CONTACT

+34 963 98 38 55

Facility Contacts

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Adrian Escriche-Escuder, PhD

Role: primary

+34 963 98 38 55

Other Identifiers

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2024-FIS-3483189

Identifier Type: -

Identifier Source: org_study_id

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