Effects of Progressive Exercise Method Using Balance Board in Recreational Athletes With Functional Ankle Instability
NCT ID: NCT06041243
Last Updated: 2024-06-04
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
40 participants
INTERVENTIONAL
2023-09-11
2024-02-15
Brief Summary
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Conservative treatments are recommended to prevent recurrent injuries and to return to activity after stability, since the group that usually experiences a feeling of stability consists of young people. As a treatment, sensory and cognitive notifications and exercise applications that involve progression by increasingly challenging the individual, including reducing the support surface and changing the center of gravity, are recommended.
The Balance Board is a simple, cheap and applicable tool used to improve balance in treatment. In addition to improving balance, it reduces ankle sprains by up to 50%. The balance board can train the ankle unidirectionally or multiaxially. Unidirectional balance usually allows uniaxial movement based on a flat wood and a semicircle underneath. Multiaxial balance board systems are systems that allow multi-directional movement in all axes regardless of the position of the foot. It was reported that the performance gained as a result of the use of the multiaxial balance board was long-lasting and showed a rapid recovery in injuries. It has been concluded that balance training with a balance board restores the normal neuromuscular feedback loop by improving mechanoreceptor function, which contributes to the retraining of the sensorimotor system.
The use of game elements in treatment is defined as gamification and is a cheap and alternative method to perform various medical procedures. The increasing interest in gamification is due to lack of compliance with traditional treatment, increase in health care costs and inequitable access to health care. Musculoskeletal disorders are one of the leading causes of physical disability worldwide and gamification can be useful in various musculoskeletal rehabilitation such as tendonitis, degenerative joint disorders, neural compressions. Games are more attractive to patients and provide therapists with a wide range of alternatives for rehabilitation, making the treatment more dynamic and attractive.
The aim of our study was to investigate the effects of the exercise method on ankle stability, ankle functionality and enjoyment level of exercise in individuals with functional ankle instability.
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
OTHER
SINGLE
Study Groups
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Treatment
Game-based balance exercises on BoBo Home Balance Board
Game-Based Exercises
Exercises aimed to improve postural balance with four different games
Control
No interventions assigned to this group
Interventions
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Game-Based Exercises
Exercises aimed to improve postural balance with four different games
Eligibility Criteria
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Inclusion Criteria
* History of one or more ankle sprains,
* Functional Ankle Instability Definition (FABIT) score \>11,
* Having experienced a sprain/loss of instability in the last 6 months,
* Volunteering to attend the study.
Exclusion Criteria
* History of surgery or fracture in both lower extremities,
* Visual, auditory and vestibular problems,
* Neurological and rheumatologic diseases.
18 Years
40 Years
ALL
No
Sponsors
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Acibadem University
OTHER
Responsible Party
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Özgül Öztürk
Assistant Professor
Locations
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Acıbadem Mehmet Ali Aydınlar University
Istanbul, , Turkey (Türkiye)
Countries
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Other Identifiers
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ATADEK 2023-10/347
Identifier Type: -
Identifier Source: org_study_id
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