Evaluation of Prototype for Simulation for Environmental Exposure Education (SE3)

NCT ID: NCT05875467

Last Updated: 2025-03-12

Study Results

Results available

Outcome measurements, participant flow, baseline characteristics, and adverse events have been published for this study.

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Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

EARLY_PHASE1

Total Enrollment

50 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-05-30

Study Completion Date

2023-07-03

Brief Summary

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The goal of this clinical trial is to test a prototype of a new educational game about environmental health literacy with middle school age youth. The main questions it aims to answer are:

* Does playing the game increase knowledge about environmental health?
* Does playing the game improve environmental health literacy?
* Does playing the game increase interest and confidence in science?

Participants will be asked to:

* Take a survey at the beginning of the study
* Play the game for a minimum of 50 minutes
* Take a survey at the end of the study

Detailed Description

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The proposed project will establish the technical merit and feasibility of producing and using a serious game to improve environmental health literacy among young people. A small evaluation is being conducted to assess the impact of the prototype game on environmental health knowledge, literacy, ability to understand mitigation, and impact on science interest and confidence.

Participants will be middle school youth, typically ages 11-15, who are currently enrolled in middle school. Participants are being recruited by the projects education advisor (CA) and youth community board members (MI).

Investigators will conduct an evaluation with 45 middle school age participants from communities disproportionately impacted by environmental risk. The goal is to test the usability and playability of the prototype and assess the games impact on outcomes. The participant will complete a short online pre-test assessment (environmental health knowledge), participate in either a 50 play session or a week long play period logging a minimum of 50 minutes. At the end of the play period the participant will complete a short post-test with similar questions to the pre-test plus additional questions about their usage, satisfaction with, and enjoyment of the game. During independent game use, the app will collect metrics on usage, player performance, and conditional knowledge including the ability to apply concepts in context. Participants will each receive a $100 gift card.

Conditions

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Effect of Game in Increasing Environmental Health Literacy

Study Design

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Allocation Method

NA

Intervention Model

SINGLE_GROUP

Primary Study Purpose

BASIC_SCIENCE

Blinding Strategy

NONE

Study Groups

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Single Arm, Intervention with SE3 Game

This is a single arm study. This arm will receive the intervention. This intervention is a prototype of online game, about 50 minutes in duration. The online game provides gameplay that allows the user, with a gameplay narrative, to identify and remove sources of environmental hazards in the home environment. Participants play the prototype game for about 50 minutes at which time the intervention is complete.

Group Type EXPERIMENTAL

SE3 Game

Intervention Type OTHER

A prototype online game designed to increase environmental health literacy

Interventions

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SE3 Game

A prototype online game designed to increase environmental health literacy

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* In middle school.
* Ability to use a mobile tablet.
* Have access to wifi in location of intervention implementation.
* Reside in the geographic areas of implementation: California, Michigan, Florida

Exclusion Criteria

* Age not within middle school range.
Minimum Eligible Age

11 Years

Maximum Eligible Age

15 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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National Institute of Environmental Health Sciences (NIEHS)

NIH

Sponsor Role collaborator

dfusion Inc

INDUSTRY

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Principal Investigators

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Tamara Kuhn, MA

Role: PRINCIPAL_INVESTIGATOR

dfusion Inc

Locations

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Monroe Middle School

San Jose, California, United States

Site Status

Virtual Study

Scotts Valley, California, United States

Site Status

Countries

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United States

Provided Documents

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Document Type: Study Protocol and Statistical Analysis Plan

View Document

Other Identifiers

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1R43ES034563-01

Identifier Type: NIH

Identifier Source: secondary_id

View Link

R43ES024563

Identifier Type: -

Identifier Source: org_study_id

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