Effects of Mobile Application Dexteria Fine Motor Skills on Hand Dexterity and Grip Strength in Chronic Stroke Patients

NCT ID: NCT05490797

Last Updated: 2022-11-09

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

22 participants

Study Classification

INTERVENTIONAL

Study Start Date

2022-01-01

Study Completion Date

2022-08-20

Brief Summary

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To determine the effects of mobile application dexteria fine motor skills on hand dexterity and grip strength in chronic stroke patients

Detailed Description

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This study will be conducted to investigate the effects of mobile applications of dexterity fine motor skills on hand dexterity and grip strength in chronic stroke patients. Data will be collected from Jinnah hospital Lahore and Riphah Rehabilitation center Lahore. All 22 patients will be taken using random sampling. Both study groups will be given common treatment of conventional hand function. The subjects will randomly assign to the experiment group with mobile apps training and the control group without mobile app training. Mobile applications like Dexteria, ScribbleKid, PegLight and Bowling game will be used for the purpose of training and success rate will be considered as outcome measure. Test and tools include the Nine Hole Peg Test (NHPT), the Fugl-Meyer Motor assessment (FMA), The Box \& Block Test (BBT), and Grip strength will be assessed using a hand dynamometer. SPSS 25 version will be used for data entry and analysis.

Conditions

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Stroke, Ischemic Skill, Social Occlusion

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

total 22 participants will be enrolled. In experimental group app based training will be performed along with conventional hand fine motor skills and dexterity therapy. Conventional hand therapy will be given to the second group.
Primary Study Purpose

TREATMENT

Blinding Strategy

NONE

Study Groups

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app based training with conventional therapy

In experimental group app based training will be performed along with conventional hand fine motor skills and dexterity therapy.

Group Type EXPERIMENTAL

app based training with conventional therapy

Intervention Type OTHER

The experimental group will receive an additional mobile application therapy including , dexterity fine motor skills, bowling game, scribble game and peglight game in addition to the conventional therapy for hand function.

conventional therapy

The control group will receive conventional hand function rehabilitation therapy including, strengthening exercises which consist of palm down wrist flexion exercise, dexterity( shifting exercise) and fine motor skills(nine peg hole exercise)

Group Type ACTIVE_COMPARATOR

conventional therapy

Intervention Type OTHER

conventional hand function rehabilitation therapy including, strengthening exercises which consist of palm down wrist flexion exercise, dexterity( shifting exercise) and fine motor skills(nine peg hole exercise)

Interventions

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app based training with conventional therapy

The experimental group will receive an additional mobile application therapy including , dexterity fine motor skills, bowling game, scribble game and peglight game in addition to the conventional therapy for hand function.

Intervention Type OTHER

conventional therapy

conventional hand function rehabilitation therapy including, strengthening exercises which consist of palm down wrist flexion exercise, dexterity( shifting exercise) and fine motor skills(nine peg hole exercise)

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Six months to 2 years post stroke
* Participants must be able to open and close their fingers (even only 2 cm of movement)
* Before stroke there must be fully functional hand
* Normal or intact vision

Exclusion Criteria

* Neurological disorders other than stroke for example multiple sclerosis or Parkinson disease.
* Upper extremities acute orthopaedic conditions.
* Any cardiopulmonary complications
* Medically unstable patients.
Minimum Eligible Age

40 Years

Maximum Eligible Age

60 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Riphah International University

OTHER

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Principal Investigators

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zeest hashmi, MSNMPT

Role: PRINCIPAL_INVESTIGATOR

Riphah International University

Locations

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Riphah International University

Islamabad, Fedral, Pakistan

Site Status

Countries

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Pakistan

References

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Lanas F, Seron P. Facing the stroke burden worldwide. Lancet Glob Health. 2021 Mar;9(3):e235-e236. doi: 10.1016/S2214-109X(20)30520-9. Epub 2021 Jan 7. No abstract available.

Reference Type BACKGROUND
PMID: 33422188 (View on PubMed)

Doumas I, Everard G, Dehem S, Lejeune T. Serious games for upper limb rehabilitation after stroke: a meta-analysis. J Neuroeng Rehabil. 2021 Jun 15;18(1):100. doi: 10.1186/s12984-021-00889-1.

Reference Type BACKGROUND
PMID: 34130713 (View on PubMed)

Olsen TS. Arm and leg paresis as outcome predictors in stroke rehabilitation. Stroke. 1990 Feb;21(2):247-51. doi: 10.1161/01.str.21.2.247.

Reference Type BACKGROUND
PMID: 2305400 (View on PubMed)

Jensen M, Thomalla G. Causes and Secondary Prevention of Acute Ischemic Stroke in Adults. Hamostaseologie. 2020 Feb;40(1):22-30. doi: 10.1055/s-0039-1700502. Epub 2019 Oct 24.

Reference Type BACKGROUND
PMID: 31648355 (View on PubMed)

Other Identifiers

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REC/RCR & AHS/21/0255

Identifier Type: -

Identifier Source: org_study_id

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