Study Results
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Basic Information
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COMPLETED
NA
60 participants
INTERVENTIONAL
2022-04-20
2023-06-30
Brief Summary
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Detailed Description
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Immersive virtual reality (VR) is a new form of cognitive distraction and has been found to be an effective adjunctive, nonpharmacologic analgesic for postburn physical therapy. The VR gives the individual the illusion of "going into" the 3-dimensional computer generated environment, as if it were a place in which they are actually physically present. The strength of the presence is thought to reflect the amount of attention that is drawn into the virtual world. Because VR is a highly attention-grabbing experience, it can be an effective psychological pain control technique. Less attention to pain can result in reductions in pain intensity, unpleasantness, and the amount of time patients spend thinking about their pain.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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active assisted exercise with Oculus Quest virtual reality (VR) group
This group includes 30 patients suffered from pain and loss of shoulder flexion ROM, The patients will treated with active assisted exercise and with fully immersive Head-Mounted Display virtual reality ( Oculus Quest virtual reality (VR) headset with hand controller ) for 30 min. 2 times per week for 4 weeks The ROM will be assessed by mobile goniometer application and Smart phone version of visual analogue scale (VAS) to assess pain and The Quality-of-Life Scale for Children to assess the psychometric properties after the 1st session, day 14 and day 28.
active assisted exercise and with fully immersive Head-Mounted Display virtual reality ( Oculus Quest virtual reality (VR) headset with hand con
VR is mainly created by generating visual effects through head-mounted display (HMD) systems. An HMD is a device worn on the head or as part of a helmet with a built-in display and lenses, allowing the user to experience the virtual world with the help of a wide viewing angle, head and hand movements tracking as well as objects interacting by controllers.
active assisted range of motion exercise group
This group includes 30 patients suffering from pain and loss of shoulder flexion ROM. Patients will recieve active-assisted ROM physical therapy 2 sessions per week for 4 weeks.
active assisted range of motion exercise
Patients were treated active assisted ROM physical therapy 2 sessions per week for 4 weeks.
Interventions
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active assisted exercise and with fully immersive Head-Mounted Display virtual reality ( Oculus Quest virtual reality (VR) headset with hand con
VR is mainly created by generating visual effects through head-mounted display (HMD) systems. An HMD is a device worn on the head or as part of a helmet with a built-in display and lenses, allowing the user to experience the virtual world with the help of a wide viewing angle, head and hand movements tracking as well as objects interacting by controllers.
active assisted range of motion exercise
Patients were treated active assisted ROM physical therapy 2 sessions per week for 4 weeks.
Eligibility Criteria
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Inclusion Criteria
* Both sexes will participate in the study.
* Patients who suffered from anterior shoulder burns with involvement of axillary fold.
* patient who suffered from second degree burns.
* all patients are acute cases .
Exclusion Criteria
* Injuries in hands
* Cognitive impairment
* A history of severe motion sickness
* Mental health problems.
9 Years
16 Years
ALL
No
Sponsors
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Cairo University
OTHER
Responsible Party
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Heba Alaa Eid Abd-Elhafez
lecturer assistant
Principal Investigators
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Amal Mohamed Abd Albaky, Professor
Role: STUDY_CHAIR
Vice dean of high education Faculty of Physical Therapy Cairo University
Locations
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Ahmed Orabi hospital for burn and tumors
Cairo, , Egypt
Countries
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Other Identifiers
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P.T.REC/012/003467
Identifier Type: -
Identifier Source: org_study_id
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