Combining rTMS and Video Game-based Dexterity Training to Improve Dexterity in Parkinson's Disease
NCT ID: NCT04699149
Last Updated: 2023-09-06
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
30 participants
INTERVENTIONAL
2020-11-11
2023-07-20
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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real stimulation
The PD patients randomized in the experimental group will receive VBT each time preceded by a real rTMS stimulation.
Transcranial magnetic stimulation
Non-invasive brain stimulation
sham stimulation
The PD patients randomized in the control group will receive VBT each time preceded by a sham TMS.
Sham transcranial magnetic stimulation
Non-invasive brain stimulation
Interventions
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Transcranial magnetic stimulation
Non-invasive brain stimulation
Sham transcranial magnetic stimulation
Non-invasive brain stimulation
Eligibility Criteria
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Inclusion Criteria
2. Hoehn \& Yahr I to IV
3. Age 50-80 years old
4. written and signed informed consent
5. dexterous difficulties-
Exclusion Criteria
2. Inability to understand the scope of the study and to follow study procedures according to the protocol e.g. complete questionnaires (i.e. due to cognitive problems)
4. Participation in another interventional trial.
18 Years
80 Years
ALL
No
Sponsors
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Luzerner Kantonsspital
OTHER
Responsible Party
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Principal Investigators
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Tim Vanbellingen
Role: PRINCIPAL_INVESTIGATOR
Luzerner Kantonsspital
Locations
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Luzerner Kantonsspital
Lucerne, , Switzerland
Countries
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References
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Pastore-Wapp M, Kaufmann BC, Nyffeler T, Wapp S, Bohlhalter S, Vanbellingen T. Feasibility of a combined intermittent theta-burst stimulation and video game-based dexterity training in Parkinson's disease. J Neuroeng Rehabil. 2023 Jan 12;20(1):2. doi: 10.1186/s12984-023-01123-w.
Pastore-Wapp M, Lehnick D, Nef T, Bohlhalter S, Vanbellingen T. Combining Repetitive Transcranial Magnetic Stimulation and Video Game-Based Training to Improve Dexterity in Parkinson's Disease: Study Protocol of a Randomized Controlled Trial. Front Rehabil Sci. 2021 Nov 23;2:777981. doi: 10.3389/fresc.2021.777981. eCollection 2021.
Other Identifiers
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EKNZ 2019-00433
Identifier Type: -
Identifier Source: org_study_id
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