The Impact of a Virtual Reality Environment on Phantom Limb Pain
NCT ID: NCT03934528
Last Updated: 2025-04-30
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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WITHDRAWN
NA
INTERVENTIONAL
2019-06-30
2019-11-30
Brief Summary
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The investigators previously explored the use of a virtual reality environment for this purpose with people with upper limb loss but found that using it within the clinical setting limited its potential efficacy. Phantom limb pain is highly variable and assessing the effects of the activity during a hospital appointment when the phantom pain may not be present, or may not be problematic, made it difficult to judge the effects adequately.
This study involves training the patient in the clinic to use a portable, self-contained virtual reality system which they will then use at home, unsupervised, for 2 months. The aim is to discover whether phantom limb pain intensity decreases by performing an activity in a virtual reality environment in which a visual representation of the missing limb is controlled by the patient. Participants will be directed to use the system every day, and whenever their phantom limb pain is present and problematic.
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Detailed Description
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Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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Pilot Study
Virtual environment activity
Patients undertake an activity using simulated arm movement within a virtual reality environment every day for two months
Interventions
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Virtual environment activity
Patients undertake an activity using simulated arm movement within a virtual reality environment every day for two months
Eligibility Criteria
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Inclusion Criteria
* Unilateral upper limb amputee (transradial and transhumeral).
* Amputation occurred at least 6 months ago.
* Stump has fully healed and has no ulcerations present.
Exclusion Criteria
* The presence of a wound, ulcer or broken skin on the residual limb.
* The presence of a psychiatric disorder.
* Have pre-existing binocular vision abnormalities.
* A history of seizures or epilepsy.
* A pacemaker or other implanted medical device that could be affected by magnets or components that emit radio waves.
* Lacking the capacity to understand the instructions on how to use the virtual reality equipment.
* Lacking the capacity to consent.
* Unable to comply with the requirements of the study.
18 Years
ALL
No
Sponsors
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University of Manchester
OTHER
Responsible Party
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Stephen Pettifer
Professor
Locations
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Manchester University NHS Foundation Trust
Manchester, , United Kingdom
Countries
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Other Identifiers
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IRAS:259344
Identifier Type: -
Identifier Source: org_study_id
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