A Story-Based Game to Reduce Anxiety and Improve Compliance in Hemodialysis Patients: RCT
NCT ID: NCT07156942
Last Updated: 2025-09-05
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
40 participants
INTERVENTIONAL
2025-03-01
2025-04-30
Brief Summary
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The main hypothesis is that this interactive game will lead to lower anxiety levels, better understanding of dietary rules, and higher treatment adherence compared to standard care alone.
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
SINGLE
Study Groups
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Story-Based Digital Game
Participants in this arm received a short, story-based digital game intervention during their hemodialysis sessions. The game was played once per week for 4 weeks, with each session lasting approximately 10-15 minutes. The game aimed to reduce anxiety, improve treatment adherence, and increase dietary knowledge by engaging patients in interactive scenarios related to dialysis care.
Story-Based Digital Game
Participants in this arm played a story-based digital game during their regular hemodialysis sessions. The game was administered once per week, with each session lasting approximately 10 to 15 minutes, over a 4-week period. The game was accessed via an online platform and designed to educate patients on dietary choices, fluid management, and dialysis self-care through interactive storytelling and decision-making tasks.
Standard Care
Participants in this arm received standard hemodialysis care without any additional digital game or educational intervention. They followed the usual treatment routines provided by the dialysis unit.
No interventions assigned to this group
Interventions
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Story-Based Digital Game
Participants in this arm played a story-based digital game during their regular hemodialysis sessions. The game was administered once per week, with each session lasting approximately 10 to 15 minutes, over a 4-week period. The game was accessed via an online platform and designed to educate patients on dietary choices, fluid management, and dialysis self-care through interactive storytelling and decision-making tasks.
Eligibility Criteria
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Inclusion Criteria
* Receiving regular hemodialysis treatment for at least 6 months
* Oriented to time, place, and person
* Minimum primary school education
* Able and willing to provide informed consent
Exclusion Criteria
* Inability to provide informed consent due to cognitive or communication difficulties
18 Years
80 Years
ALL
No
Sponsors
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Afra ÇALIK
OTHER
Responsible Party
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Afra ÇALIK
DR
Locations
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Suleyman Demirel University
Isparta, , Turkey (Türkiye)
Countries
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Provided Documents
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Document Type: Study Protocol
Document Type: Statistical Analysis Plan
Document Type: Informed Consent Form
Related Links
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The full version of the game can be accessed online via the link
Other Identifiers
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Scientific Research Projects C
Identifier Type: OTHER
Identifier Source: secondary_id
9566
Identifier Type: -
Identifier Source: org_study_id
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