A Novel Virtual Reality Task in Parkinson's Disease

NCT ID: NCT05859308

Last Updated: 2023-07-27

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

UNKNOWN

Clinical Phase

NA

Total Enrollment

6 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-05-15

Study Completion Date

2024-05-15

Brief Summary

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The purpose of this study is to compare experiences and effects of a virtual reality physical program to an in-person Rock Steady Boxing Program. People with Parkinson's disease, age 18 and up, who participate in Rock Steady Boxing weekly may join this study.

Detailed Description

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If you agree to be in this study, we will ask you to do the following things:

Provide basic information about yourself, complete tests of thinking on the computer and in person, participate in your regular Rock Steady boxing, and for three weeks replace your Rock Steady Boxing with a virtual reality game done with a headset. You will work independently with a study team member.

* Visit 1 or Visit 1 and 2 if split up: Beginning Measures/Demographics, Parkinson's disease symptoms, Cognition (about 45 minutes), VR training (30 minutes) or Regular Rock Steady Boxing (1 hour)
* Visit 2-5: Virtual Reality training (30 minutes or Regular Rock Steady Boxing (1 hour)
* Visit 6: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour), Cognitive measures (about 20 minutes)
* Visit 7: Cognitive measures (about 20 minutes), Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour); Intrinsic Motivation Inventory (5 minutes)
* Visit 8-11: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour)
* Visit 12 or Visit 13 if baseline was split up: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour), Cognitive Measures (20 minutes), Intrinsic Motivation Inventory (5 minutes), End of Study Survey (5-10 minutes)

Conditions

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Parkinson Disease

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

CROSSOVER

Primary Study Purpose

TREATMENT

Blinding Strategy

NONE

Study Groups

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Boxing

Rock Steady Boxing

Group Type ACTIVE_COMPARATOR

Rock Steady Boxing

Intervention Type OTHER

An in-person boxing class designed for individuals with Parkinson's disease.

Virtual Reality Pixel Plucker

30 minutes of VR engagement

Group Type EXPERIMENTAL

Virtual Reality Pixel Plucker

Intervention Type OTHER

A virtual reality task where participants wear the Virtual Reality headset and respond to targets.

Interventions

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Virtual Reality Pixel Plucker

A virtual reality task where participants wear the Virtual Reality headset and respond to targets.

Intervention Type OTHER

Rock Steady Boxing

An in-person boxing class designed for individuals with Parkinson's disease.

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Diagnosed with Parkinson's disease
* Age 18+ years
* Currently involved in rock steady boxing
* Willing to participate 2-3 days/week

Exclusion Criteria

* Known history of movement-induced vertigo
* Other cognitive or movement disorders
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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New York Institute of Technology

OTHER

Sponsor Role lead

Responsible Party

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Amber Sousa

Assistant Professor, Neuropsychologist

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Amber Sousa, PhD

Role: PRINCIPAL_INVESTIGATOR

NYIT

Locations

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NYIT

Old Westbury, New York, United States

Site Status RECRUITING

Countries

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United States

Central Contacts

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Amber Sousa, PhD

Role: CONTACT

516-686-7698

Facility Contacts

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Amber Sousa, PhD

Role: primary

631-686-7698

Other Identifiers

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BHS-1843

Identifier Type: -

Identifier Source: org_study_id

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