Effect of Virtual Reality in Spider Cage on Gross Motor Performance and Balance in Children With Spastic Diplegia
NCT ID: NCT05740020
Last Updated: 2024-01-18
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
30 participants
INTERVENTIONAL
2023-04-01
2023-07-01
Brief Summary
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Detailed Description
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The balance deficits in children with CP are multifactorial. According to the system's model proposed by Woollacott and Shumway-Cook, multiple systems contribute to postural dysfunction in children with CP. Muscle weakness and stiffness of lower limb muscles account for biomechanical constraints and postural malalignment during standing and functional balancing.
Virtual reality is one of the novel technology-based approaches to treat balance and motor function in children with CP. It utilizes the interactive simulations created in computer hardware and software, in which the children find opportunities to engage in environments appearing real to them .
After reviewing the available previous published studies, it was found that there is no previous study directly compared between the effects of virtual reality and physical therapy in spider cage on gross motor performance and balance with diplegic children CP children. Both therapeutic modalities were found to induce good clinical outcomes when studied separately, so this study will be conducted to examine the effectiveness of virtual reality.
The greater demand for physical therapy for Paediatrics' signifies the need for more effective, safer and evident therapeutic modalities. The findings of this study will help both; the therapists and the children to save time, effort and reach the best results in concise times.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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Group (A)
Group (A) will receive virtual reality in addition to the traditional exercise program.
virtual reality glasses
A specialized VR glasses will be used and VR games application in spider cage
The traditional exercise program
The selected physical therapy program:
1. Neurodevelopmental approach: aims to facilitate typical motor development and function and to prevent secondary impairments (figure 4).
2. Approximation: aims to control spasticity and stimulate the joint mechanoreceptors (figure 5).
3. Stretching exercise: aims to maintain length and flexibility of shorten muscles (figure 6).
4. Strengthening exercise: aims to improve the functional ability (figure 7).
5. Spider suspension exercise for 30 minutes (figure 8).
5\. Gait training activities: aims to improve balance (figure 9). 6. Balance training program: aims to improve balance (figure 10).
Group (B)
Group (B) will receive traditional exercise program.
The traditional exercise program
The selected physical therapy program:
1. Neurodevelopmental approach: aims to facilitate typical motor development and function and to prevent secondary impairments (figure 4).
2. Approximation: aims to control spasticity and stimulate the joint mechanoreceptors (figure 5).
3. Stretching exercise: aims to maintain length and flexibility of shorten muscles (figure 6).
4. Strengthening exercise: aims to improve the functional ability (figure 7).
5. Spider suspension exercise for 30 minutes (figure 8).
5\. Gait training activities: aims to improve balance (figure 9). 6. Balance training program: aims to improve balance (figure 10).
Interventions
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virtual reality glasses
A specialized VR glasses will be used and VR games application in spider cage
The traditional exercise program
The selected physical therapy program:
1. Neurodevelopmental approach: aims to facilitate typical motor development and function and to prevent secondary impairments (figure 4).
2. Approximation: aims to control spasticity and stimulate the joint mechanoreceptors (figure 5).
3. Stretching exercise: aims to maintain length and flexibility of shorten muscles (figure 6).
4. Strengthening exercise: aims to improve the functional ability (figure 7).
5. Spider suspension exercise for 30 minutes (figure 8).
5\. Gait training activities: aims to improve balance (figure 9). 6. Balance training program: aims to improve balance (figure 10).
Eligibility Criteria
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Inclusion Criteria
1. A medical diagnosis of spastic diplegic CP made by pediatricians or pediatric neurologists.
2. Children with spasticity grades ranged from 1 to 2+ according to Modified Ashworth scale (MAS).
3. Their age range from 6 to 12 years.
4. Children who can sit on the chair with good balance and recognize and follow verbal orders and commands included in both testing and training techniques.
Exclusion Criteria
1. They had a permanent deformity (bony or soft tissue contractures).
2. Children having visual or auditory defects.
3. Current hospitalization for urgent medical reasons.
4. Severe mental retardation.
5. Children who will undergo fewer than twelve regular sessions of physical therapy at their place will not be included in the survey.
6. Children with history of epileptic seizure or any diagnosed cardiac or orthopedic disability that may hinder assessment methods and treatment.
6 Years
12 Years
ALL
No
Sponsors
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Amr Mohsen Mohamed Abo Khatwa
OTHER
Responsible Party
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Amr Mohsen Mohamed Abo Khatwa
bachelor's degree of physical therapy
Locations
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Physical Therapy
Kafr ash Shaykh, Kafrelsheikh, Egypt
Countries
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Provided Documents
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Document Type: Study Protocol, Statistical Analysis Plan, and Informed Consent Form
Other Identifiers
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EG, KFS lab Research 1
Identifier Type: -
Identifier Source: org_study_id
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