Effects and Mechanism of Guided Virtual Reality Autogenic Meditation on ICU Sleep
NCT ID: NCT05196672
Last Updated: 2024-04-22
Study Results
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Basic Information
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TERMINATED
NA
15 participants
INTERVENTIONAL
2022-01-17
2023-03-24
Brief Summary
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Purposes: To examine the effects of guided virtual reality autogenic meditation on sleep quality and quantity in critically ill adults as well as the possible mechanism through which they provide this alleviation. We hypothesize that critically ill adults undergoing guided virtual reality autogenic meditation (VR) will experience greater alleviations in sleep disturbances in comparison with participants in the eye masks and usual care control group (UC).
Methods: The three-year, single-blinded randomized controlled trial will employ a three-arm parallel-group design. A total of 120 critical ill adults will be randomly allocated to the VR, Eye masks, or UC groups in a 1:1:1 ratio (40 participants in each group). For the VR group, all participants will experience 30-min, voice-guided autogenic meditation through head-mounted display device at 10 pm for 2 nights (ICU day 2 to day 4). For the Eye masks group, participants will wear eye mask from 10 pm to 7 am for 3 days. For the UC group, they will receive sleep promotion strategies, including reduced light exposure at night, decreased noise, and cluster nursing care during the study period. Primary outcomes are sleep parameters measured by the Chinese version of Richards-Campbell Sleep Questionnaire, Chinese version of Pittsburgh sleep quality index, and fitbit with one-lead electroencephalography sensor. Secondary outcomes consist of delirium, moods, and quality of life assessed using the Confusion Assessment Method for the Intensive Care Unit, visual analogue scale for anxiety, pain, stress, EuroQoL-5D, and cognitive function respectively. Measurement time points are the first day of ICU admission, pre-and post-treatment, and the day of 30 and 180 days after ICU discharge. A generalized estimating equation will be used to test research hypotheses.
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Detailed Description
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To date, pharmacological and nonpharmacological therapies have been widely used to relieve poor sleep in ICU. Sedative-hypnotic is the most prescribed treatment for critically ill patients with sleep problems. However, related adverse events reduce their usefulness.
According to the 2018 PADIS guideline of the Society of Critical Care Medicine, sleep disturbance has been listed as one of the critical symptoms that must be recognized in a critically clinical setting. Recently, technology-assisted interventions have been increasingly integrated into critical care. Virtual reality (VR) mediation is a promising technology for free from time and space that provides various contents or games to users. To achieve the goal of precision health, more researchers and health care providers have incorporated high technology into medical and nursing care systems. Thus far, only one randomized controlled trial involving 52 ICU patients investigated the effect of VR meditation (natural scenes and sounds) on poor sleep quality and found that the program significantly decreased wake after sleep onset and increased deep sleep time. Therefore, we aim to develop a new VR-assisted program and to examine its effects on sleep quality and quantity of adults requiring intensive care.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
SINGLE
Study Groups
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Virtual reality
Participants will receive virtual reality for 30 minutes before bedtime and then will be placed on an eye mask for a whole night's sleep for consecutive two days or until discharge from ICU. A total treatment dosage of 60 minutes is required.
Virtual reality and eye mask
Adults will receive a virtual reality program 30 min before bedtime and then be placed on an eye mask during their sleep for consecutive 2 nights of ICU stay.
Eye masks
Participants will receive eye masks during their sleep for consecutive two days or until discharge from ICU.
Virtual reality and eye mask
Adults will receive a virtual reality program 30 min before bedtime and then be placed on an eye mask during their sleep for consecutive 2 nights of ICU stay.
Control group
The control group only receive routine care.
No interventions assigned to this group
Interventions
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Virtual reality and eye mask
Adults will receive a virtual reality program 30 min before bedtime and then be placed on an eye mask during their sleep for consecutive 2 nights of ICU stay.
Eligibility Criteria
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Inclusion Criteria
* Clear consciousness and able to communicate with Chinese or Mandarin.
* Expect to stay in ICU for more than 72 hrs
Exclusion Criteria
* Having visual or hearing difficulty
* Having a medical history of sleep disorder, cognition impairment, psychiatric disorders, or seizures.
* Having sedation use
* Having APACHE II over 25
20 Years
ALL
No
Sponsors
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Taipei Medical University
OTHER
Responsible Party
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Hsiao-Yean Chiu
Associated professor
Principal Investigators
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Hsiao-Yean Chiu, PhD
Role: STUDY_DIRECTOR
Taipei Medical University
Locations
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Taipei Medical University Hospital.
Taipei, , Taiwan
Countries
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Other Identifiers
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N202104057
Identifier Type: -
Identifier Source: org_study_id
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