Trial Outcomes & Findings for Trial on the Effect of Media Multi-tasking on Attention to Food Cues and Cued Overeating (NCT NCT03882957)
NCT ID: NCT03882957
Last Updated: 2022-06-14
Results Overview
Eye-tracking will be used to measure the amount of time spent looking at static food cues while participants play a media game on the computer. The amount time spent looking at a food cue is a measure how much attention was given to the food cue. The longer the looking time, the greater amount of attention.
COMPLETED
NA
92 participants
approximately 15 minutes post-intervention
2022-06-14
Participant Flow
92 Adolescents were enrolled in this study.
Participant milestones
| Measure |
All Study Participants
This study has a within-subject design where each participant is assigned to all three arms in a randomized manner. The various sequences were:
video --\> media multitask --\> sustained attention video --\> sustained attention --\> media multitask media multitask --\> video --\> sustained attention sustained attention --\> video --\> media multitask sustained attention --\> media multitask --\> video media multitask --\> sustained attention --\> video
|
|---|---|
|
Overall Study
STARTED
|
92
|
|
Overall Study
Participant Flow 1
|
17
|
|
Overall Study
Participant Flow 2
|
16
|
|
Overall Study
Participant Flow 3
|
13
|
|
Overall Study
Participant Flow 4
|
15
|
|
Overall Study
Participant Flow 5
|
16
|
|
Overall Study
Participant Flow 6
|
14
|
|
Overall Study
COMPLETED
|
91
|
|
Overall Study
NOT COMPLETED
|
1
|
Reasons for withdrawal
| Measure |
All Study Participants
This study has a within-subject design where each participant is assigned to all three arms in a randomized manner. The various sequences were:
video --\> media multitask --\> sustained attention video --\> sustained attention --\> media multitask media multitask --\> video --\> sustained attention sustained attention --\> video --\> media multitask sustained attention --\> media multitask --\> video media multitask --\> sustained attention --\> video
|
|---|---|
|
Overall Study
Did not complete all three arms
|
1
|
Baseline Characteristics
Trial on the Effect of Media Multi-tasking on Attention to Food Cues and Cued Overeating
Baseline characteristics by cohort
| Measure |
Individual Participant Data.
n=92 Participants
This study has a within-subject design where each participant is assigned to all three arms in a randomized fashion. Baseline population data was only collected for adolescents.
|
|---|---|
|
Age, Customized
Age 13
|
24 Participants
n=5 Participants
|
|
Age, Customized
Age 14
|
23 Participants
n=5 Participants
|
|
Age, Customized
Age 15
|
26 Participants
n=5 Participants
|
|
Age, Customized
Age 16
|
15 Participants
n=5 Participants
|
|
Age, Customized
Age 17
|
4 Participants
n=5 Participants
|
|
Sex: Female, Male
Female
|
50 Participants
n=5 Participants
|
|
Sex: Female, Male
Male
|
42 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Hispanic or Latino
|
3 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Not Hispanic or Latino
|
87 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Unknown or Not Reported
|
2 Participants
n=5 Participants
|
|
Race (NIH/OMB)
American Indian or Alaska Native
|
0 Participants
n=5 Participants
|
|
Race (NIH/OMB)
Asian
|
5 Participants
n=5 Participants
|
|
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
|
0 Participants
n=5 Participants
|
|
Race (NIH/OMB)
Black or African American
|
1 Participants
n=5 Participants
|
|
Race (NIH/OMB)
White
|
80 Participants
n=5 Participants
|
|
Race (NIH/OMB)
More than one race
|
5 Participants
n=5 Participants
|
|
Race (NIH/OMB)
Unknown or Not Reported
|
1 Participants
n=5 Participants
|
|
Region of Enrollment
United States
|
92 participants
n=5 Participants
|
PRIMARY outcome
Timeframe: approximately 15 minutes post-interventionPopulation: Cumulative fixation duration. Five children were excluded from the computation of these eye tracking metric because of unsuccessful eye tracking calibration.
Eye-tracking will be used to measure the amount of time spent looking at static food cues while participants play a media game on the computer. The amount time spent looking at a food cue is a measure how much attention was given to the food cue. The longer the looking time, the greater amount of attention.
Outcome measures
| Measure |
Video (Control)
n=86 Participants
videos of media tasks being completed
Video: participants will watch a video of media tasks being completed
|
Media Multi-task
n=86 Participants
media tasks
media multi-task: participants will complete multiple media tasks at the same time
|
Sustained Attention Task
n=86 Participants
a cognitive task that trains sustained attention
Sustained attention: participants will complete a sustained attention task
|
|---|---|---|---|
|
Amount of Time Spent Looking at Food Cues While Playing a Media Game
Animals (control)
|
9304.26 milliseconds
Standard Deviation 15332.66
|
10196.45 milliseconds
Standard Deviation 12806.60
|
8654.48 milliseconds
Standard Deviation 14717.66
|
|
Amount of Time Spent Looking at Food Cues While Playing a Media Game
Food
|
8486.79 milliseconds
Standard Deviation 13977.62
|
11367.48 milliseconds
Standard Deviation 13858.05
|
8802.22 milliseconds
Standard Deviation 13605.90
|
|
Amount of Time Spent Looking at Food Cues While Playing a Media Game
Total
|
17791.05 milliseconds
Standard Deviation 23852.25
|
21563.93 milliseconds
Standard Deviation 21466.33
|
17662.07 milliseconds
Standard Deviation 22825.76
|
PRIMARY outcome
Timeframe: approximately 30 minutes post-interventionPopulation: A single participant dropped out after completing 2 visits, failing to complete their control condition visit.
The amount of kcals consumed of snack foods after participants have completed the intervention.
Outcome measures
| Measure |
Video (Control)
n=91 Participants
videos of media tasks being completed
Video: participants will watch a video of media tasks being completed
|
Media Multi-task
n=92 Participants
media tasks
media multi-task: participants will complete multiple media tasks at the same time
|
Sustained Attention Task
n=92 Participants
a cognitive task that trains sustained attention
Sustained attention: participants will complete a sustained attention task
|
|---|---|---|---|
|
Amount of Snack Foods Consumed Post-intervention
|
435.18 kcals
Standard Deviation 208.76
|
423.99 kcals
Standard Deviation 183.32
|
433.54 kcals
Standard Deviation 185.22
|
PRIMARY outcome
Timeframe: approximately 10 minutes prior to the interventionParticipants reported on their usual media multitasking using the short form media multitasking index. This index asks about media multitasking with other print and digital media during four primary activities: 1) watching television or movies, 2) playing video games, 3) reading books or magazines (not assigned for school), and 4) doing homework. For each activity, participants reported the frequency with which they multitasked by engaging in the other activities by using a 5-point likert scale (i.e., 0=Never, 1=Rarely, 2=Sometimes, 3=Often, 4=Always). A usual media multitasking score was computed by taking the average of the Likert response. The score ranges from 0 to 4 with a higher score indicative of higher self-reported usual media multitasking.
Outcome measures
| Measure |
Video (Control)
n=91 Participants
videos of media tasks being completed
Video: participants will watch a video of media tasks being completed
|
Media Multi-task
media tasks
media multi-task: participants will complete multiple media tasks at the same time
|
Sustained Attention Task
a cognitive task that trains sustained attention
Sustained attention: participants will complete a sustained attention task
|
|---|---|---|---|
|
Daily Usual Media Multi-tasking
|
2.35 units on a scale
Standard Deviation 0.87
|
—
|
—
|
Adverse Events
Video
Media Multi-task
Sustained Attention Task
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Diane Gilbert-Diamond
Geisel School of Medicine (Dartmouth College)
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place