Efficacy of Dorsal Kinesio Tape Application for Carpal Tunnel Syndrome in Esports Gamers: A Randomized Clinical Trial

NCT ID: NCT06993090

Last Updated: 2025-05-28

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

11 participants

Study Classification

INTERVENTIONAL

Study Start Date

2025-01-22

Study Completion Date

2025-03-28

Brief Summary

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This clinical trial investigates the effectiveness of Kinesio Tape (KT) in alleviating carpal tunnel-like symptoms and enhancing gaming performance among young adult PC gamers. The study aims to address two primary questions:

Does Kinesio Tape reduce wrist pain in adult PC gamers experiencing carpal tunnel-like symptoms?

Does Kinesio Tape improve gaming performance in this population?

Researchers will compare the effects of KT applied to the wrist versus the scapular spine to determine if wrist application provides greater pain relief and performance benefits.

Participants will undergo:

Screening \& Consent (Up to 30 minutes via Zoom): Informed consent and a Phalen's test to assess carpal tunnel-like symptoms.

Baseline (Day 0, 75 minutes): Completion of a demographic survey, 15 minutes of gaming on Kovaaks FPS Aim Trainer, KT application, 15 minutes of post-application gaming, and surveys (Boston Carpal Tunnel Syndrome Severity \[BCSS\] and KT feedback).

Days 1 \& 2 (15 minutes each): KT removal and reapplication, followed by BCSS and KT feedback surveys.

Day 3 (75 minutes): Repeat gaming tests, KT application, and completion of BCSS and KT feedback surveys, mirroring Day 0 procedures.

Total Time Commitment: Approximately 210 minutes (3.5 hours) over four sessions.

Detailed Description

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Conditions

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Carpal Tunnel Carpal Tunnel Syndrome (CTS)

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

The intervention group will receive Kinesio Tape application to the dorsal side of the wrist while the control group will have Kinesio Tape applied to the spine of the Scapula
Primary Study Purpose

TREATMENT

Blinding Strategy

SINGLE

Participants

Study Groups

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Kinesio Tape on Dorsal Wrist

Participants in this group will receive Kinesio Tape applied to the dorsal side of the wrist. This application is intended to provide support and potentially reduce carpal tunnel-like symptoms while assessing its impact on gaming performance.

Group Type EXPERIMENTAL

Kinesio Tape

Intervention Type DEVICE

A thin, flexible, and elastic therapeutic tape intended for skin application to provide support for muscles and joints. This tape may help decrease pain, swelling, and inflammation while permitting movement. It is commonly utilized to enhance athletic performance and facilitate injury recovery. The tape functions by elevating the skin, which can enhance blood and lymph circulation, and is believed to engage the nervous system through proprioceptive feedback.

Kinesio Tape on Scapular Spine

Participants in this group will receive Kinesio Tape applied to the scapular spine on the opposite side of their dominant hand. This serves as a control condition to account for the effects of Kinesio Tape placement while ensuring that participants remain blinded to their group assignment.

Group Type SHAM_COMPARATOR

Kinesio Tape

Intervention Type DEVICE

A thin, flexible, and elastic therapeutic tape intended for skin application to provide support for muscles and joints. This tape may help decrease pain, swelling, and inflammation while permitting movement. It is commonly utilized to enhance athletic performance and facilitate injury recovery. The tape functions by elevating the skin, which can enhance blood and lymph circulation, and is believed to engage the nervous system through proprioceptive feedback.

Interventions

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Kinesio Tape

A thin, flexible, and elastic therapeutic tape intended for skin application to provide support for muscles and joints. This tape may help decrease pain, swelling, and inflammation while permitting movement. It is commonly utilized to enhance athletic performance and facilitate injury recovery. The tape functions by elevating the skin, which can enhance blood and lymph circulation, and is believed to engage the nervous system through proprioceptive feedback.

Intervention Type DEVICE

Eligibility Criteria

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Inclusion Criteria

* Over 18 years of age
* Test positive for Phalen's screening
* Experience any carpal tunnel-like symptoms
* Self Identified PC gamer
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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University of Nevada, Las Vegas

OTHER

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Locations

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Musculoskeletal Lab

Las Vegas, Nevada, United States

Site Status

Black Fire Innovation

Las Vegas, Nevada, United States

Site Status

Tonopah Residence Complex

Las Vegas, Nevada, United States

Site Status

Countries

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United States

Other Identifiers

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UNLV-2024-458

Identifier Type: -

Identifier Source: org_study_id

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