The Use of a Virtual Reality Intervention on Stigma, Empathy and Attitudes Towards People With Psychotic Disorders

NCT ID: NCT05982548

Last Updated: 2023-10-11

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

Get a concise snapshot of the trial, including recruitment status, study phase, enrollment targets, and key timeline milestones.

Recruitment Status

UNKNOWN

Clinical Phase

NA

Total Enrollment

180 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-08-01

Study Completion Date

2024-07-17

Brief Summary

Review the sponsor-provided synopsis that highlights what the study is about and why it is being conducted.

The goal of this clinical trial is to evaluate the effectiveness of a VR intervention on (1) stigma, (2) empathy and (3) attitudes towards those experiencing mental disorders.

Participants will review a VR intervention, and complete questionnaires at pre-test, post-test and one month follow-up.

Researchers will compare the VR intervention with a control VR intervention to evaluate the varying effects on stigma, empathy and attitudes towards those experiencing mental disorders.

Detailed Description

Dive into the extended narrative that explains the scientific background, objectives, and procedures in greater depth.

Conditions

See the medical conditions and disease areas that this research is targeting or investigating.

Mental Disorder

Study Design

Understand how the trial is structured, including allocation methods, masking strategies, primary purpose, and other design elements.

Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

OTHER

Blinding Strategy

SINGLE

Participants

Study Groups

Review each arm or cohort in the study, along with the interventions and objectives associated with them.

Intervention group

The VR intervention was created using the Unreal Engine software (Unreal Engine, 2022). The VR intervention includes the scenario of a home.

Participants will view the home as a first person character and experience psychotic phenomena including auditory hallucinations. The intervention will be delivered in one setting and lasts no more than seven minutes. It will be disseminated using smartphone inserted into VR headset equivalent of google cardboard.

Group Type EXPERIMENTAL

VR intervention

Intervention Type OTHER

VR intervention of no more than 7 minutes

Participants viewed the home as a first person character and experience psychotic phenomena including auditory hallucinations.

VR control group

The VR control group will view the scenario of the same home without the simulated visual and auditory hallucinations.

Group Type ACTIVE_COMPARATOR

VR control intervention

Intervention Type OTHER

VR intervention of no more than 7 minutes

Participants viewed the same home as a first person character without psychotic phenomena

Interventions

Learn about the drugs, procedures, or behavioral strategies being tested and how they are applied within this trial.

VR intervention

VR intervention of no more than 7 minutes

Participants viewed the home as a first person character and experience psychotic phenomena including auditory hallucinations.

Intervention Type OTHER

VR control intervention

VR intervention of no more than 7 minutes

Participants viewed the same home as a first person character without psychotic phenomena

Intervention Type OTHER

Eligibility Criteria

Check the participation requirements, including inclusion and exclusion rules, age limits, and whether healthy volunteers are accepted.

Inclusion Criteria

* Participants who are aged at least 21 years old
* Employed by the Institute of Mental Health as a physician, allied health professional or nurse.
* understands English
* work directly with patients.

Exclusion Criteria

* unable to use virtual reality interventions due to reasons including motion sickness, disorientation, nausea and vomiting.
* history of epilepsy
Minimum Eligible Age

21 Years

Maximum Eligible Age

99 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

Meet the organizations funding or collaborating on the study and learn about their roles.

Institute of Mental Health, Singapore

OTHER

Sponsor Role lead

Responsible Party

Identify the individual or organization who holds primary responsibility for the study information submitted to regulators.

Tay Jing Ling

Advanced Practice Nurse

Responsibility Role PRINCIPAL_INVESTIGATOR

Locations

Explore where the study is taking place and check the recruitment status at each participating site.

Institute of Mental Health

Singapore, , Singapore

Site Status RECRUITING

Countries

Review the countries where the study has at least one active or historical site.

Singapore

Facility Contacts

Find local site contact details for specific facilities participating in the trial.

Jing Ling Tay, PhD

Role: primary

6389 ext. 2337

References

Explore related publications, articles, or registry entries linked to this study.

Tay JL, Qu Y, Lim L, Puthran R, Tan CLR, Rajendran R, Wei KC, Xie H, Sim K. Impact of a Virtual Reality Intervention on Stigma, Empathy, and Attitudes Toward Patients With Psychotic Disorders Among Mental Health Care Professionals: Randomized Controlled Trial. JMIR Ment Health. 2025 Jan 21;12:e66925. doi: 10.2196/66925.

Reference Type DERIVED
PMID: 39836956 (View on PubMed)

Other Identifiers

Review additional registry numbers or institutional identifiers associated with this trial.

2023/00027

Identifier Type: -

Identifier Source: org_study_id

More Related Trials

Additional clinical trials that may be relevant based on similarity analysis.

A Study in Schizophrenic Patients
NCT01125358 TERMINATED PHASE2
Neuromodulation for Schizophrenia
NCT05580211 RECRUITING NA