Trial Outcomes & Findings for Recruitment and Behavioral Economic Strategies (NCT NCT05441579)

NCT ID: NCT05441579

Last Updated: 2024-12-20

Results Overview

Survey to identify likelihood to participate in study using a 5-point Likert scale (1="Extremely Unlikely" to 5="Extremely Likely").

Recruitment status

TERMINATED

Study phase

NA

Target enrollment

128 participants

Primary outcome timeframe

Baseline

Results posted on

2024-12-20

Participant Flow

Phase 2 was not initiated and was discontinued due to statistical futility.

Participant milestones

Participant milestones
Measure
Phase 1 - VR-BF BE
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 2 - Manage My Pain BE
Control arm of trial with the control intervention, Manage My Pain application with a script and film using a BE-informed recruitment video.
Phase 2 - Manage My Pain Biological
Control arm of trial with the control intervention, Manage My Pain application with a script and film using a recruitment video using a standard biological approach.
Overall Study
STARTED
64
64
0
0
Overall Study
COMPLETED
64
64
0
0
Overall Study
NOT COMPLETED
0
0
0
0

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

Recruitment and Behavioral Economic Strategies

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Total
n=128 Participants
Total of all reporting groups
Age, Continuous
14.7 years
STANDARD_DEVIATION 1.6 • n=5 Participants
14.6 years
STANDARD_DEVIATION 1.6 • n=7 Participants
14.7 years
STANDARD_DEVIATION 1.6 • n=5 Participants
Sex/Gender, Customized
Male
31 Participants
n=5 Participants
33 Participants
n=7 Participants
64 Participants
n=5 Participants
Sex/Gender, Customized
Female
32 Participants
n=5 Participants
31 Participants
n=7 Participants
63 Participants
n=5 Participants
Sex/Gender, Customized
Prefer not to answer
1 Participants
n=5 Participants
0 Participants
n=7 Participants
1 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Hispanic or Latino
4 Participants
n=5 Participants
3 Participants
n=7 Participants
7 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Not Hispanic or Latino
60 Participants
n=5 Participants
61 Participants
n=7 Participants
121 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Unknown or Not Reported
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
American Indian or Alaska Native
1 Participants
n=5 Participants
2 Participants
n=7 Participants
3 Participants
n=5 Participants
Race (NIH/OMB)
Asian
5 Participants
n=5 Participants
1 Participants
n=7 Participants
6 Participants
n=5 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Black or African American
8 Participants
n=5 Participants
5 Participants
n=7 Participants
13 Participants
n=5 Participants
Race (NIH/OMB)
White
50 Participants
n=5 Participants
53 Participants
n=7 Participants
103 Participants
n=5 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=5 Participants
2 Participants
n=7 Participants
2 Participants
n=5 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=5 Participants
1 Participants
n=7 Participants
1 Participants
n=5 Participants
Region of Enrollment
United States
64 participants
n=5 Participants
64 participants
n=7 Participants
128 participants
n=5 Participants
Previous pain management
Over-the-counter pain medication
59 Participants
n=5 Participants
58 Participants
n=7 Participants
117 Participants
n=5 Participants
Previous pain management
Massage
7 Participants
n=5 Participants
13 Participants
n=7 Participants
20 Participants
n=5 Participants
Previous pain management
Acupuncture
1 Participants
n=5 Participants
1 Participants
n=7 Participants
2 Participants
n=5 Participants
Previous pain management
Chiropractor
6 Participants
n=5 Participants
4 Participants
n=7 Participants
10 Participants
n=5 Participants
Previous pain management
Prescribed pain medication
13 Participants
n=5 Participants
20 Participants
n=7 Participants
33 Participants
n=5 Participants
Previous pain management
Deep breathing, meditation, guided imagery, relaxation or similar approach
9 Participants
n=5 Participants
16 Participants
n=7 Participants
25 Participants
n=5 Participants
Previous pain management
Have not had pain in the past
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Previous pain management
Other
3 Participants
n=5 Participants
4 Participants
n=7 Participants
7 Participants
n=5 Participants

PRIMARY outcome

Timeframe: Baseline

Population: Two participants from the standard recruitment video group did not respond to questions related to this outcome.

Survey to identify likelihood to participate in study using a 5-point Likert scale (1="Extremely Unlikely" to 5="Extremely Likely").

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=62 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
To Determine the Impact of the Application of Behavioral Economic Strategies on Recruitment of Pediatric Patients Into a Randomized Clinical Trial Assessing the Impact of Technology-based Interventions on Postoperative Pain Management.
Interest in using ForeVR
4 score on a scale
Interval 3.0 to 4.0
4 score on a scale
Interval 3.0 to 4.0
To Determine the Impact of the Application of Behavioral Economic Strategies on Recruitment of Pediatric Patients Into a Randomized Clinical Trial Assessing the Impact of Technology-based Interventions on Postoperative Pain Management.
Interest in participating in clinical trial involving ForeVR
3 score on a scale
Interval 3.0 to 4.0
4 score on a scale
Interval 3.0 to 4.0

PRIMARY outcome

Timeframe: Baseline

Population: Two participants from the standard recruitment video group did not respond to questions related to this outcome.

If given the opportunity, would you participate in the clinical trial?

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=62 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Willingness to Participate in Clinical Trial
Yes
48 Participants
49 Participants
Willingness to Participate in Clinical Trial
No
16 Participants
13 Participants

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would practice this technology at least once per day before surgery.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Intention to Adhere to Therapy - Would Practice
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would be excited to use this technology.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Acceptability of Therapy - Excitement
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I believe this technology would help me have less pain after surgery.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Perception of Efficacy - Less Pain
3 score on a Likert scale
Interval 3.0 to 4.0
3 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I am worried that this technology would have a lot of side effects.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Perception of Risk - Side Effects
2 score on a Likert scale
Interval 1.0 to 2.0
2 score on a Likert scale
Interval 2.0 to 3.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I feel that this technology would be easy to use.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Opinion of Treatment Burden - Ease of Use
3 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would use this technology at least once per day after surgery while I was still needing it.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Intention to Adhere to Therapy - Would Use
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would like to use this technology to help me take less pain medication.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Acceptability of Therapy - Pain Medication
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would recommend this therapy to other individuals undergoing surgery.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Acceptability of Therapy - Recommend to Others
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would prefer using this technology over taking pain medications.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Acceptability of Therapy - Preference
4 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I believe that this technology would help me use less pain medication after surgery.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Perception of Efficacy - Less Pain Medication
3 score on a Likert scale
Interval 3.0 to 4.0
3 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I believe that this technology would be too risky for me to use.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Perception of Risk - Amount
2 score on a Likert scale
Interval 1.0 to 2.0
2 score on a Likert scale
Interval 2.0 to 3.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would feel comfortable using this technology independently without supervision.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Opinion of Treatment Burden - Independence
3 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I am familiar with how to use this type of technology.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Opinion of Treatment Burden - Familiar
3 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I would pay for the opportunity to use this technology during my recovery. I am comfortably using technologies like this.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Opinion of Treatment Burden - Pay for Technology
3 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

SECONDARY outcome

Timeframe: Baseline

Based on answers to the following survey questions which were assessed along a 5-point Likert scale (from 1="Strongly Disagree" to 5= "Strongly Agree"): I am comfortably using technologies like this.

Outcome measures

Outcome measures
Measure
Phase 1 - VR-BF BE
n=64 Participants
We are applying Behavioral Economics (BE)-based messaging and presentation strategies to patient recruitment and determining whether these strategies may enhance patient recruitment into a pediatric randomized clinical trial. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Behavioral Economics (BE) recruitment strategies: Behavioral economics (BE), a method of economic analysis that applies psychological insights into human behavior to explain economic decision-making, has broad applicability and its techniques offer a novel way that may be applied to try to help enhance study recruitment and enrollment. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Phase 1 - VR-BF Biological
n=64 Participants
A similar to BE-based recruitment video using a standard biological approach on teenagers' decision to enroll in a clinical study will be used as comparison. Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm. Biofeedback-based virtual reality (VR-BF): Phase 1 will focus on patients that would be enrolled into a biofeedback-based virtual reality (VR-BF) arm.
Opinion of Treatment Burden - Technology Comfort
3 score on a Likert scale
Interval 3.0 to 4.0
4 score on a Likert scale
Interval 3.0 to 4.0

Adverse Events

Phase 1 - VR-BF BE

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Phase 1 - VR-BF Biological

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Dr. Vanessa Olbrecht

Nationwide Children's Hospital

Phone: 614-722-4200

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place