Trial Outcomes & Findings for Mobile-enhanced Group CBT for Adolescents at Risk Severe Mood Disorders (NCT NCT04887155)

NCT ID: NCT04887155

Last Updated: 2025-05-22

Results Overview

Sum of all treatment skill practices completed through the course of the treatment (based on adolescent report).

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

91 participants

Primary outcome timeframe

9-week treatment period

Results posted on

2025-05-22

Participant Flow

We recruited adolescents from two specialty outpatient programs at the UCLA Semel Institute - the Child and Adolescent Mood Disorders Program and the Center for the Assessment and Prevention of Prodromal Syndromes

196 youth phone screened Phase I Open Trial: 33 youth assessed 31 youth enrolled Phase II RCT: 66 youth assessed 60 youth enrolled

Participant milestones

Participant milestones
Measure
Phase I Open Trial-Cognitive Behavioral Therapy (CBT) With Mobile App
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT - Cognitive Behavioral Therapy (CBT) With Mobile App
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Overall Study
STARTED
31
30
30
Overall Study
COMPLETED
24
25
24
Overall Study
NOT COMPLETED
7
5
6

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

Mobile-enhanced Group CBT for Adolescents at Risk Severe Mood Disorders

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT- Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Total
n=91 Participants
Total of all reporting groups
Age, Categorical
<=18 years
31 Participants
n=93 Participants
30 Participants
n=4 Participants
30 Participants
n=27 Participants
91 Participants
n=483 Participants
Age, Categorical
Between 18 and 65 years
0 Participants
n=93 Participants
0 Participants
n=4 Participants
0 Participants
n=27 Participants
0 Participants
n=483 Participants
Age, Categorical
>=65 years
0 Participants
n=93 Participants
0 Participants
n=4 Participants
0 Participants
n=27 Participants
0 Participants
n=483 Participants
Sex: Female, Male
Female
19 Participants
n=93 Participants
18 Participants
n=4 Participants
21 Participants
n=27 Participants
58 Participants
n=483 Participants
Sex: Female, Male
Male
12 Participants
n=93 Participants
12 Participants
n=4 Participants
9 Participants
n=27 Participants
33 Participants
n=483 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=93 Participants
0 Participants
n=4 Participants
0 Participants
n=27 Participants
0 Participants
n=483 Participants
Race (NIH/OMB)
Asian
3 Participants
n=93 Participants
3 Participants
n=4 Participants
1 Participants
n=27 Participants
7 Participants
n=483 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=93 Participants
0 Participants
n=4 Participants
0 Participants
n=27 Participants
0 Participants
n=483 Participants
Race (NIH/OMB)
Black or African American
2 Participants
n=93 Participants
5 Participants
n=4 Participants
1 Participants
n=27 Participants
8 Participants
n=483 Participants
Race (NIH/OMB)
White
24 Participants
n=93 Participants
19 Participants
n=4 Participants
21 Participants
n=27 Participants
64 Participants
n=483 Participants
Race (NIH/OMB)
More than one race
2 Participants
n=93 Participants
3 Participants
n=4 Participants
7 Participants
n=27 Participants
12 Participants
n=483 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=93 Participants
0 Participants
n=4 Participants
0 Participants
n=27 Participants
0 Participants
n=483 Participants
Depressive mood disorder diagnosis
25 Participants
n=93 Participants
22 Participants
n=4 Participants
25 Participants
n=27 Participants
72 Participants
n=483 Participants

PRIMARY outcome

Timeframe: 9-week treatment period

Sum of all treatment skill practices completed through the course of the treatment (based on adolescent report).

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=25 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Treatment Skill Practice
16.1 treatment skill practices
Standard Deviation 8.8
56.2 treatment skill practices
Standard Deviation 33.6
44.3 treatment skill practices
Standard Deviation 43.6

PRIMARY outcome

Timeframe: 9-week treatment

Clinician-rated of participant overall treatment compliance. Scores range from 17-85 (17 5-point Likert scale items) with higher scores indicating greater treatment compliance.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=25 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Psychosocial Treatment Compliance Scale
64.6 units on a scale
Standard Deviation 11.2
66.42 units on a scale
Standard Deviation 10.47
67.83 units on a scale
Standard Deviation 9.0

PRIMARY outcome

Timeframe: 9-week treatment period

Population: No App Condition did not receive the study app

Frequency of mobile application (app) usage within the condition that received the mobile application, ranging from 0 to unlimited maximum with higher scores indicating more app usage.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=25 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Mobile Application Use
8.8 units on a scale
Standard Deviation 7.5
—
9.6 units on a scale
Standard Deviation 5.0

SECONDARY outcome

Timeframe: Measured at the end of the 9-week treatment period

Population: No App condition did not receive the study app

Mobile application (app) acceptability as rated on a 5-point scale (i.e., minimum = 1, maximum = 5) with higher values indicating greater acceptability

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=24 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=25 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Mobile Application Usability Scale
3.9 units on a scale
Standard Deviation 1.3
—
4.3 units on a scale
Standard Deviation 0.8

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The number analyzed in one or more rows differs from overall number analyzed due to attrition.

Measures depressive symptom severity. Scores range from 17-113 (14 7-point items and 3 5-point items) with higher scores indicating greater depressive severity.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Children's Depression Rating Scale, Revised
Baseline
44.2 score on a scale
Standard Deviation 11.7
45.7 score on a scale
Standard Deviation 10.4
46.2 score on a scale
Standard Deviation 11.6
Children's Depression Rating Scale, Revised
Post-treatment
36.3 score on a scale
Standard Deviation 8.5
36.8 score on a scale
Standard Deviation 11.8
35.9 score on a scale
Standard Deviation 11.5
Children's Depression Rating Scale, Revised
3-month follow-up
35.9 score on a scale
Standard Deviation 12.0
33.3 score on a scale
Standard Deviation 11.2
34.4 score on a scale
Standard Deviation 14.2

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Measure manic symptom severity. Scores range from 0-60 (7 5-point items and 4 9-point items) with higher scores indicating greater manic severity.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Young Mania Rating Scale
Baseline
10.1 score on a scale
Standard Deviation 6.1
10.3 score on a scale
Standard Deviation 5.2
9.6 score on a scale
Standard Deviation 5.1
Young Mania Rating Scale
Post-treatment
9.2 score on a scale
Standard Deviation 5.3
7.3 score on a scale
Standard Deviation 5.1
6.0 score on a scale
Standard Deviation 4.2
Young Mania Rating Scale
3-month follow-up
7.9 score on a scale
Standard Deviation 5.2
6.9 score on a scale
Standard Deviation 5.8
6.7 score on a scale
Standard Deviation 4.1

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Measures overall functioning on a 1-100 scale, with higher scores indicating better functioning.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Clinical Global Assessment Scale
Baseline
57.9 score on a scale
Standard Deviation 11.9
47.7 score on a scale
Standard Deviation 7.4
44.5 score on a scale
Standard Deviation 7.5
Clinical Global Assessment Scale
Post-treatment
65.2 score on a scale
Standard Deviation 7.0
54 score on a scale
Standard Deviation 9.3
58.1 score on a scale
Standard Deviation 9.8
Clinical Global Assessment Scale
3-month follow-up
67.8 score on a scale
Standard Deviation 9.0
61.7 score on a scale
Standard Deviation 14.1
61.7 score on a scale
Standard Deviation 15.7

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Measures overall clinical functioning from 1-7, with higher scores indicating greater psychiatric severity.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Clinical Global Impression
Baseline
4.0 score on a scale
Standard Deviation 1.2
4.5 score on a scale
Standard Deviation 0.9
4.4 score on a scale
Standard Deviation 0.9
Clinical Global Impression
Post-treatment
3.6 score on a scale
Standard Deviation 0.7
3.5 score on a scale
Standard Deviation 1.2
3.4 score on a scale
Standard Deviation 1.1
Clinical Global Impression
3-month follow-up
3.3 score on a scale
Standard Deviation 0.9
3.0 score on a scale
Standard Deviation 1.0
3.0 score on a scale
Standard Deviation 1.3

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Participant-reported psychiatry symptoms. Scores range from 0 - 360 (90 5-point Likert items) with higher scores indicating greater symptom severity.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Symptom Checklist 90
Baseline
104.4 score on a scale
Standard Deviation 76.1
135.0 score on a scale
Standard Deviation 72.2
106.4 score on a scale
Standard Deviation 50.8
Symptom Checklist 90
End of treatment
100.3 score on a scale
Standard Deviation 74.2
105.2 score on a scale
Standard Deviation 85.6
86.5 score on a scale
Standard Deviation 66.0
Symptom Checklist 90
End of study
71.0 score on a scale
Standard Deviation 77.2
87.6 score on a scale
Standard Deviation 72.6
84.2 score on a scale
Standard Deviation 64.6

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Participant reported their difficulties with emotion regulation. Scores range from 36 - 180 (36 5-point items) with higher scores indicating greater distress.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Difficulties With Emotion Regulation
Baseline
106.0 score on a scale
Standard Deviation 23.0
101.9 score on a scale
Standard Deviation 28.6
99.5 score on a scale
Standard Deviation 18.7
Difficulties With Emotion Regulation
End of treatment
103.22 score on a scale
Standard Deviation 26.8
97.7 score on a scale
Standard Deviation 31.5
90.9 score on a scale
Standard Deviation 21.7
Difficulties With Emotion Regulation
End of study
87.0 score on a scale
Standard Deviation 26.1
92.2 score on a scale
Standard Deviation 28.7
89.9 score on a scale
Standard Deviation 17.4

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population total between rows is due to study participant attrition.

Quality of life measure. Scores range from 0 - 120 (30 5-point items) with higher scores indicating better quality of life.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
KINDL
Baseline
105.7 units on a scale
Standard Deviation 10.9
90.63 units on a scale
Standard Deviation 15.2
95.13 units on a scale
Standard Deviation 9.97
KINDL
End of treatment
104.4 units on a scale
Standard Deviation 9.8
97.3 units on a scale
Standard Deviation 13.1
97.5 units on a scale
Standard Deviation 16.7
KINDL
End of study
109.5 units on a scale
Standard Deviation 10.7
102.3 units on a scale
Standard Deviation 15.1
100 units on a scale
Standard Deviation 18.2

SECONDARY outcome

Timeframe: Measured prior to treatment (0 months), at the end of the 9-week treatment, and the end of the 21-week study period.

Population: The difference between the analysis population totals between rows is due to participant attrition.

Parent reported mood, anxiety and stress. Scores range from 0 - 63 (21 4-point items) with higher scores indicating greater distress.

Outcome measures

Outcome measures
Measure
Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App
n=31 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Phase II RCT-Cognitive Behavioral Therapy (CBT)_no App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills.
Phase II RCT- Cognitive Behavioral Therapy (CBT) With Mobile App
n=30 Participants
The treatment delivered in this study is a modified version of the Unified Protocol (UP) for Adolescents, a CBT protocol for adolescents with emotional disorders. The treatment included nine, 90-minute weekly group sessions delivered in three modules - psychoeducation, behavioral skills, and cognitive skills. Participants in this conditions were also provided with access to a mobile application. The app was designed to help adolescents accomplish three treatment tasks: (1) review the treatment session content, (2) practice treatment skills, (3) and review and log their psychiatric symptoms and functional status (also known as the symptom check-in). Participants were able to review their treatment skill practice and track their symptoms in a section of the app called 'Review My Progress.' The app was used as a direct tool in the therapy session, as it was used by clinicians to review the treatment materials and have the participants practice the treatment skills in sessions. Additionally, the app served as a method to bridge sessions by allowing participants to review the prior session's content and practice treatment skills from their mobile device. The app also contained three primary engagement features: 1) text reminders to conduct weekly skill practice and symptom logging, 2) emojis that were earned upon completion of the weekly treatment skill practice, and 3) a skills streak counter indicating the consecutive weeks the participant has completed their skill practices.
Depression Anxiety & Stress Scale
Baseline
20.5 score on a scale
Standard Deviation 14.9
12.97 score on a scale
Standard Deviation 8.0
11.7 score on a scale
Standard Deviation 11.3
Depression Anxiety & Stress Scale
End of treatment
19.2 score on a scale
Standard Deviation 16.2
12.5 score on a scale
Standard Deviation 7.2
11.5 score on a scale
Standard Deviation 7.1
Depression Anxiety & Stress Scale
End of study
15.0 score on a scale
Standard Deviation 15.8
11.8 score on a scale
Standard Deviation 9.7
11.0 score on a scale
Standard Deviation 9.3

Adverse Events

Phase I Open Trial - Cognitive Behavioral Therapy (CBT) With Mobile App

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Phase II RCT - Cognitive Behavioral Therapy (CBT)_no App

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Phase II RCT - Cognitive Behavioral Therapy (CBT) With Mobile App

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Marc Weintraub

UCLA Semel Institute

Phone: 3108251300

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place