Trial Outcomes & Findings for Virtual Reality After Pediatric Scoliosis Surgery (NCT NCT04584970)

NCT ID: NCT04584970

Last Updated: 2022-09-16

Results Overview

All patients will be oriented to the Wong-Baker FACES Pain Rating scale preoperatively. This is a self-assessment scale; patients select a face that illustrates the pain they are experiencing. Scores 0-10, with 0=No hurt and 10=Hurts worst. Higher score indicates a worse outcome.

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

23 participants

Primary outcome timeframe

Recorded preoperatively as baseline

Results posted on

2022-09-16

Participant Flow

Participant milestones

Participant milestones
Measure
Virtual Reality Device
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Overall Study
STARTED
11
12
Overall Study
COMPLETED
10
9
Overall Study
NOT COMPLETED
1
3

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

Virtual Reality After Pediatric Scoliosis Surgery

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Virtual Reality Device
n=11 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=12 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Total
n=23 Participants
Total of all reporting groups
Age, Customized
Aged 11-14
6 Participants
n=5 Participants
7 Participants
n=7 Participants
13 Participants
n=5 Participants
Age, Customized
Aged 15-17
5 Participants
n=5 Participants
5 Participants
n=7 Participants
10 Participants
n=5 Participants
Sex: Female, Male
Female
5 Participants
n=5 Participants
9 Participants
n=7 Participants
14 Participants
n=5 Participants
Sex: Female, Male
Male
6 Participants
n=5 Participants
3 Participants
n=7 Participants
9 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Hispanic or Latino
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Not Hispanic or Latino
10 Participants
n=5 Participants
12 Participants
n=7 Participants
22 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Unknown or Not Reported
1 Participants
n=5 Participants
0 Participants
n=7 Participants
1 Participants
n=5 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Asian
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Black or African American
3 Participants
n=5 Participants
3 Participants
n=7 Participants
6 Participants
n=5 Participants
Race (NIH/OMB)
White
7 Participants
n=5 Participants
8 Participants
n=7 Participants
15 Participants
n=5 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Unknown or Not Reported
1 Participants
n=5 Participants
1 Participants
n=7 Participants
2 Participants
n=5 Participants
Region of Enrollment
United States
11 Participants
n=5 Participants
12 Participants
n=7 Participants
23 Participants
n=5 Participants

PRIMARY outcome

Timeframe: Recorded preoperatively as baseline

All patients will be oriented to the Wong-Baker FACES Pain Rating scale preoperatively. This is a self-assessment scale; patients select a face that illustrates the pain they are experiencing. Scores 0-10, with 0=No hurt and 10=Hurts worst. Higher score indicates a worse outcome.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=11 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=12 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FACES Scale by Patient at Baseline
0.91 score on a scale
Interval 0.0 to 4.0
0.92 score on a scale
Interval 0.0 to 6.0

PRIMARY outcome

Timeframe: Recorded immediately prior to intervention (T=0 min)

Population: Data not included for participants who withdrew from study

All patients will be oriented to the Wong-Baker FACES Pain Rating scale preoperatively. This is a self-assessment scale; patients select a face that illustrates the pain they are experiencing. Scores 0-10, with 0=No hurt and 10=Hurts worst. Higher score indicates a worse outcome. Assessed immediately prior to first intervention exposure (T=0 min) during 1 30-minute session on day 1 postoperatively.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=10 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=9 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FACES Scale by Patient at First Intervention Exposure T=0
5.00 score on a scale
Interval 0.0 to 10.0
4.22 score on a scale
Interval 0.0 to 8.0

PRIMARY outcome

Timeframe: Recorded at end of intervention (T=30 minutes)

Population: Data not included for participants who withdrew from study.

All patients will be oriented to the Wong-Baker FACES Pain Rating scale preoperatively. This is a self-assessment scale; patients select a face that illustrates the pain they are experiencing. Scores 0-10, with 0=No hurt and 10=Hurts worst. Higher score indicates a worse outcome. Assessed immediately after first intervention exposure (T=30 min) following 1 30-minute session on day 1 postoperatively.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=10 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=9 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FACES Scale by Patient at First Intervention Exposure T=30
3.80 score on a scale
Interval 0.0 to 8.0
3.55 score on a scale
Interval 0.0 to 6.0

PRIMARY outcome

Timeframe: Recorded preoperatively as baseline

The Face, Legs, Arms, Cry and Consolability (FLACC) score will be measured by the trained research assistant. This is an observer assessment scale, with 5 categories (i.e., 'Face', with 0=No particular expression or smile, 1=Occasional grimace or frown, 2=Frequent to constant quivering chin, clenched jaw). Scores 0-2 in each category, for total scores 0-10, with 0=No observed pain and 10=Most observed pain. Higher score indicates a worse outcome.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=11 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=12 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FLACC Scale by Research Assistant at Baseline
0 score on a scale
Standard Deviation 0
1.5 score on a scale
Standard Deviation 3.12

PRIMARY outcome

Timeframe: Recorded immediately prior to intervention (T=0 minutes)

Population: Data not included for participants who withdrew from study.

The Face, Legs, Arms, Cry and Consolability (FLACC) score will be measured by the trained research assistant. This is an observer assessment scale, with 5 categories (i.e., 'Face', with 0=No particular expression or smile, 1=Occasional grimace or frown, 2=Frequent to constant quivering chin, clenched jaw). Scores 0-2 in each category, for total scores 0-10, with 0=No observed pain and 10=Most observed pain. Higher score indicates a worse outcome. Assessed immediately prior to first intervention exposure (T=0 min) during 1 30-minute session on day 1 postoperatively.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=10 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=9 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FLACC Scale by Research Assistant at First Intervention Exposure T=0
0.60 score on a scale
Standard Deviation 1.07
0.33 score on a scale
Standard Deviation 0.71

PRIMARY outcome

Timeframe: Recorded at the 10 minute mark (T=10 minutes)

Population: Data not included for participants who withdrew from study.

The Face, Legs, Arms, Cry and Consolability (FLACC) score will be measured by the trained research assistant. This is an observer assessment scale, with 5 categories (i.e., 'Face', with 0=No particular expression or smile, 1=Occasional grimace or frown, 2=Frequent to constant quivering chin, clenched jaw). Scores 0-2 in each category, for total scores 0-10, with 0=No observed pain and 10=Most observed pain. Higher score indicates a worse outcome. Assessed immediately during first intervention exposure (T=10 min) during 1 30-minute session on day 1 postoperatively.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=10 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=9 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FLACC Scale by Research Assistant at First Intervention Exposure T=10
0 score on a scale
Standard Deviation 0
0.44 score on a scale
Standard Deviation 1.33

PRIMARY outcome

Timeframe: Recorded at end of intervention (T=30 minutes)

Population: Data not included for participants who withdrew from study. Data are included for those participants who interacted with the intervention for the full 30-minute time limit.

The Face, Legs, Arms, Cry and Consolability (FLACC) score will be measured by the trained research assistant. This is an observer assessment scale, with 5 categories (i.e., 'Face', with 0=No particular expression or smile, 1=Occasional grimace or frown, 2=Frequent to constant quivering chin, clenched jaw). Scores 0-2 in each category, for total scores 0-10, with 0=No observed pain and 10=Most observed pain. Higher score indicates a worse outcome. Participants were allowed to play/interact with intervention for up to 30 minutes. Assessed immediately following first intervention exposure (T=30 min) following 1 30-minute session on day 1 postoperatively.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=5 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=7 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Pain Scores Via FLACC Scale by Research Assistant at First Intervention Exposure T=30
0 score on a scale
Standard Deviation 0
0 score on a scale
Standard Deviation 0

PRIMARY outcome

Timeframe: Recorded for the hour prior to intervention (T=-60-0 minutes)

Population: PCA pumps were no longer in use by the time the study intervention was employed; therefore, these data were not collected.

Opioid use via Patient-Controlled Analgesia (PCA) pump in mcg or mg as appropriate. PCA use will be converted to morphine equivalents at time of data entry. A higher number indicates more opioid used during the time interval. Higher number indicates a worse outcome.

Outcome measures

Outcome data not reported

PRIMARY outcome

Timeframe: Recorded during intervention (T=0-30 minutes)

Population: PCA pumps were no longer in use by the time the study intervention was employed; therefore, these data were not collected.

Opioid use via PCA pump in mcg or mg as appropriate. PCA use will be converted to morphine equivalents at time of data entry. A higher number indicates more opioid used during the time interval. Higher number indicates a worse outcome.

Outcome measures

Outcome data not reported

PRIMARY outcome

Timeframe: Recorded one hour after intervention is complete (T=30-90 minutes)

Population: PCA pumps were no longer in use by the time the study intervention was employed; therefore, these data were not collected.

Opioid use via PCA pump in mcg or mg as appropriate. PCA use will be converted to morphine equivalents at time of data entry. A higher number indicates more opioid used during the time interval. Higher number indicates a worse outcome.

Outcome measures

Outcome data not reported

PRIMARY outcome

Timeframe: From anesthesia end through hospital discharge, a total of approximately 2 days

Population: Data not included for participants who withdrew from study.

The amount of opioids used by the patient will be recorded in all subjects and converted into milligram morphine equivalents based on chart reviews. This collection method was added to replace PCA pump usage unavailability.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=10 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=9 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Total Opioid Dose (in Milligram Morphine Equivalents)
4.74 (mg) morphine equivalents
Standard Deviation 1.19
5.27 (mg) morphine equivalents
Standard Deviation 1.52

SECONDARY outcome

Timeframe: Assessed at time of intervention on postoperative day #1

Population: Data not included for participants who withdrew from study and an additional 2 participants for whom data were inadvertently not recorded.

VR device or iPad use in minutes. Minimal 0 minutes, maximum 60 minutes (30 minutes x 2 sessions). A higher number indicates more electronic device use, which is neither a better or worse outcome, but rather provides information about whether devices were used for the full allotted time or not.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=9 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=8 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Electronic Device Use
20.33 minutes
Standard Deviation 7.58
26.38 minutes
Standard Deviation 4.44

SECONDARY outcome

Timeframe: Recorded preoperatively as baseline

Population: Data were not collected for 1 participant in the iPad device group.

The State-Trait Anxiety Inventory (STAI) Short Form scoring tool is a self-report questionnaire. It contains 6 statements (i.e., 'I feel calm', with 1=Not at all, 2=Somewhat, 3=Moderately, 4=Very much). Scores range from 6-24, with 6 signifying no anxiety and 24 points signifying the highest level of anxiety. Higher score indicates a worse outcome.

Outcome measures

Outcome measures
Measure
Virtual Reality Device
n=11 Participants
Participants will be offered a virtual reality (VR) device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Applied VR: The Applied VR device is a lightweight mobile virtual reality headset with embedded software, creating an immersive experience. The Applied VR is specifically designed for medical use.
iPad Device
n=11 Participants
Participants will be offered an iPad device for up to 30 minutes for two separate sessions on postoperative day 1. The device will be pre-loaded with a variety of vetted and screened age-appropriate games. Apple iPad: The Apple iPad is a tablet device controlled by touch screen with a variety of games and applications.
Baseline Anxiety Score Via STAI Short Form Baseline Anxiety Score Via STAI Short Form
11.64 score on a scale
Standard Deviation 3.29
13.27 score on a scale
Standard Deviation 4.86

SECONDARY outcome

Timeframe: At approximately 48-72 hours postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

A follow up survey will be given using the Post Hospitalization Behavior Questionnaire for Ambulatory Surgery (PHBQ-AS) form via a phone call, email or in person from a member of the research team. There are 11 items on a five-point scale (i.e., 1=Much less than before, 5=Much more than before). Total scores 11-55, with higher scores indicating more negative behavioral changes. Higher score indicates a worse outcome.

Outcome measures

Outcome data not reported

SECONDARY outcome

Timeframe: At approximately 7-10 days postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

A follow up survey will be given using the Post Hospitalization Behavior Questionnaire for Ambulatory Surgery (PHBQ-AS) form via a phone call, email or in person from a member of the research team. There are 11 items on a five-point scale (i.e., 1=Much less than before, 5=Much more than before). Total scores 11-55, with higher scores indicating more negative behavioral changes. Higher score indicates a worse outcome.

Outcome measures

Outcome data not reported

SECONDARY outcome

Timeframe: At approximately 48-72 hours postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

To assess patient satisfaction, qualitative satisfaction will be documented. Patient satisfaction and overall experience are commonly linked to pain experienced during a hospitalization, and as a result, satisfaction with the use of VR as a method of pain control will be one of the outcomes. Patients will simply be asked by the researcher assistant, qualitatively, how satisfied they were with their experience with the device, and their comments will be recorded. Collected answers will be divided into positive and negative comments, and any emerging themes will be identified.

Outcome measures

Outcome data not reported

SECONDARY outcome

Timeframe: At approximately 7-10 days postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

To assess patient satisfaction, qualitative satisfaction will be documented. Patient satisfaction and overall experience are commonly linked to pain experienced during a hospitalization, and as a result, satisfaction with the use of VR as a method of pain control will be one of the outcomes. Patients will simply be asked by the researcher assistant, qualitatively, how satisfied they were with their experience with the device, and their comments will be recorded. Collected answers will be divided into positive and negative comments, and any emerging themes will be identified.

Outcome measures

Outcome data not reported

SECONDARY outcome

Timeframe: At approximately 48-72 hours postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

To assess caregiver satisfaction, qualitative satisfaction will be documented. Patient and caregiver satisfaction and overall experience are commonly linked to pain experienced during a hospitalization, and as a result, satisfaction with the use of VR as a method of pain control will be one of the outcomes. Caregivers will simply be asked by the researcher assistant, qualitatively, how satisfied they were with their child's experience with the device, and their comments will be recorded. Collected answers will be divided into positive and negative comments, and any emerging themes will be identified.

Outcome measures

Outcome data not reported

SECONDARY outcome

Timeframe: At approximately 7-10 days postoperatively

Population: Due to COVID-19, all questionnaires were sent via email; however, no responses were received.

To assess caregiver satisfaction, qualitative satisfaction will be documented. Patient and caregiver satisfaction and overall experience are commonly linked to pain experienced during a hospitalization, and as a result, satisfaction with the use of VR as a method of pain control will be one of the outcomes. Caregivers will simply be asked by the researcher assistant, qualitatively, how satisfied they were with their child's experience with the device, and their comments will be recorded. Collected answers will be divided into positive and negative comments, and any emerging themes will be identified.

Outcome measures

Outcome data not reported

Adverse Events

Virtual Reality Device

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

iPad Device

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Jacob Nelson

University of North Carolina at Chapel Hill

Phone: 704-677-3801

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place