Active Video Game on Metabolic, Cardiovascular, and Psychological Metrics in Older Adults
NCT ID: NCT04352543
Last Updated: 2020-11-03
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
32 participants
INTERVENTIONAL
2020-07-20
2020-11-01
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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Older adults group
Group of older adults \>60 years old.
Active Video Game Exercise
Play during 30 minutes in the easy level
Treadmill walking exercise
30 minutes (65 - 75% heart rate maximal)
Sedentary Behavior
Quiet Rest: 30 minutes
Interventions
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Active Video Game Exercise
Play during 30 minutes in the easy level
Treadmill walking exercise
30 minutes (65 - 75% heart rate maximal)
Sedentary Behavior
Quiet Rest: 30 minutes
Eligibility Criteria
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Inclusion Criteria
* Mini-mental score ≥ 24
* non-smoker
* no beta-blockers
* no cardiovascular risk
60 Years
75 Years
ALL
Yes
Sponsors
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Universidade Federal de Goias
OTHER
Responsible Party
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Giselle Soares Passos
Clinical Professor
Locations
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UFG
Jatai, Goiás, Brazil
Countries
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References
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Ferreira JA, Passos GS, Youngstedt SD, de Lima BE, Vieira LB, Martins MM, de Assis BP, Santana MG. Are there sex differences in energy expenditure and enjoyment in older adults playing active video games? J Bodyw Mov Ther. 2022 Jul;31:72-76. doi: 10.1016/j.jbmt.2022.04.008. Epub 2022 Apr 19.
Other Identifiers
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2.750.982
Identifier Type: -
Identifier Source: org_study_id