Trial Outcomes & Findings for Outpatient and Home Advanced Rehabilitation Therapeutics Using Jintronix Virtual Reality Telerehabilitation System (NCT NCT04333758)
NCT ID: NCT04333758
Last Updated: 2024-06-18
Results Overview
Measures motor impairment of upper limb recovery from a neurological insult. Range of scores from 0-66 points. Total score of 66 points with higher scores indicating better arm motor functions.
COMPLETED
NA
35 participants
Week 0
2024-06-18
Participant Flow
Participant milestones
| Measure |
Jintronix Intervention
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Overall Study
STARTED
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35
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Overall Study
COMPLETED
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32
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Overall Study
NOT COMPLETED
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3
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Reasons for withdrawal
Withdrawal data not reported
Baseline Characteristics
There are 3 drop-outs from the study.
Baseline characteristics by cohort
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Age, Continuous
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55.03 years
STANDARD_DEVIATION 11.39 • n=5 Participants • There are 3 drop-outs from the study.
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Sex: Female, Male
Female
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11 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Sex: Female, Male
Male
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21 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Race/Ethnicity, Customized
Chinese
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27 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Race/Ethnicity, Customized
Malay
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2 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Race/Ethnicity, Customized
Indian
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1 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Race/Ethnicity, Customized
Others
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2 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Region of Enrollment
Singapore
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32 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Handedness
Right
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30 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Handedness
Left
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2 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Education, Customized
Primary School
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5 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Education, Customized
Secondary School
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2 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Education, Customized
Institute of Technical Education
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3 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Education, Customized
Polytechnic Education
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5 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Education, Customized
Tertiary Education
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17 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Gaming Experience: Yes, No
Yes
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19 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Gaming Experience: Yes, No
No
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13 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Post Stroke Duration, Continuous
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320.50 days
n=5 Participants • There are 3 drop-outs from the study.
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Nature of Stroke: Infarct, Haemorrhage
Infarct
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12 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Nature of Stroke: Infarct, Haemorrhage
Haemorrhage
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20 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Side of Stroke: Left, Right, Bilateral
Left
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16 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Side of Stroke: Left, Right, Bilateral
Right
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14 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Side of Stroke: Left, Right, Bilateral
Bilateral
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2 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Involved Side: Left, Right
Left
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14 Participants
n=5 Participants • There are 3 drop-outs from the study.
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Involved Side: Left, Right
Right
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18 Participants
n=5 Participants • There are 3 drop-outs from the study.
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PRIMARY outcome
Timeframe: Week 0Measures motor impairment of upper limb recovery from a neurological insult. Range of scores from 0-66 points. Total score of 66 points with higher scores indicating better arm motor functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Fugl Meyer Upper Limb Motor Assessment
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36.52 score on a scale
Standard Deviation 16.55
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PRIMARY outcome
Timeframe: Week 3Measures motor impairment of upper limb recovery from a neurological insult. Range of scores from 0-66 points. Total score of 66 points with higher scores indicating better arm motor functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Fugl Meyer Upper Limb Motor Assessment
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38.48 score on a scale
Standard Deviation 16.55
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PRIMARY outcome
Timeframe: Week 7Measures motor impairment of upper limb recovery from a neurological insult. Range of scores from 0-66 points. Total score of 66 points with higher scores indicating better arm motor functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Fugl Meyer Upper Limb Motor Assessment
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39.17 score on a scale
Standard Deviation 16.20
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PRIMARY outcome
Timeframe: Week 11Measures motor impairment of upper limb recovery from a neurological insult. Range of scores from 0-66 points. Total score of 66 points with higher scores indicating better arm motor functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Fugl Meyer Upper Limb Motor Assessment
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40.00 score on a scale
Standard Deviation 16.70
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PRIMARY outcome
Timeframe: Week 0Measures static and dynamic balance abilities. Range of scores from 0-56 points. Total score of 56 points with higher scores indicating better balance functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Berg Balance Scale
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43.34 score on a scale
Standard Deviation 9.99
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PRIMARY outcome
Timeframe: Week 3Measures static and dynamic balance abilities. Range of scores from 0-56 points. Total score of 56 points with higher scores indicating better balance functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Berg Balance Scale
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47.17 score on a scale
Standard Deviation 8.64
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PRIMARY outcome
Timeframe: Week 7Measures static and dynamic balance abilities. Range of scores from 0-56 points. Total score of 56 points with higher scores indicating better balance functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Berg Balance Scale Score
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47.59 score on a scale
Standard Deviation 9.53
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PRIMARY outcome
Timeframe: Week 11Measures static and dynamic balance abilities. Range of scores from 0-56 points. Total score of 56 points with higher scores indicating better balance functions.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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Berg Balance Scale
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48.59 score on a scale
Standard Deviation 8.97
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PRIMARY outcome
Timeframe: Week 0Measures endurance inferred from distance measured directly via distance markers placed on ground, as the participant walked up and down repeatedly on a flat ground walking track for a duration of 6 minutes. Higher distance covered by participant in this 6 minutes indicates a better outcome of higher endurance. There is no lower and upper distance limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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6 Minute Walk Test
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206.23 meters
Standard Deviation 129.38
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PRIMARY outcome
Timeframe: Week 3Measures endurance inferred from distance measured directly via distance markers placed on ground, as the participant walked up and down repeatedly on a flat ground walking track for a duration of 6 minutes. Higher distance covered by participant in this 6 minutes indicates a better outcome of higher endurance. There is no lower and upper distance limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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6 Minute Walk Test
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227.67 meters
Standard Deviation 144.46
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PRIMARY outcome
Timeframe: Week 7Measures endurance inferred from distance measured directly via distance markers placed on ground, as the participant walked up and down repeatedly on a flat ground walking track for a duration of 6 minutes. Higher distance covered by participant in this 6 minutes indicates a better outcome of higher endurance. There is no lower and upper distance limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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6 Minute Walk Test
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239.83 meters
Standard Deviation 148.56
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PRIMARY outcome
Timeframe: Week 11Measures endurance inferred from distance measured directly via distance markers placed on ground, as the participant walked up and down repeatedly on a flat ground walking track for a duration of 6 minutes. Higher distance covered by participant in this 6 minutes indicates a better outcome of higher endurance. There is no lower and upper distance limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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6 Minute Walk Test
|
250.78 meters
Standard Deviation 158.95
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PRIMARY outcome
Timeframe: Week 0Measures walking speed as participant walked on a flat ground walking track of 10 metres. Walking speed is calcuated by dividing 10 metres over time taken by a stopwatch. Faster walking speed indicates a better outcome. There is no lower and upper walking speed limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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10 Meter Walk Test
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0.71 meters/second
Standard Deviation 0.42
|
PRIMARY outcome
Timeframe: Week 3Measures walking speed as participant walked on a flat ground walking track of 10 metres. Walking speed is calcuated by dividing 10 metres over time taken by a stopwatch. Faster walking speed indicates a better outcome. There is no lower and upper walking speed limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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|---|---|
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10 Meter Walk Test
|
0.74 meters/second
Standard Deviation 0.47
|
PRIMARY outcome
Timeframe: Week 7Measures walking speed as participant walked on a flat ground walking track of 10 metres. Walking speed is calcuated by dividing 10 metres over time taken by a stopwatch. Faster walking speed indicates a better outcome. There is no lower and upper walking speed limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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|---|---|
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10 Meter Walk Test
|
0.76 meters/second
Standard Deviation 0.51
|
PRIMARY outcome
Timeframe: Week 11Measures walking speed as participant walked on a flat ground walking track of 10 metres. Walking speed is calcuated by dividing 10 metres over time taken by a stopwatch. Faster walking speed indicates a better outcome. There is no lower and upper walking speed limits set for this measure.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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|---|---|
|
10 Meter Walk Test
|
0.78 meters/second
Standard Deviation 0.52
|
PRIMARY outcome
Timeframe: Week 0Measures pain subjectively from participant's rating. Scale is from 0 (indicating no pain experienced) to 10 (indicating worst pain experienced).
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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|---|---|
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Numerical Pain Score
|
0.10 score on a scale
Standard Deviation 0.41
|
PRIMARY outcome
Timeframe: Week 3Measures pain subjectively from participant's rating. Scale is from 0 (indicating no pain experienced) to 10 (indicating worst pain experienced).
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
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|---|---|
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Numerical Pain Score
|
0.103 score on a scale
Interval -0.112 to 0.319
|
PRIMARY outcome
Timeframe: Week 7Measures pain subjectively from participant's rating. Scale is from 0 (indicating no pain experienced) to 10 (indicating worst pain experienced).
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
|
|---|---|
|
Numerical Pain Score
|
0.000 score on a scale
Interval 0.0 to 0.0
|
PRIMARY outcome
Timeframe: Week 11Measures pain subjectively from participant's rating. Scale is from 0 (indicating no pain experienced) to 10 (indicating worst pain experienced).
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
|
|---|---|
|
Numerical Pain Score
|
-0.103 score on a scale
Interval -0.397 to 0.19
|
PRIMARY outcome
Timeframe: Week 0Measures a stroke survivor's perceived level of confidence in functional performance. Each of the 13 questions is scored on a 10-point scale (i.e. 0-10) with 0 indicating "Not At All Confident" and 10 indicating "Very Confident". The points from the 13 questions are then added to get a total score, with a minimum score of 0 and a maximum score of 130. Higher score reflects a better outcome.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
|
|---|---|
|
Stroke Self-Efficacy Questionnaire
|
80.79 score on a scale
Standard Deviation 19.30
|
PRIMARY outcome
Timeframe: Week 7Measures a stroke survivor's perceived level of confidence in functional performance. Each of the 13 questions is scored on a 10-point scale (i.e. 0-10) with 0 indicating "Not At All Confident" and 10 indicating "Very Confident". The points from the 13 questions are then added to get a total score, with a minimum score of 0 and a maximum score of 130. Higher score reflects a better outcome.
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
|
|---|---|
|
Stroke Self-Efficacy Questionnaire
|
91.79 score on a scale
Standard Deviation 20.11
|
PRIMARY outcome
Timeframe: Week 11Measures a stroke survivor's perceived level of confidence in functional performance. Each of the 13 questions is scored on a 10-point scale (i.e. 0-10) with 0 indicating "Not At All Confident" and 10 indicating "Very Confident". The points from the 13 questions are then added to get a total score, with a minimum score of 0 and a maximum score of 130. Higher score reflects a better outcome..
Outcome measures
| Measure |
Jintronix Intervention
n=32 Participants
2 consecutive phases of intervention for all participants using Jintronix virtual reality telerehabilitation software.
Phase 1 consisted of 9 (3/week for 3 weeks) 45-min/session clinic-based sessions conducted by study team therapist, with concurrent caregiver training.
Phase 2 consisted of 20 (5/week for 4 weeks) 45min/session home-based sessions supervised by trained caregiver, with telemonitoring by study team therapist.
Jintronix Virtual Reality Telerehabilitation System: System consists of an internet-based rehabilitation software linked to a Microsoft Kinect camera for motion detection.
Study team therapist prescribed a list of guided exercises and therapeutic activities (games) for training of whole body, lower and upper extremities. These can be done in sitting or standing, depending on individual participant's capacity.
Telemonitoring is done by study team therapist during each of the training day (Mondays-Fridays) of the home-based training phase. Training performance results are reviewed and training games are adjusted or changed to optimise home training.
|
|---|---|
|
Stroke Self-Efficacy Questionnaire
|
93.59 score on a scale
Standard Deviation 20.49
|
Adverse Events
Jintronix Intervention
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place