Psychotherapy for Young Adults With Mild-to-moderate Depression: Does Virtual Reality Increase Its Efficacy
NCT ID: NCT04321525
Last Updated: 2024-12-09
Study Results
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Basic Information
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TERMINATED
NA
12 participants
INTERVENTIONAL
2021-10-15
2024-07-31
Brief Summary
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Our research group has been working on both depression and personal construct theory for more than two decades (this includes our previous funded projects), particularly with a dilemma-focused intervention aimed to resolve the cognitive conflicts detected with the RGT. By fostering a technological innovation with VR, it is expected to boost the current efficacy of psychotherapy by increasing the engagement of young people and obtaining better outcomes. If these goals are met, a pathological evolution of the patient with its associated personal, health and social costs could be avoided.
Detailed Description
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General objectives With this project, it is pursued the goal of increasing the efficacy of psychological therapies for mild-to-moderate depression in young adults. It is expected to obtain better clinical results with the promissory and novel treatment modalities (PCT and PCT-VR) than with the current most prestigious CBT. By obtaining supporting evidence for these therapies, the range of psychotherapeutic alternatives for depression will be increased and this will benefit the potential for adapting the interventions to the personal styles, characteristics and preferences of each patient. An optimal personalization of the treatment favors the patient engagement in therapy and strengthens the therapeutic alliance which, in turn, should be reflected in a facilitation of the change process.
Specific objectives
1\. To assess the efficacy of an innovative VR-enhanced treatment modality of psychotherapy (PCT-VR) which has never been tested before. Differential outcomes will be considered not only in terms of statistical but also clinical significance and remission rates. In addition to the reduction of depressive symptoms our study is aimed also to better psychological functioning, wellbeing and satisfaction with the services provided.
2- To evaluate the efficacy for mild-to-moderate depression in young adults of PCT, a psychotherapeutic approach with some supporting evidence for a variety of disorders and conditions but still insufficient to be considered efficacious for depression.
3- To verify the good levels of efficacy shown by CBT in the treatment of depression, mostly in international studies.
4- To identify baseline variables predicting differential outcome such as symptom severity (also comparing mild with moderate depression), and characteristics of the personal construct system such as the level of cognitive conflict.
5- To gauge the significance of the therapeutic alliance in the different treatment modalities of the study and its influence in the therapeutic outcomes measured.
6- To explore the personal views of patients with respect to the therapy process that they will have experienced as a way to advance our knowledge of the therapy process (including potential adverse effects) of each treatment. To compare this knowledge with the quantitative results of the study might be helpful for a better understanding of the entire process.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
TRIPLE
Study Groups
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Cognitive-behavioral therapy (CBT)
Individual Cognitive Behavioral Therapy
Cognitive-behavioral therapy
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Personal construct therapy (PCT)
Individual Personal Construct Therapy
Personal Construct Therapy
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Personal construct therapy with virtual reality (PCT-VR)
Individual Personal Construct Therapy with an immersive virtual reality app
Personal Construct Therapy with virtual reality
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Interventions
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Cognitive-behavioral therapy
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Personal Construct Therapy
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Personal Construct Therapy with virtual reality
10 individual one-hour sessions, with one or two booster sessions at about three months after the tenth session
Other Intervention Names
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Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
18 Years
29 Years
ALL
No
Sponsors
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Universitat Oberta de Catalunya
OTHER
University of Barcelona
OTHER
Responsible Party
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Dr. Guillem Feixas
full professor
Principal Investigators
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Guillem Feixas, Ph.D
Role: PRINCIPAL_INVESTIGATOR
University of Barcelona
Locations
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University of Barcelona
Barcelona, Catalonia, Spain
Associació Centre Higiene Mental Nou Barris
Barcelona, , Spain
Countries
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References
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Montesano A, Medina JC, Paz C, Garcia-Mieres H, Nino-Robles N, Garcia-Grau E, Crespillo JC, Garcia-Gutierrez A, Alabernia-Segura M, Feixas G. Does virtual reality increase the efficacy of psychotherapy for young adults with mild-to-moderate depression? A study protocol for a multicenter randomized clinical trial. Trials. 2021 Dec 13;22(1):916. doi: 10.1186/s13063-021-05809-1.
Other Identifiers
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RTI2018-094294-B-I00
Identifier Type: -
Identifier Source: org_study_id