Impact of A Mobile Game on Pediatric Nutrition and Physical Activity
NCT ID: NCT04082195
Last Updated: 2019-09-09
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
PHASE1
104 participants
INTERVENTIONAL
2016-06-14
2016-12-09
Brief Summary
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As many as 30 million Indians are overweight, and obesity continues to rise. The National Family Health Survey (NFHS) found that 20% of school children are overweight. NFHS is a large-scale, multi-round survey conducted in a representative sample of households throughout India. The findings from the survey indicate that the prevalence of obesity is increasing in India along with the epidemic proportions worldwide especially in developed countries.
Overweight or obesity is the leading cause of type 2 diabetes, gestational diabetes, hypertension, osteoarthritis, various types of cancers in women like breast cancer and uterine cancer, menstrual disorder and infertility and many more diseases.
To decrease prevalence you have to decrease incidence. More and more young people are at risk of developing diseases like diabetes and if the number of children living with these diseases has to come down, focus has to be on addressing the risk factors and moving the population to a healthier lifestyle through health education/ communication and motivation. To design appropriate interventions for behaviour formation and change, we need to learn more about the underlying factors affecting these unhealthy behaviours.
This study was conducted by the Center for Communication and Change - India, in partnership with the Johns Hopkins Bloomberg School of Public Health Center for Communication Programs, and FriendsLearn (California).
Study Purpose
The specific aim of this research study is to assess the awareness levels among urban, Indian children, with respect to diet and lifestyle behaviours, while also evaluating the influence of a digital health education intervention - fooya!™ among school-age children in India. Specifically, the study objectives will be:
1. Quantify the effectiveness of a digital health education intervention- fooya (an application) on health awareness around eating right and physical activity
2. Find out the current diet and physical activity among urban, children in India and the factors that affect them
3. Assess the extent of their awareness about eating right and physical activity
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
DOUBLE
Study Groups
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Fooya mobile game
An arm that receives a mobile-app-based treatment.
Fooya mobile game
An application that incorporates the science and technology of immersive gaming, neuropsychology and cognitive behavior therapy in a mobile health game to target early childhood nutrition literacy and health promotion in a fun and exciting way.
Uno board game
An arm that receives a non mobile-app-based treatment.
Uno board game
A popular board game which is not a mobile app.
Interventions
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Fooya mobile game
An application that incorporates the science and technology of immersive gaming, neuropsychology and cognitive behavior therapy in a mobile health game to target early childhood nutrition literacy and health promotion in a fun and exciting way.
Uno board game
A popular board game which is not a mobile app.
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
10 Years
11 Years
ALL
No
Sponsors
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Johns Hopkins University
OTHER
Carnegie Mellon University
OTHER
Hofstra University
OTHER
FriendsLearn Inc.
UNKNOWN
The Mithra Trust
UNKNOWN
Mind in Motion
UNKNOWN
Seethapathy Clinic & Hospital
UNKNOWN
Center for Communication and Change India
OTHER
Responsible Party
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References
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Kato-Lin YC, Kumar UB, Sri Prakash B, Prakash B, Varadan V, Agnihotri S, Subramanyam N, Krishnatray P, Padman R. Impact of Pediatric Mobile Game Play on Healthy Eating Behavior: Randomized Controlled Trial. JMIR Mhealth Uhealth. 2020 Nov 18;8(11):e15717. doi: 10.2196/15717.
Other Identifiers
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IRB00006230
Identifier Type: -
Identifier Source: org_study_id
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