Trial Outcomes & Findings for Testing Training Programs to Improve Children's Pedestrian Behaviors (NCT NCT03960047)
NCT ID: NCT03960047
Last Updated: 2025-09-04
Results Overview
Proportion of trials on which child would be hit by a car when crossing (based on average walking speed)
COMPLETED
NA
98 participants
6 weeks
2025-09-04
Participant Flow
Participant milestones
| Measure |
Intervention: Virtual Reality Training
Uses virtual reality to train children to cross streets
Virtual Reality Training: This group gets trained to cross streets using virtual reality
|
Intervention: Streetside Training
Train children to cross streets using real traffic in curbside locations
Streetside Training: This group is trained to cross streets based on streetside experiences
|
Control
Receives no intervention
|
|---|---|---|---|
|
Overall Study
STARTED
|
35
|
33
|
30
|
|
Overall Study
COMPLETED
|
35
|
33
|
30
|
|
Overall Study
NOT COMPLETED
|
0
|
0
|
0
|
Reasons for withdrawal
Withdrawal data not reported
Baseline Characteristics
Race and Ethnicity were not collected from any participant.
Baseline characteristics by cohort
| Measure |
Intervention: Virtual Reality Training
n=35 Participants
Uses virtual reality to train children to cross streets
Virtual Reality Training: This group gets trained to cross streets using virtual reality
|
Intervention: Streetside Training
n=33 Participants
Train children to cross streets using real traffic in curbside locations
Streetside Training: This group is trained to cross streets based on streetside experiences
|
Control
n=30 Participants
Receives no intervention
|
Total
n=98 Participants
Total of all reporting groups
|
|---|---|---|---|---|
|
Age, Categorical
<=18 years
|
35 Participants
n=35 Participants
|
33 Participants
n=33 Participants
|
30 Participants
n=30 Participants
|
98 Participants
n=98 Participants
|
|
Age, Categorical
Between 18 and 65 years
|
0 Participants
n=35 Participants
|
0 Participants
n=33 Participants
|
0 Participants
n=30 Participants
|
0 Participants
n=98 Participants
|
|
Age, Categorical
>=65 years
|
0 Participants
n=35 Participants
|
0 Participants
n=33 Participants
|
0 Participants
n=30 Participants
|
0 Participants
n=98 Participants
|
|
Sex: Female, Male
Female
|
17 Participants
n=35 Participants
|
16 Participants
n=33 Participants
|
15 Participants
n=30 Participants
|
48 Participants
n=98 Participants
|
|
Sex: Female, Male
Male
|
18 Participants
n=35 Participants
|
17 Participants
n=33 Participants
|
15 Participants
n=30 Participants
|
50 Participants
n=98 Participants
|
|
Race and Ethnicity Not Collected
|
—
|
—
|
—
|
0 Participants
Race and Ethnicity were not collected from any participant.
|
|
Region of Enrollment
Canada
|
35 participants
n=35 Participants
|
33 participants
n=33 Participants
|
30 participants
n=30 Participants
|
98 participants
n=98 Participants
|
PRIMARY outcome
Timeframe: 6 weeksPopulation: 7-9 years
Proportion of trials on which child would be hit by a car when crossing (based on average walking speed)
Outcome measures
| Measure |
Intervention: Virtual Reality Training
n=35 Participants
Uses virtual reality to train children to cross streets
Virtual Reality Training: This group gets trained to cross streets using virtual reality
|
Intervention: Streetside Training
n=33 Participants
Train children to cross streets using real traffic in curbside locations
Streetside Training: This group is trained to cross streets based on streetside experiences
|
Control
n=30 Participants
Receives no intervention
|
|---|---|---|---|
|
Index of Crossing Safely: Hit by Car
|
0.15 proportion of trials
Standard Deviation 0.14
|
.26 proportion of trials
Standard Deviation .18
|
0.49 proportion of trials
Standard Deviation 0.43
|
PRIMARY outcome
Timeframe: 6 weeksPopulation: 7-9 years
Proportion of all trials on which the child chose the correct safe place to cross (hill, blind curve, parked cars); scores can range between 0 and 1.0
Outcome measures
| Measure |
Intervention: Virtual Reality Training
n=35 Participants
Uses virtual reality to train children to cross streets
Virtual Reality Training: This group gets trained to cross streets using virtual reality
|
Intervention: Streetside Training
n=33 Participants
Train children to cross streets using real traffic in curbside locations
Streetside Training: This group is trained to cross streets based on streetside experiences
|
Control
n=30 Participants
Receives no intervention
|
|---|---|---|---|
|
Index of Crossing Safely: Where to Cross
|
0.82 proportion of trials
Standard Deviation 0.20
|
0.60 proportion of trials
Standard Deviation 0.42
|
.24 proportion of trials
Standard Deviation .16
|
PRIMARY outcome
Timeframe: 6 weeksPopulation: 7-9 years
Average inter-vehicle gap selected across all trials (in seconds); higher numbers indicate safer crossings (chose larger gaps between cars)
Outcome measures
| Measure |
Intervention: Virtual Reality Training
n=33 Participants
Uses virtual reality to train children to cross streets
Virtual Reality Training: This group gets trained to cross streets using virtual reality
|
Intervention: Streetside Training
n=35 Participants
Train children to cross streets using real traffic in curbside locations
Streetside Training: This group is trained to cross streets based on streetside experiences
|
Control
n=30 Participants
Receives no intervention
|
|---|---|---|---|
|
Index of Crossing Safely: When to Cross
|
3.63 average number of seconds for gap chosen
Standard Deviation 0.88
|
3.82 average number of seconds for gap chosen
Standard Deviation 0.98
|
3.43 average number of seconds for gap chosen
Standard Deviation 0.80
|
Adverse Events
Intervention: Virtual Reality Training
Intervention: Streetside Training
Control
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place