Trial Outcomes & Findings for Virtual Reality in the Operating Room (NCT NCT03614325)
NCT ID: NCT03614325
Last Updated: 2024-04-08
Results Overview
Total propofol dose (mg/kg/min) administered intraoperatively will be measured for the duration of the procedure.
COMPLETED
NA
40 participants
60 minutes
2024-04-08
Participant Flow
Participant milestones
| Measure |
Usual Anesthesia Care
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Overall Study
STARTED
|
20
|
20
|
|
Overall Study
Completed Intervention
|
17
|
17
|
|
Overall Study
COMPLETED
|
15
|
16
|
|
Overall Study
NOT COMPLETED
|
5
|
4
|
Reasons for withdrawal
| Measure |
Usual Anesthesia Care
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Overall Study
Withdrawal by Subject
|
0
|
2
|
|
Overall Study
Surgery Cancelled
|
2
|
1
|
|
Overall Study
Lost to Follow-up
|
2
|
1
|
|
Overall Study
Surgery never scheduled
|
1
|
0
|
Baseline Characteristics
Virtual Reality in the Operating Room
Baseline characteristics by cohort
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
Total
n=34 Participants
Total of all reporting groups
|
|---|---|---|---|
|
Age, Continuous
|
50.1 years
STANDARD_DEVIATION 11.1 • n=5 Participants
|
48.7 years
STANDARD_DEVIATION 19.0 • n=7 Participants
|
49.4 years
STANDARD_DEVIATION 0.09 • n=5 Participants
|
|
Sex: Female, Male
Female
|
8 Participants
n=5 Participants
|
5 Participants
n=7 Participants
|
13 Participants
n=5 Participants
|
|
Sex: Female, Male
Male
|
9 Participants
n=5 Participants
|
12 Participants
n=7 Participants
|
21 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Hispanic or Latino
|
2 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
4 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Not Hispanic or Latino
|
15 Participants
n=5 Participants
|
15 Participants
n=7 Participants
|
30 Participants
n=5 Participants
|
|
Ethnicity (NIH/OMB)
Unknown or Not Reported
|
0 Participants
n=5 Participants
|
0 Participants
n=7 Participants
|
0 Participants
n=5 Participants
|
|
Body Mass Index
|
28.7 Kg/m^2
STANDARD_DEVIATION 5.2 • n=5 Participants
|
28.1 Kg/m^2
STANDARD_DEVIATION 4.8 • n=7 Participants
|
28.4 Kg/m^2
STANDARD_DEVIATION .12 • n=5 Participants
|
|
Diabetes
|
4 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Hypertension
|
6 Participants
n=5 Participants
|
9 Participants
n=7 Participants
|
15 Participants
n=5 Participants
|
|
Dyslipidemia
|
6 Participants
n=5 Participants
|
5 Participants
n=7 Participants
|
11 Participants
n=5 Participants
|
|
Obesity
|
7 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
10 Participants
n=5 Participants
|
|
COPD
|
4 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
7 Participants
n=5 Participants
|
|
Depression
|
6 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
9 Participants
n=5 Participants
|
|
Anxiety
|
3 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
5 Participants
n=5 Participants
|
|
Previous Use of VR
Never
|
13 Participants
n=5 Participants
|
10 Participants
n=7 Participants
|
23 Participants
n=5 Participants
|
|
Previous Use of VR
Once
|
2 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
5 Participants
n=5 Participants
|
|
Previous Use of VR
A few times
|
1 Participants
n=5 Participants
|
4 Participants
n=7 Participants
|
5 Participants
n=5 Participants
|
|
Previous Use of VR
Many times
|
1 Participants
n=5 Participants
|
0 Participants
n=7 Participants
|
1 Participants
n=5 Participants
|
|
Procedure Type
Carpal Tunnel
|
4 Participants
n=5 Participants
|
4 Participants
n=7 Participants
|
8 Participants
n=5 Participants
|
|
Procedure Type
Dupuytren's contracture
|
1 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
3 Participants
n=5 Participants
|
|
Procedure Type
Tendon/ligament repair
|
5 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
8 Participants
n=5 Participants
|
|
Procedure Type
Ganglion removal
|
3 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Procedure Type
Ulnar neurolysis/decompression
|
2 Participants
n=5 Participants
|
4 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Procedure Type
Mass/cyst excision
|
3 Participants
n=5 Participants
|
1 Participants
n=7 Participants
|
4 Participants
n=5 Participants
|
|
Procedure Type
Reduction and/or internal fixation
|
2 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
5 Participants
n=5 Participants
|
|
Procedure Type
Other
|
4 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Surgery Length
|
27.0 minutes
n=5 Participants
|
19.0 minutes
n=7 Participants
|
23 minutes
n=5 Participants
|
|
Regional Anesthetic
Supraclavicular
|
4 Participants
n=5 Participants
|
7 Participants
n=7 Participants
|
11 Participants
n=5 Participants
|
|
Regional Anesthetic
Infraclavicular
|
11 Participants
n=5 Participants
|
8 Participants
n=7 Participants
|
19 Participants
n=5 Participants
|
|
Regional Anesthetic
None/data missing
|
2 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
4 Participants
n=5 Participants
|
|
Regional Anesthetic
Bupivacaine
|
100 mg
n=5 Participants
|
100 mg
n=7 Participants
|
100 mg
n=5 Participants
|
|
Regional Anesthetic
Mepivacaine
|
240 mg
n=5 Participants
|
200 mg
n=7 Participants
|
220 mg
n=5 Participants
|
|
Regional Anesthetic
|
17 Participants
n=5 Participants
|
13 Participants
n=7 Participants
|
30 Participants
n=5 Participants
|
PRIMARY outcome
Timeframe: 60 minutesTotal propofol dose (mg/kg/min) administered intraoperatively will be measured for the duration of the procedure.
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Intraoperative Propofol Dose
|
0.14 mg/kg/min
Interval 0.12 to 0.21
|
0.00 mg/kg/min
Interval 0.0 to 0.01
|
SECONDARY outcome
Timeframe: 60 minutesTotal dose of additional anesthetics (other than propofol) or analgesics administered intraoperatively will be measured for the duration of the procedure.
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Other Intraoperative Anesthetics or Analgesics Administered
Ketamine
|
1 Participants
|
2 Participants
|
|
Other Intraoperative Anesthetics or Analgesics Administered
Fentanyl
|
2 Participants
|
1 Participants
|
|
Other Intraoperative Anesthetics or Analgesics Administered
Ketorolac
|
4 Participants
|
2 Participants
|
|
Other Intraoperative Anesthetics or Analgesics Administered
Supplemental local block
|
1 Participants
|
7 Participants
|
SECONDARY outcome
Timeframe: 60 minutesTotal propofol dose (mg bolus, mg infusion, and mg total) administered intraoperatively will be measured for the duration of the procedure.
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Total Intraoperative Propofol Administered
Protofol bolus
|
50 mg
Interval 0.0 to 65.0
|
0 mg
Interval 0.0 to 20.0
|
|
Total Intraoperative Propofol Administered
Propofol infusion
|
223 mg
Interval 162.0 to 384.0
|
0 mg
Interval 0.0 to 0.0
|
|
Total Intraoperative Propofol Administered
Propofol total dose
|
260 mg
Interval 203.0 to 469.0
|
0 mg
Interval 0.0 to 30.0
|
SECONDARY outcome
Timeframe: Duration of the patient's stay in the post anesthesia care unit, 100 minutesThe length of the patients stay in the Post Anesthesia Care Unit will be measured in minutes
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Length of PACU Stay
|
75.0 minutes
Interval 57.5 to 89.0
|
53.0 minutes
Interval 43.0 to 72.0
|
SECONDARY outcome
Timeframe: Duration of stay in the post anesthesia care unit, 100 minutesClinically documented pain scores will be recorded on a scale from 0 (best outcome) to 10 (worst outcome).
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Pain Assessed by Eleven Point Numerical Rating Scale
|
0 units on a scale
Interval 0.0 to 0.0
|
0 units on a scale
Interval 0.0 to 0.0
|
SECONDARY outcome
Timeframe: PACU dischargePopulation: Modified intention to treat (those randomized who completed study protocol)
Patient satisfaction will be assessed using a survey which asks about ease of use, programming preferences and overall study satisfaction. The satisfaction score will be reported on a scale from 0 (worst outcome; very unsatisfied) to 100 (best outcome; very satisfied).
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Overall Patient Satisfaction
|
100 units on a scale
Interval 100.0 to 100.0
|
92 units on a scale
Interval 77.0 to 100.0
|
SECONDARY outcome
Timeframe: PACU dischargePatients are asked their level of agreement with statements about how well their pain was controlled, whether they felt anxious, whether they felt relaxed, whether they could remember their time in surgery, and whether they would be interested in using VR for another surgery. The total score will be reported on a scale from 0 (worst outcome, no agreement) to 100 (best outcome, total agreement).
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Patient Survey: Agreement With the Following Statements (0-100)
My pain was controlled
|
100 units on a scale
Interval 100.0 to 100.0
|
100 units on a scale
Interval 76.0 to 100.0
|
|
Patient Survey: Agreement With the Following Statements (0-100)
I felt relaxed
|
100 units on a scale
Interval 100.0 to 100.0
|
99 units on a scale
Interval 79.0 to 100.0
|
|
Patient Survey: Agreement With the Following Statements (0-100)
I felt anxious
|
0 units on a scale
Interval 0.0 to 2.0
|
0 units on a scale
Interval 0.0 to 30.0
|
|
Patient Survey: Agreement With the Following Statements (0-100)
I remember being aware of how I felt in the OR
|
0 units on a scale
Interval 0.0 to 0.0
|
97 units on a scale
Interval 79.0 to 100.0
|
|
Patient Survey: Agreement With the Following Statements (0-100)
I would be interested in VR for future surgery
|
100 units on a scale
Interval 68.0 to 100.0
|
100 units on a scale
Interval 69.0 to 100.0
|
SECONDARY outcome
Timeframe: One month postoperativelyAs assessed by the Quick Disabilities of the Arm, Shoulder, and Hand (DASH) score; a patient reported outcome scale regarding hand disability. Scores range from 0 (no disability) to 100 (most severe disability).
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Hand Disability (QuickDASH)
|
40.9 score on a scale, 0 - 100
Interval 27.3 to 59.1
|
20.5 score on a scale, 0 - 100
Interval 9.1 to 40.9
|
SECONDARY outcome
Timeframe: One month postoperativelyAs assessed by the QuickDASH score, a patient reported outcome scale regarding hand disability. Higher scores indicate a patient's worse disability. This is to measure the difference in patient's disability before vs after their surgery.
Outcome measures
| Measure |
Usual Anesthesia Care
n=17 Participants
Patients in the usual care arm will undergo the current standard of care for hand/wrist surgery and postoperative recovery. They will be asked to refrain from using a virtual reality headset during their surgery.
|
Virtual Reality Immersive Relaxation
n=17 Participants
Patients in the experimental group will wear a headset and be immersed in a virtual reality environment during their surgery. There are various short videos and environments such as sitting on a beach that are designed to promote relaxation and calmness.
Throughout their surgery patients will be monitored according to current anesthesia standards. The relaxation programming will run for the duration of the operative procedure. At the end of the procedure the headset will be removed and standard postoperative care will commence.
Virtual Reality Immersive Relaxation: The software developed by VRHealth allows patients to select from scenery such as mountains, the beach or from a selection of short videos, which are intended to promote relaxation.
|
|---|---|---|
|
Difference Between Preoperative and Postoperative QuickDASH Scores
|
4.3 score on a scale, 0 - 100
Interval -11.4 to 16.9
|
7.9 score on a scale, 0 - 100
Interval -5.0 to 24.9
|
Adverse Events
Usual Anesthesia Care
Virtual Reality Immersive Relaxation
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place