Trial Outcomes & Findings for Modifying (Phase I) and Evaluating (Phase II) Virtual Reality Job Interview Training for Youth in Transition (NCT NCT03514134)
NCT ID: NCT03514134
Last Updated: 2023-06-22
Results Overview
Interviewing skills will be measured using a role-play measure in which subjects act out one job interview scenario with trained actors. Interviews will be video recorded and scored. There is one mock interview and pre-test and one mock interview at post-test. The method of assessment is the job interview skills rating scale as measured by the Mock Interview Rating Scale, which has 14 items with each item ranging from 1 (Unlikely) to 7 (Very Likely). Possible scores range from 14 to 98, with higher scores indicating better interview skills.
COMPLETED
NA
71 participants
Collected at Pre-Test and Post-Test visits (within approximately 1 month of active treatment)
2023-06-22
Participant Flow
Participant milestones
| Measure |
Services as Usual
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Overall Study
STARTED
|
23
|
48
|
|
Overall Study
COMPLETED
|
23
|
47
|
|
Overall Study
NOT COMPLETED
|
0
|
1
|
Reasons for withdrawal
| Measure |
Services as Usual
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Overall Study
Lost to Follow-up
|
0
|
1
|
Baseline Characteristics
Modifying (Phase I) and Evaluating (Phase II) Virtual Reality Job Interview Training for Youth in Transition
Baseline characteristics by cohort
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Total
n=71 Participants
Total of all reporting groups
|
|---|---|---|---|
|
Age, Continuous
|
19.4 years
STANDARD_DEVIATION 2.6 • n=5 Participants
|
19.8 years
STANDARD_DEVIATION 3.0 • n=7 Participants
|
19.7 years
STANDARD_DEVIATION 2.8 • n=5 Participants
|
|
Sex: Female, Male
Female
|
3 Participants
n=5 Participants
|
10 Participants
n=7 Participants
|
13 Participants
n=5 Participants
|
|
Sex: Female, Male
Male
|
20 Participants
n=5 Participants
|
38 Participants
n=7 Participants
|
58 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
Caucasian
|
13 Participants
n=5 Participants
|
26 Participants
n=7 Participants
|
39 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
Black/African American
|
8 Participants
n=5 Participants
|
11 Participants
n=7 Participants
|
19 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
Latinx
|
0 Participants
n=5 Participants
|
6 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
More than one race
|
2 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
4 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
Asian American
|
0 Participants
n=5 Participants
|
2 Participants
n=7 Participants
|
2 Participants
n=5 Participants
|
|
Race/Ethnicity, Customized
Native American
|
0 Participants
n=5 Participants
|
1 Participants
n=7 Participants
|
1 Participants
n=5 Participants
|
|
Region of Enrollment
United States
|
23 participants
n=5 Participants
|
48 participants
n=7 Participants
|
71 participants
n=5 Participants
|
|
Social Responsiveness Scale (Second Edition)
|
63.9 T-Score
STANDARD_DEVIATION 14.1 • n=5 Participants
|
65.7 T-Score
STANDARD_DEVIATION 13.2 • n=7 Participants
|
65.2 T-Score
STANDARD_DEVIATION 13.4 • n=5 Participants
|
|
Current grade
Sophomore
|
2 Participants
n=5 Participants
|
3 Participants
n=7 Participants
|
5 Participants
n=5 Participants
|
|
Current grade
Junior
|
3 Participants
n=5 Participants
|
6 Participants
n=7 Participants
|
9 Participants
n=5 Participants
|
|
Current grade
Senior
|
6 Participants
n=5 Participants
|
14 Participants
n=7 Participants
|
20 Participants
n=5 Participants
|
|
Current grade
Transitional year
|
12 Participants
n=5 Participants
|
25 Participants
n=7 Participants
|
37 Participants
n=5 Participants
|
|
Co-occuring IDEA categorizations
Other health impairment
|
5 Participants
n=5 Participants
|
10 Participants
n=7 Participants
|
15 Participants
n=5 Participants
|
|
Co-occuring IDEA categorizations
Specific learning disability
|
3 Participants
n=5 Participants
|
5 Participants
n=7 Participants
|
8 Participants
n=5 Participants
|
|
Co-occuring IDEA categorizations
Cognitive impairment
|
2 Participants
n=5 Participants
|
9 Participants
n=7 Participants
|
11 Participants
n=5 Participants
|
|
Co-occuring IDEA categorizations
Emotional disturbance
|
3 Participants
n=5 Participants
|
5 Participants
n=7 Participants
|
8 Participants
n=5 Participants
|
|
Cognitive ability
Fluid Cognition Composite
|
33.3 T-Score
STANDARD_DEVIATION 13.1 • n=5 Participants
|
29.6 T-Score
STANDARD_DEVIATION 10.9 • n=7 Participants
|
30.8 T-Score
STANDARD_DEVIATION 11.7 • n=5 Participants
|
|
Cognitive ability
Crystalized Cognition Composite
|
40.1 T-Score
STANDARD_DEVIATION 11.5 • n=5 Participants
|
42.7 T-Score
STANDARD_DEVIATION 12.4 • n=7 Participants
|
41.9 T-Score
STANDARD_DEVIATION 12.1 • n=5 Participants
|
|
Vocational history
Ever had a job interview
|
8 Participants
n=5 Participants
|
14 Participants
n=7 Participants
|
22 Participants
n=5 Participants
|
|
Vocational history
Ever employed at competitive, integrated job
|
5 Participants
n=5 Participants
|
16 Participants
n=7 Participants
|
21 Participants
n=5 Participants
|
|
Vocational history
Currently employed at competitive, integrated job
|
1 Participants
n=5 Participants
|
5 Participants
n=7 Participants
|
6 Participants
n=5 Participants
|
|
Mood and Feelings Questionnaire
|
4.7 units on a scale
STANDARD_DEVIATION 4.1 • n=5 Participants
|
5.7 units on a scale
STANDARD_DEVIATION 4.1 • n=7 Participants
|
5.4 units on a scale
STANDARD_DEVIATION 4.1 • n=5 Participants
|
|
Adult and Child Behavior Checklist
Internalizing Behaviors
|
54.9 T-Score
STANDARD_DEVIATION 10.1 • n=5 Participants
|
59.5 T-Score
STANDARD_DEVIATION 10.3 • n=7 Participants
|
58.0 T-Score
STANDARD_DEVIATION 10.3 • n=5 Participants
|
|
Adult and Child Behavior Checklist
Externalizing Behaviors
|
51.6 T-Score
STANDARD_DEVIATION 11.1 • n=5 Participants
|
52.0 T-Score
STANDARD_DEVIATION 10.3 • n=7 Participants
|
51.9 T-Score
STANDARD_DEVIATION 10.5 • n=5 Participants
|
PRIMARY outcome
Timeframe: Collected at Pre-Test and Post-Test visits (within approximately 1 month of active treatment)Population: Performance on 2 Mock Job Interviews collected at pre-test and post-test
Interviewing skills will be measured using a role-play measure in which subjects act out one job interview scenario with trained actors. Interviews will be video recorded and scored. There is one mock interview and pre-test and one mock interview at post-test. The method of assessment is the job interview skills rating scale as measured by the Mock Interview Rating Scale, which has 14 items with each item ranging from 1 (Unlikely) to 7 (Very Likely). Possible scores range from 14 to 98, with higher scores indicating better interview skills.
Outcome measures
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Change in Job Interview Skills
Post-test
|
43.6 score on a scale
Standard Error 1.9
|
49.6 score on a scale
Standard Error 1.3
|
|
Change in Job Interview Skills
Pre-test
|
45.9 score on a scale
Standard Error 1.9
|
46.8 score on a scale
Standard Error 1.3
|
SECONDARY outcome
Timeframe: Collected at Pre-Test and Post-Test visits (within approximately 1 month of active treatment)9 item self-report consisting of 11 items on a 5-point Likert-type scale, with 1 indicating "Not at all" and 5 indicating "Very True". The range of scores is from 11 to 55, with higher scores indicating more self-efficacy/motivation to complete job interviews, which is a better outcome.
Outcome measures
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Job Interview Self-Efficacy
Pre-test
|
45.9 score on a scale
Standard Error 3.4
|
47.2 score on a scale
Standard Error 2.6
|
|
Job Interview Self-Efficacy
Post-test
|
44.3 score on a scale
Standard Error 3.1
|
43.5 score on a scale
Standard Error 2.4
|
SECONDARY outcome
Timeframe: Collected at Pre-Test and Post-Test visits (within approximately 1 month of active treatment)15 item self-report using a modified version of the brief Personal Report of Public Speaking Apprehension (PRSPA; McCroskey, 1970). After reviewing the brief PRSPA, we selected and reframed 10 items using a three point Likert-type scale (0 = "not at all," 1 = "sometimes," and 2 = "often"). Higher scores indicated higher anxiety, and scores could range from 0 to 26.
Outcome measures
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Change in Job Interview Anxiety
Pre-test
|
5.0 score on a scale
Standard Error 4.7
|
7.0 score on a scale
Standard Error 4.1
|
|
Change in Job Interview Anxiety
Post-test
|
4.4 score on a scale
Standard Error 4.4
|
5.7 score on a scale
Standard Error 3.8
|
SECONDARY outcome
Timeframe: Collected at pre-test and at 6 months after completing Post-Test VisitPopulation: Competitive Employment
Obtained a part-time or full-time community-based job as completed via a self-report measure yes/no question. This survey could have been completed by either participants themselves, parents, or teachers.
Outcome measures
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Competitive Employment
|
0 Participants
|
12 Participants
|
OTHER_PRE_SPECIFIED outcome
Timeframe: Collected at Pre-Test and Post-Test visits (within approximately 1 month of active treatment).Population: N = number of students who completed the survey. We are missing 1 survey from an intervention participant at post-test.
Participants self-reported level of depressive symptoms at pre-test and post-test using the brief version of the Mood and Feelings Questionnaire (b-MFQ; Angold et al., 1995). The measure include 13 items on a scale of 0 to 2, with a total range of 0 to 26. Scores of 12 or greater suggest clinical depression, so higher scores indicate higher depressive symptoms, which is a negative outcome.
Outcome measures
| Measure |
Services as Usual
n=23 Participants
Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
Services as Usual + Virtual Reality Job Interview Training
n=48 Participants
In addition to the services as usual comparator, participants will participate in Virtual Reality Job Interview Training.
Virtual Reality Job Interview Training: Students will engage in didactic training related to strategies to perform well during a job interview as well as repeated practice with a virtual hiring manager. Throughout and after completion of the virtual interviews, participants will receive feedback on their performance.
Services as Usual: Study participants will be receiving their community-based or school-based services as usual that may include but is not limited to vocational skill training, daily living skill training, and social skill training.
|
|---|---|---|
|
Change in Depressive Symptoms
Pre-test
|
4.7 score on a scale
Standard Deviation 4.1
|
5.7 score on a scale
Standard Deviation 4.1
|
|
Change in Depressive Symptoms
Post-test
|
4.0 score on a scale
Standard Deviation 3.0
|
5.3 score on a scale
Standard Deviation 4.0
|
Adverse Events
Services as Usual
Services as Usual + Virtual Reality Job Interview Training
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place