Trial Outcomes & Findings for Promoting Cancer Symptom Management in Older Adults (NCT NCT03143829)

NCT ID: NCT03143829

Last Updated: 2021-12-29

Results Overview

Symptom Representation Questionnaire (SRQ)\[20\] , a 24-item self-report measure will be used to identify presence and severity of common treatment-related symptoms (0-10 Likert scale), including nausea and vomiting (N/V). This measure asks respondents to think about their symptoms over the past week. Higher values indicate a worse outcome

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

80 participants

Primary outcome timeframe

assessed at baseline (week 1), week 4,week 7, week 10. differences between groups at week 10 are being reported

Results posted on

2021-12-29

Participant Flow

Recruitment took place from June 2016 through August 2018 at the outpatient treatment center at the cancer center

Participant milestones

Participant milestones
Measure
Intervention Group
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Overall Study
STARTED
38
42
Overall Study
COMPLETED
33
32
Overall Study
NOT COMPLETED
5
10

Reasons for withdrawal

Reasons for withdrawal
Measure
Intervention Group
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Overall Study
Withdrawal by Subject
2
5
Overall Study
Lost to Follow-up
0
2
Overall Study
Death
1
1
Overall Study
changed treatment, no longer eligible
2
2

Baseline Characteristics

Promoting Cancer Symptom Management in Older Adults

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Intervention Group
n=38 Participants
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
n=42 Participants
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Total
n=80 Participants
Total of all reporting groups
Age, Continuous
69.11 years
STANDARD_DEVIATION 5.311 • n=5 Participants
70.26 years
STANDARD_DEVIATION 6.012 • n=7 Participants
69.71 years
STANDARD_DEVIATION 5.684 • n=5 Participants
Sex: Female, Male
Female
29 Participants
n=5 Participants
30 Participants
n=7 Participants
59 Participants
n=5 Participants
Sex: Female, Male
Male
9 Participants
n=5 Participants
12 Participants
n=7 Participants
21 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Hispanic or Latino
0 Participants
n=5 Participants
3 Participants
n=7 Participants
3 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Not Hispanic or Latino
38 Participants
n=5 Participants
39 Participants
n=7 Participants
77 Participants
n=5 Participants
Ethnicity (NIH/OMB)
Unknown or Not Reported
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Asian
2 Participants
n=5 Participants
2 Participants
n=7 Participants
4 Participants
n=5 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Black or African American
1 Participants
n=5 Participants
4 Participants
n=7 Participants
5 Participants
n=5 Participants
Race (NIH/OMB)
White
35 Participants
n=5 Participants
34 Participants
n=7 Participants
69 Participants
n=5 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=5 Participants
2 Participants
n=7 Participants
2 Participants
n=5 Participants
Region of Enrollment
United States
38 participants
n=5 Participants
42 participants
n=7 Participants
80 participants
n=5 Participants

PRIMARY outcome

Timeframe: assessed at baseline (week 1), week 4,week 7, week 10. differences between groups at week 10 are being reported

Symptom Representation Questionnaire (SRQ)\[20\] , a 24-item self-report measure will be used to identify presence and severity of common treatment-related symptoms (0-10 Likert scale), including nausea and vomiting (N/V). This measure asks respondents to think about their symptoms over the past week. Higher values indicate a worse outcome

Outcome measures

Outcome measures
Measure
Intervention Group
n=38 Participants
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
n=42 Participants
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Symptom Severity Change Over Time
4.13 score on a scale
Standard Deviation 3.240
3.81 score on a scale
Standard Deviation 3.293

PRIMARY outcome

Timeframe: data was assessed at weeks 4,7, 10, the mean number of behaviors (behaviors) combined at each time point is reported

An investigator-developed Symptom Management Checklist (SMC) will measure CINV self-management prevention behaviors. Participants will complete this daily at home between chemotherapy cycles. Higher numbers indicate more frequent management.

Outcome measures

Outcome measures
Measure
Intervention Group
n=38 Participants
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
n=42 Participants
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Self-management Behaviors Over Time
3.68 Behaviors
Standard Deviation 7.59
1.38 Behaviors
Standard Deviation 4.48

PRIMARY outcome

Timeframe: assessed at baseline (week 1), week 4, week 7, week 10. the difference between groups at week 10 is being reported

The EORTC-30\[21\] will measure QOL at each treatment cycle. 0-10 scale, higher scores mean better outcome

Outcome measures

Outcome measures
Measure
Intervention Group
n=34 Participants
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
n=32 Participants
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Health-related Quality of Life Change Over Time
5.76 score on a scale
Standard Deviation 1.046
5.91 score on a scale
Standard Deviation .893

PRIMARY outcome

Timeframe: assessed at weeks 4,7,10. the total number of admissions was summed across all time points and participants

Any unplanned Emergency Department or hospital admission will be recorded via participant report. Higher number indicate higher resource use.

Outcome measures

Outcome measures
Measure
Intervention Group
n=38 Participants
electronic Symptom Self-Management Training- CINV (eSSET-CINV) is an educational intervention administered once at the start of treatment eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Wait Control Group
n=42 Participants
The Wait control group receives the electronic Symptom Self-Management Training- CINV (eSSET-CINV) at the last study visit. Outcomes will be compared to the Intervention group at the end of the study. eSSET-CINV: This intervention is an educational intervention, a serious game, which allows older adults under treatment for cancer to practice making self-care decisions for an avatar who is being sent home after their first chemotherapy treatment. This serious game is coupled with a discussion with a nurse about choices related to managing nausea and vomiting at home.
Resource Use Over Time
19 admissions
11 admissions

Adverse Events

Intervention Group

Serious events: 0 serious events
Other events: 0 other events
Deaths: 1 deaths

Wait Control Group

Serious events: 0 serious events
Other events: 0 other events
Deaths: 1 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Victoria Loerzel

University of Central Floroda

Phone: 407-823-0762

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place