Trial Outcomes & Findings for Contralaterally Controlled Functional Electrical Stimulation Plus Video Games for Hand Therapy After Stroke (NCT NCT03058796)

NCT ID: NCT03058796

Last Updated: 2024-01-05

Results Overview

The Box and Blocks Test counts how many blocks a patient can pick up, move over a barrier, and release in 60 seconds.

Recruitment status

COMPLETED

Study phase

PHASE2

Target enrollment

52 participants

Primary outcome timeframe

0 weeks,12 weeks, 36 weeks

Results posted on

2024-01-05

Participant Flow

Participant milestones

Participant milestones
Measure
CCFES Video Game Therapy
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Overall Study
STARTED
27
25
Overall Study
COMPLETED
18
21
Overall Study
NOT COMPLETED
9
4

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

Contralaterally Controlled Functional Electrical Stimulation Plus Video Games for Hand Therapy After Stroke

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
CCFES Video Game Therapy
n=27 Participants
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
n=25 Participants
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Total
n=52 Participants
Total of all reporting groups
Age, Continuous
60 years
STANDARD_DEVIATION 11 • n=5 Participants
62 years
STANDARD_DEVIATION 11 • n=7 Participants
61 years
STANDARD_DEVIATION 10 • n=5 Participants
Sex: Female, Male
Female
9 Participants
n=5 Participants
10 Participants
n=7 Participants
19 Participants
n=5 Participants
Sex: Female, Male
Male
18 Participants
n=5 Participants
15 Participants
n=7 Participants
33 Participants
n=5 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Asian
0 Participants
n=5 Participants
2 Participants
n=7 Participants
2 Participants
n=5 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
1 Participants
n=5 Participants
0 Participants
n=7 Participants
1 Participants
n=5 Participants
Race (NIH/OMB)
Black or African American
12 Participants
n=5 Participants
10 Participants
n=7 Participants
22 Participants
n=5 Participants
Race (NIH/OMB)
White
12 Participants
n=5 Participants
12 Participants
n=7 Participants
24 Participants
n=5 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=5 Participants
0 Participants
n=7 Participants
0 Participants
n=5 Participants
Race (NIH/OMB)
Unknown or Not Reported
2 Participants
n=5 Participants
1 Participants
n=7 Participants
3 Participants
n=5 Participants
Years Since Stroke
5 years
STANDARD_DEVIATION 4.5 • n=5 Participants
3.9 years
STANDARD_DEVIATION 3.4 • n=7 Participants
4.5 years
STANDARD_DEVIATION 4.0 • n=5 Participants

PRIMARY outcome

Timeframe: 0 weeks,12 weeks, 36 weeks

The Box and Blocks Test counts how many blocks a patient can pick up, move over a barrier, and release in 60 seconds.

Outcome measures

Outcome measures
Measure
CCFES Video Game Therapy
n=18 Participants
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
n=21 Participants
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Box and Block Test Score
0 weeks
10.6 blocks
Standard Error 2.6
11.0 blocks
Standard Error 2.6
Box and Block Test Score
12 weeks
11.2 blocks
Standard Error 2.8
12.4 blocks
Standard Error 2.8
Box and Block Test Score
36 weeks
11.1 blocks
Standard Error 2.7
11.6 blocks
Standard Error 2.6

SECONDARY outcome

Timeframe: 0 weeks, 12 weeks, 36 weeks

The ARAT is an activity limitation measure that assesses a subject's ability to handle objects differing in size, weight and shape. Min value = 0 (least functional), Max value = 57 (most functional)

Outcome measures

Outcome measures
Measure
CCFES Video Game Therapy
n=18 Participants
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
n=21 Participants
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Action Research Arm Test (ARAT) Score
0 weeks
19.4 units on a scale
Standard Error 3.6
19.0 units on a scale
Standard Error 2.6
Action Research Arm Test (ARAT) Score
12 weeks
18.6 units on a scale
Standard Error 3.5
21.2 units on a scale
Standard Error 2.8
Action Research Arm Test (ARAT) Score
36 weeks
18.8 units on a scale
Standard Error 3.7
20.6 units on a scale
Standard Error 2.8

Adverse Events

CCFES Video Game Therapy

Serious events: 3 serious events
Other events: 8 other events
Deaths: 0 deaths

CCFES Therapy

Serious events: 2 serious events
Other events: 7 other events
Deaths: 0 deaths

Serious adverse events

Serious adverse events
Measure
CCFES Video Game Therapy
n=27 participants at risk
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
n=25 participants at risk
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Nervous system disorders
Fall leading to hospitalization
7.4%
2/27 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
4.0%
1/25 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
Musculoskeletal and connective tissue disorders
Car Accident leading to hospitalization
3.7%
1/27 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
0.00%
0/25 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
Respiratory, thoracic and mediastinal disorders
Infection leading to hospitalization
0.00%
0/27 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
4.0%
1/25 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.

Other adverse events

Other adverse events
Measure
CCFES Video Game Therapy
n=27 participants at risk
Custom designed hand therapy video games (HTVG) are integrated with CCFES. Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered HTVG 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
CCFES Therapy
n=25 participants at risk
Surface electrodes over the paretic finger and thumb extensors delivers neuromuscular electrical stimulation with an intensity that is proportional to the degree of opening of the contralateral unimpaired hand wearing an instrumented glove. The therapy regimen includes 12 weeks of CCFES-mediated: 1) home-based self-administered hand opening exercises 10 sessions per week, and 2) lab-based therapist-guided functional task practice 20 sessions over 12 weeks.
Nervous system disorders
Fall not leading to hospitalization
29.6%
8/27 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.
28.0%
7/25 • Adverse events were collected from the time of baseline assessment (0 weeks) until the end of study participation, typically 9 months.

Additional Information

Dr. Jayme Knutson

The MetroHealth System

Phone: 216-957-3557

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place