Trial Outcomes & Findings for Serious Game Versus Online Course to Pre-train Medical Students on the Management of an Adult Cardiac Arrest. (NCT NCT02758119)
NCT ID: NCT02758119
Last Updated: 2019-07-05
Results Overview
Following the 2015 European Resuscitation Council guidelines, a checklist was developed for this study. This checklist allows the assessors to evaluate the participant's compliance with guidelines, and to determine if he/she needs to practice again on the scenario or if he/she reached the minimum passing score and can stop the training. The quality of the chest compressions provided is recorded automatically through the ResusciAnne Skill Reporter Software (Laerdal, Norways), and is integrated in the checklist.
COMPLETED
NA
82 participants
The hands-on session takes place 8 days after the first pre-training when the serious game or the online course are played/watched twice, and one day after the second pre-training when they are played/watched once more
2019-07-05
Participant Flow
Participant milestones
| Measure |
Online Course
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Serious Game
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
|---|---|---|
|
Overall Study
STARTED
|
41
|
41
|
|
Overall Study
COMPLETED
|
39
|
40
|
|
Overall Study
NOT COMPLETED
|
2
|
1
|
Reasons for withdrawal
Withdrawal data not reported
Baseline Characteristics
Race and Ethnicity were not collected from any participant.
Baseline characteristics by cohort
| Measure |
Serious Game
n=41 Participants
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
Online Course
n=41 Participants
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Total
n=82 Participants
Total of all reporting groups
|
|---|---|---|---|
|
Age, Continuous
|
21 years
n=41 Participants
|
21 years
n=41 Participants
|
21 years
n=82 Participants
|
|
Sex: Female, Male
Female
|
27 Participants
n=41 Participants
|
29 Participants
n=41 Participants
|
56 Participants
n=82 Participants
|
|
Sex: Female, Male
Male
|
14 Participants
n=41 Participants
|
12 Participants
n=41 Participants
|
26 Participants
n=82 Participants
|
|
Race and Ethnicity Not Collected
|
—
|
—
|
0 Participants
Race and Ethnicity were not collected from any participant.
|
|
Last basic life support course taken,
Never
|
12 Participants
n=41 Participants
|
20 Participants
n=41 Participants
|
32 Participants
n=82 Participants
|
|
Last basic life support course taken,
< 12 months
|
4 Participants
n=41 Participants
|
5 Participants
n=41 Participants
|
9 Participants
n=82 Participants
|
|
Last basic life support course taken,
> 12 months
|
25 Participants
n=41 Participants
|
16 Participants
n=41 Participants
|
41 Participants
n=82 Participants
|
|
Familiar with low-fidelity simulation
|
11 Participants
n=41 Participants
|
12 Participants
n=41 Participants
|
23 Participants
n=82 Participants
|
|
Familiar with high-fidelity simulation
|
1 Participants
n=41 Participants
|
0 Participants
n=41 Participants
|
1 Participants
n=82 Participants
|
|
Previous participation in CPA management
|
2 Participants
n=41 Participants
|
0 Participants
n=41 Participants
|
2 Participants
n=82 Participants
|
PRIMARY outcome
Timeframe: The hands-on session takes place 8 days after the first pre-training when the serious game or the online course are played/watched twice, and one day after the second pre-training when they are played/watched once moreFollowing the 2015 European Resuscitation Council guidelines, a checklist was developed for this study. This checklist allows the assessors to evaluate the participant's compliance with guidelines, and to determine if he/she needs to practice again on the scenario or if he/she reached the minimum passing score and can stop the training. The quality of the chest compressions provided is recorded automatically through the ResusciAnne Skill Reporter Software (Laerdal, Norways), and is integrated in the checklist.
Outcome measures
| Measure |
Online Course
n=39 Participants
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Serious Game
n=40 Participants
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
|---|---|---|
|
Median Training Time Needed to Reach the Minimal Passing Score for a Simulated Out-of-hospital Cardiac Arrest Scenario Using a High-fidelity Simulator at Day 8.
|
23 minutes
Interval 15.0 to 32.0
|
20.5 minutes
Interval 15.8 to 30.3
|
SECONDARY outcome
Timeframe: 4 months after the hands-on session.Evaluation of skill retention.
Outcome measures
| Measure |
Online Course
n=38 Participants
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Serious Game
n=37 Participants
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
|---|---|---|
|
Median Training Time Needed to Reach the Minimal Passing Score for a Simulated Out-of-hospital Cardiac Arrest Scenario Using a High-fidelity Simulator
|
11.7 Minutes
Interval 10.7 to 17.0
|
12.1 Minutes
Interval 10.2 to 21.5
|
SECONDARY outcome
Timeframe: The hands-on session takes place 8 days after the first pre-training when the serious game or the online course are played/watched twice, and one day after the second pre-training when they are played/watched once moreName: Checklist for performance score of SCA management This checklist was adapted from the 2015 resuscitation guidelines. Points were given for the actions performed correctly in sequence and in time(sequence score, 0 to 4),and for the quality of the chest compressions (compression score,0 to 8). The minimum passing score on this checklist was 11 out of 12 (min 0-max 12), with the absolute requirement to score the maximum 4 points on the sequence score. Higher scores mean a better outcome.
Outcome measures
| Measure |
Online Course
n=40 Participants
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Serious Game
n=39 Participants
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
|---|---|---|
|
Score (on the Checklist) on the First Attempt During the hands-on Session
|
6 units on a scale
Interval 4.0 to 8.0
|
6 units on a scale
Interval 5.0 to 7.0
|
SECONDARY outcome
Timeframe: 4 months after the hands-on session.Name: Checklist for performance score of SCA management This checklist was adapted from the 2015 resuscitation guidelines. Points were given for the actions performed correctly in sequence and in time(sequence score, 0 to 4),and for the quality of the chest compressions (compression score,0 to 8). The minimum passing score on this checklist was 11 out of 12 (min 0-max 12), with the absolute requirement to score the maximum 4 points on the sequence score. Higher scores mean a better outcome.
Outcome measures
| Measure |
Online Course
n=38 Participants
Participants in the lecture group will watch individually a 4-min video of a PowerPoint presentation with voiceover narration, given in the medical school of Paris Descartes University. The video is edited to contain the same informations on out-of-hospital cardiac management than the serious game, with the same duration.
Online course
|
Serious Game
n=37 Participants
Participants in the "serious game" group will be pre-trained before the hands-on sessions with the serious game "Staying Alive", available at http://www.stayingalive.fr/index\_us.html This game aims at teaching the management of an out-of-hospital cardiac arrest to the general public and health professionals. In this game, the player faces a man who has experienced sudden cardiac arrest and learns the appropriate behavior, movements and techniques that can contribute to saving his life. The first level of the game lasts 4-5 minutes, depending on the skills of the player. It is a point and click game, displayed on a PC computer.
Serious Game
|
|---|---|---|
|
Score (on the Checklist) on the First Attempt During the hands-on Session
|
9 units on a scale
Interval 8.0 to 10.0
|
9 units on a scale
Interval 8.0 to 10.0
|
Adverse Events
Online Course
Serious Game
Serious adverse events
Adverse event data not reported
Other adverse events
Adverse event data not reported
Additional Information
Results disclosure agreements
- Principal investigator is a sponsor employee
- Publication restrictions are in place