Pink Warrior-Support Group Toolkit for Breast Cancer Survivors
NCT ID: NCT02750241
Last Updated: 2020-04-03
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
60 participants
INTERVENTIONAL
2016-04-30
2019-01-31
Brief Summary
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The goal of this study is to compare an intervention that uses active games versus an intervention uses pedometer to encourage physical activity such as walking within breast cancer survivors in active cancer treatment. The study will include breast cancer survivor between the ages of 18 - 70 whom currently gets less than 150 minutes of planned physical activity per week and received a breast cancer diagnosis within 0 to 6 months. Participants will be randomized to participate in the support group using the active video game-based physical activity intervention (Wii and Xbox active games) or to participate in the existing UTMB breast cancer support group with pedometers (Digi-Walker CW-700/701). The investigators hypothesize that by engaging in active video gaming, breast cancer survivors will be motivated to initiate and maintain physical activity during treatment. This will ultimately increase functional capacity and prevent functional disability in breast cancer survivors.
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Detailed Description
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Aim 1: Evaluate the feasibility and acceptability of active video game-based physical activity intervention among BC survivors undergoing treatment within the support group setting. Measures of feasibility will include weekly attendance records, number of completed home-based worksheets, number of participants completing the program activities, technological issues, and adverse events.
Aim 2: Compare the support group using the active video game-based physical activity intervention to the existing UTMB breast cancer support group with pedometer. Primary outcomes will be changes in physical activity. Secondary outcomes will be changes in physical function, dietary pattern, and quality of life.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
OTHER
SINGLE
Study Groups
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Active video game-based intervention
This arm will receive the active video game-based intervention, which will include attending 12 weekly group sessions at the UTMB Breast Health Clinic, participate in self-paced home session, and monitor daily, weekly, and monthly steps using Wii Fit Meter. All participant will be provided a water bottle and a tote bag as a token of appreciation for participation.
Active video game-based intervention
* Attend 12 weekly group session at the UTMB Breast Health Clinic to play the active video games using Wii Fit U or Xbox 360.
* Participate in self-paced home sessions
* Monitor daily, weekly, and monthly steps using Wii Fit Meter
* Feedback on physical activity and physical function
Pedometer
This arm will receive the pedometer intervention, which will include attending 3 monthly UTMB Breast Cancer Support Group sessions, and monitor daily, weekly, and monthly steps using a pedometer (Digit-Walker CW-700/701). All participant will be provided a water bottle and a tote bag as a token of appreciation for participation.
Pedometer
* Attend 3 monthly UTMB Breast Cancer Support Group Sessions
* Monitor daily, weekly, and monthly steps using a pedometer (Digi-walker CW-700/701)
* Feedback on physical activity and physical function
Interventions
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Active video game-based intervention
* Attend 12 weekly group session at the UTMB Breast Health Clinic to play the active video games using Wii Fit U or Xbox 360.
* Participate in self-paced home sessions
* Monitor daily, weekly, and monthly steps using Wii Fit Meter
* Feedback on physical activity and physical function
Pedometer
* Attend 3 monthly UTMB Breast Cancer Support Group Sessions
* Monitor daily, weekly, and monthly steps using a pedometer (Digi-walker CW-700/701)
* Feedback on physical activity and physical function
Eligibility Criteria
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Inclusion Criteria
2. Diagnosed with primary female breast cancer within 0 to 6 months period of time
3. English-speaking between the ages of 18 and 70
4. Able to read and write in English
5. Obtained approval from oncologists for the participant to be involved in the physical activity based support group
6. Able to travel to the UTMB Breast Health Center
7. Able to move arms and legs as well as ambulate
8. Able to see TV screen from a distance of 2 to 4 feet
Exclusion Criteria
2. Dementia
3. Currently engage in ≥150 minutes of planned moderate physical activity per week for the prior week
4. Are involved in another physical activity intervention
18 Years
70 Years
FEMALE
No
Sponsors
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The University of Texas Medical Branch, Galveston
OTHER
Responsible Party
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Principal Investigators
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Maria Swartz, PhD, MPH
Role: PRINCIPAL_INVESTIGATOR
The University of Texas Medical Branch
Locations
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The University of Texas Medical Branch
Galveston, Texas, United States
Countries
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References
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Swartz MC, Lewis ZH, Deer RR, Stahl AL, Swartz MD, Christopherson U, Basen-Engquist K, Wells SJ, Silva HC, Lyons EJ. Feasibility and Acceptability of an Active Video Game-Based Physical Activity Support Group (Pink Warrior) for Survivors of Breast Cancer: Randomized Controlled Pilot Trial. JMIR Cancer. 2022 Aug 22;8(3):e36889. doi: 10.2196/36889.
Other Identifiers
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16-0040
Identifier Type: -
Identifier Source: org_study_id
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