Exergaming for Health: Impact of a Community-Based Active Video Gaming Curriculum in Pediatric Weight Management
NCT ID: NCT02436330
Last Updated: 2015-12-14
Study Results
Outcome measurements, participant flow, baseline characteristics, and adverse events have been published for this study.
View full resultsBasic Information
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COMPLETED
NA
84 participants
INTERVENTIONAL
2011-03-31
2013-09-30
Brief Summary
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Detailed Description
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Comparisons between the two groups will be obtained through changes in the measurements of weight, height, BMI z-scores, shuttle run times, and responses to questionnaires about screen time, self-perception, and nutrition. Measurements of both groups will be obtained at baseline and 6 months and another set of measurements will be obtained on the experimental group at 12 months.
Conditions
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Keywords
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
NONE
Study Groups
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Exergaming and Didactic health teaching
Participation of child and parent/guardian in 6 months of weight management programming consisting of exergaming combined with didactic teaching.
Exergaming
6 months of weight management programming consisting of 10 weekly sessions:1 hour of session was spent "exergaming", which included active video game play and traditional group exercises. Some examples include: Dance, Dance, Revolution, Exerbike, Treadwall, Yoga, Spin class, etc.
Didactic health teaching
6 months of weight management programming consisting of 10 weekly 1-hour sessions of didactic classes teaching behavioral and dietary curricula. Followed by monthly 1 hour didactic health teaching sessions for the remainder of the 6 month period.
Didactic health teaching
Participation of child and parent/guardian in 6 months of weight management programming consisting only of didactic teaching.
Didactic health teaching
6 months of weight management programming consisting of 10 weekly 1-hour sessions of didactic classes teaching behavioral and dietary curricula. Followed by monthly 1 hour didactic health teaching sessions for the remainder of the 6 month period.
Interventions
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Exergaming
6 months of weight management programming consisting of 10 weekly sessions:1 hour of session was spent "exergaming", which included active video game play and traditional group exercises. Some examples include: Dance, Dance, Revolution, Exerbike, Treadwall, Yoga, Spin class, etc.
Didactic health teaching
6 months of weight management programming consisting of 10 weekly 1-hour sessions of didactic classes teaching behavioral and dietary curricula. Followed by monthly 1 hour didactic health teaching sessions for the remainder of the 6 month period.
Eligibility Criteria
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Inclusion Criteria
* English speaking
* Approval by Primary Care Doctor
Exclusion Criteria
* Participants who are taking medications that positively or negatively affect weight.
8 Years
12 Years
ALL
No
Sponsors
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University of Illinois at Chicago
OTHER
Responsible Party
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Amy Christison, M.D.
Associate Professor of Pediatrics
Principal Investigators
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Amy L. Christison, MD
Role: PRINCIPAL_INVESTIGATOR
University of Illinois College of Medicine at Peoria
References
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Other Identifiers
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209418
Identifier Type: -
Identifier Source: org_study_id