Combining Entertainment & Influenza Education for Pediatric Patients
NCT ID: NCT01788514
Last Updated: 2019-02-06
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
51 participants
INTERVENTIONAL
2013-01-31
2014-05-31
Brief Summary
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Detailed Description
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Interactive computerized educational programs have been developed and used in different pediatric settings in an attempt to increase children's understanding of their medical condition, and improve adherence to the treatment.
The investigators identified one of our satellite pediatric clinics, as being the perfect venue for an intervention that will attempt to increase influenza vaccination. The clinic is located in an underserved area. More than 9,000 children are seen annually in this clinic with about 20% of the patients age 8 and above. A pediatric pulmonary office, part of the pediatric clinic, serves a high number of patients, most of whom have poorly controlled asthma.
Currently, no focused, developmentally appropriate education programs regarding vaccination are used in our outpatient clinics.
The investigators propose implementing an influenza vaccination educational program in this pediatric satellite office that serves a population that has historical low rates of influenza vaccination.
The investigators have developed an influenza-vaccination-education-study-program that will involve the use of an animated influenza vaccine-based computer program (videogame) that is designed from the investigator's own initiative. This videogame should provide a basis or foundation to discuss the need for influenza vaccination and the adverse effects of influenza disease. It will be designed to intrigue the child by providing animated tours and creative experiences that are designed to encourage behavioral changes towards the need for vaccination.
The investigators hypothesis that by using this hybrid entertainment-educational tool, we will increase children's knowledge about influenza disease and the need for influenza vaccination. By using this age appropriate intervention, we aim to decrease children and adolescent's anxiety related to the vaccination and to increase vaccination rates. The investigators hypothesis that our intervention will have a high impact since it is geared to an ethnic community with historically low rates of influenza vaccination.
Conditions
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Study Design
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NA
SINGLE_GROUP
OTHER
NONE
Study Groups
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Videogame
Subject will play educational videogame
Videogame
Subject will play an interactive educational videogame that is designed to increase their knowledge on influenza and the influenza vaccination.
Interventions
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Videogame
Subject will play an interactive educational videogame that is designed to increase their knowledge on influenza and the influenza vaccination.
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
8 Years
17 Years
ALL
Yes
Sponsors
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NYU Langone Health
OTHER
Responsible Party
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Principal Investigators
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Leonard Krilov, MD
Role: PRINCIPAL_INVESTIGATOR
Winthrop University Hospital
Locations
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Winthrop University Hospital
Mineola, New York, United States
Countries
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Other Identifiers
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11028
Identifier Type: -
Identifier Source: org_study_id
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