Trial Outcomes & Findings for Integrated Brain, Body and Social Intervention for Attention Deficit Hyperactivity Disorder (ADHD) (NCT NCT01542528)

NCT ID: NCT01542528

Last Updated: 2018-01-17

Results Overview

ADHD severity was measured by the Swanson, Nolan, and Pelham Rating Scale (SNAP)-IV-ADHD consists of 18 items that closely parallel in wording the diagnostic symptoms for ADHD as they appear in the DSM-IV. The range of scores are from 0 to 54. Higher scores indicate greater ADHD severity . The blinded assessors (Clinicians) used clinical judgement to provide an overall rating, based on all available information from the parents, teachers, and the assessors' own direct interactions with the child on the day of the assessment.

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

117 participants

Primary outcome timeframe

End of intervention is at a maximum of 15 weeks from baseline.

Results posted on

2018-01-17

Participant Flow

Participant milestones

Participant milestones
Measure
IBBS
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Overall Study
STARTED
61
56
Overall Study
COMPLETED
49
49
Overall Study
NOT COMPLETED
12
7

Reasons for withdrawal

Reasons for withdrawal
Measure
IBBS
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Overall Study
Lost to Follow-up
2
1
Overall Study
Physician Decision
1
0
Overall Study
Withdrawal by Subject
9
6

Baseline Characteristics

Integrated Brain, Body and Social Intervention for Attention Deficit Hyperactivity Disorder (ADHD)

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
IBBS
n=59 Participants
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
n=54 Participants
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Total
n=113 Participants
Total of all reporting groups
Age, Continuous
7.6 Years
STANDARD_DEVIATION 1.14 • n=5 Participants
7.3 Years
STANDARD_DEVIATION 1.17 • n=7 Participants
7.4 Years
STANDARD_DEVIATION 1.16 • n=5 Participants
Sex: Female, Male
Female
17 Participants
n=5 Participants
16 Participants
n=7 Participants
33 Participants
n=5 Participants
Sex: Female, Male
Male
42 Participants
n=5 Participants
38 Participants
n=7 Participants
80 Participants
n=5 Participants
Race/Ethnicity, Customized
White
23 participants
n=5 Participants
18 participants
n=7 Participants
41 participants
n=5 Participants
Race/Ethnicity, Customized
African American
11 participants
n=5 Participants
11 participants
n=7 Participants
22 participants
n=5 Participants
Race/Ethnicity, Customized
Hispanic
7 participants
n=5 Participants
8 participants
n=7 Participants
15 participants
n=5 Participants
Race/Ethnicity, Customized
Asian
12 participants
n=5 Participants
9 participants
n=7 Participants
21 participants
n=5 Participants
Race/Ethnicity, Customized
More than one race, other
6 participants
n=5 Participants
7 participants
n=7 Participants
13 participants
n=5 Participants
Race/Ethnicity, Customized
Unknown
0 participants
n=5 Participants
1 participants
n=7 Participants
1 participants
n=5 Participants
Region of Enrollment
United States
48 participants
n=5 Participants
45 participants
n=7 Participants
93 participants
n=5 Participants
Region of Enrollment
China
11 participants
n=5 Participants
9 participants
n=7 Participants
20 participants
n=5 Participants
Clinician Rated SNAP Swanson, Nolan, and Pelham Rating Scale score
30.8 units on a scale
STANDARD_DEVIATION 7.9 • n=5 Participants
29.9 units on a scale
STANDARD_DEVIATION 6.8 • n=7 Participants
30.3 units on a scale
STANDARD_DEVIATION 7.4 • n=5 Participants

PRIMARY outcome

Timeframe: End of intervention is at a maximum of 15 weeks from baseline.

Population: The analysis population are those with matched cases at 15 weeks.

ADHD severity was measured by the Swanson, Nolan, and Pelham Rating Scale (SNAP)-IV-ADHD consists of 18 items that closely parallel in wording the diagnostic symptoms for ADHD as they appear in the DSM-IV. The range of scores are from 0 to 54. Higher scores indicate greater ADHD severity . The blinded assessors (Clinicians) used clinical judgement to provide an overall rating, based on all available information from the parents, teachers, and the assessors' own direct interactions with the child on the day of the assessment.

Outcome measures

Outcome measures
Measure
IBBS
n=51 Participants
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
n=47 Participants
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Improvement in ADHD Severity From Baseline to End of Intervention
3.0 units on a scale
Standard Deviation 6.56
3.2 units on a scale
Standard Deviation 8.02

SECONDARY outcome

Timeframe: 15 weeks for a total of 60 IBBS sessions vs. treatment as usual (TAU)

Population: The analysis population are those with matched cases at 15 weeks.

Clinical Global Improvement Scale (CGI-I) - responders vs. non-responders. CGI is a seven point scale with the following anchor point: 1=Very Much Improved, 2=Much Improved, 3=Improved, 4=No change, 5=Minimally worse, 6=Much worse, 7=Very much worse. Participants with a score of 1, 2, or 3 at Endpoint were considered Responders; all others were considered non-responders.

Outcome measures

Outcome measures
Measure
IBBS
n=51 Participants
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
n=47 Participants
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Overall Improvement
60.8 Percentage of participants
59.6 Percentage of participants

Adverse Events

IBBS

Serious events: 0 serious events
Other events: 13 other events
Deaths: 0 deaths

Treatment as Usual (TAU)

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Other adverse events
Measure
IBBS
n=59 participants at risk
Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions). IBBS: Combination of computer-presented brain exercises with a physical education curriculum designed to enhance sustained attention, inhibitory control and other executive capacities. Groups of 10 students incorporating the Good Behavior Game. Two-hour sessions four days a week: classroom with computers (45-60 mins) plus sports activities in the gymnasium (45-60 mins) extending over a total 15 weeks (60 sessions).
Treatment as Usual (TAU)
n=54 participants at risk
Whatever care arrangement the parents have arranged for their child during the same two hour period over the same 15 week period.
Skin and subcutaneous tissue disorders
Minor incidents (scratches, bumped knees, etc)
13.6%
8/59 • Number of events 10
0.00%
0/54
Social circumstances
Disruptive behaviors
8.5%
5/59 • Number of events 7
0.00%
0/54

Additional Information

Dr. James Leckman

Yale University

Phone: 203-785-5880

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place